Player Matchup

Hachiman
Hachiman
AsianHipster1020
Hachiman
Level 27
God Stats
1W - 2L
1,738 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
GrandpaHipster
Khepri
Level 14
God Stats
1W - 1L
1,869 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Odin
Odin
Pyromeister000
Odin
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 114L
1,581 Elo+
Party 2
Fenrir
Fenrir
carlossauceda857
Fenrir
Level 89
God Stats
9W - 4L
1,951 SR
Queue Stats
63W - 63L
1,626 Elo+
Party 2
Ravana
Ravana
grayyii
Ravana
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,625 Elo+
Party 2
Team Averages
Level 53
1,712 SR
1,566 Elo+

VS

Team Averages
Level 47
1,394 SR
1,327 Elo+
Neith
Neith
BoingBo
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,274 Elo+
Party 1
Susano
Susano
KofkuKami
Susano
Level 18
God Stats
0W - 4L
1,182 SR
Queue Stats
4W - 16L
1,124 Elo+
Party 1
Athena
Athena
SavageIra
Athena
Level 52
God Stats
9W - 9L
1,289 SR
Queue Stats
93W - 115L
1,431 Elo+
Solo
Fenrir
Fenrir
Socksyloo
Fenrir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
itchycolon
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 110L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 2
6,249
625
7,064
5,319
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 0 / 6
5,226
523
2,588
4,298
1,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 0 / 1
6,612
661
4,183
4,403
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
4 / 0 / 4
5,699
570
2,642
6,256
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
grayyii
Ravana
11
2 / 1 / 2
6,368
637
3,647
4,339
2,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BoingBo
Neith
8
0 / 5 / 0
4,532
453
2,587
6,622
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
KofkuKami
Susano
7
0 / 5 / 0
4,385
439
1,665
5,232
1,244
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
SavageIra
Athena
7
1 / 3 / 0
4,957
496
1,881
7,202
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Socksyloo
Fenrir
6
0 / 1 / 0
4,254
425
109
5,208
1,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
itchycolon
Zhong Kui
9
1 / 4 / 0
5,320
532
4,618
6,717
4,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
18
Kills
2
2
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Neith
BoingBo
Neith
0
5
0
0
W
1
0
6
4
L
Susano
KofkuKami
Susano
0
5
0
0
W
5
0
1
5.5
L
Athena
SavageIra
Athena
1
3
0
0.33
L
Fenrir
Socksyloo
Fenrir
0
1
0
0
W
4
0
4
6
W
Ravana
grayyii
Ravana
2
1
2
3
L
Zhong Kui
itchycolon
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,124
Damage
10,860
24,615
Taken
30,981
11,289
Mitigated
11,504
7,950
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,064
4,388
391
1,293
5,319
1,632
62
955
4,364
0
30,494
L
Neith
BoingBo
Neith
2,587
1,189
0
1,041
6,622
1,674
0
774
5,848
0
17,958
W
2,588
861
0
1,610
4,298
1,745
15
779
3,519
9,598
0
L
Susano
KofkuKami
Susano
1,665
401
0
277
5,232
1,244
0
374
4,608
0
13,525
W
4,183
654
0
1,092
4,403
3,641
140
818
3,585
0
29,862
L
Athena
SavageIra
Athena
1,881
568
0
1,665
7,202
2,970
0
1,440
5,762
13,358
0
L
Fenrir
Socksyloo
Fenrir
109
0
0
1,050
5,208
1,325
0
0
5,133
0
13,006
W
2,642
755
0
2,907
6,256
1,886
0
1,702
4,554
0
19,954
W
Ravana
grayyii
Ravana
3,647
1,145
0
657
4,339
2,385
0
2,245
2,094
0
31,100
L
Zhong Kui
itchycolon
Zhong Kui
4,618
668
0
1,804
6,717
4,291
0
0
6,692
26,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
23,448
248
Minions Killed
168
0
Camps Cleared
0
990,928
Distance Traveled
868,286
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,249
625
53
5
0
175,826
1
L
Neith
4,532
453
38
4
0
156,874
1
W
Khepri
5,226
523
7
1
0
213,486
0
L
Susano
4,385
439
33
3
0
166,236
2
W
Odin
6,612
661
63
6
0
168,526
1
L
Athena
4,957
496
29
3
0
200,920
2
L
Fenrir
4,254
425
27
3
0
161,971
0
W
Fenrir
5,699
570
50
5
0
230,424
2
W
Ravana
6,368
637
75
8
0
202,666
4
L
Zhong Kui
5,320
532
41
4
0
182,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role