Player Matchup

Anubis
Anubis
BandzupBoy_209
Anubis
Level 28
God Stats
4W - 6L
1,498 SR
Queue Stats
61W - 58L
1,456 Elo+
Solo
Cupid
Cupid
CumquatMan
Cupid
Level 28
God Stats
12W - 5L
1,884 SR
Queue Stats
98W - 84L
1,485 Elo+
Solo
Mulan
Mulan
Nightmare127246
Mulan
Level 23
God Stats
6W - 1L
1,500 SR
Queue Stats
25W - 13L
1,500 Elo+
Solo
Thor
Thor
TonyThepsycho13
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Tyr
Tyr
XeTRoV_L3gend
Tyr
Level 29
God Stats
8W - 5L
2,046 SR
Queue Stats
267W - 249L
1,527 Elo+
Solo
Team Averages
Level 22
1,686 SR
1,494 Elo+

VS

Team Averages
Level 28
1,548 SR
1,523 Elo+
Medusa
Medusa
ItzMilkyWays
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,275 Elo+
Solo
Persephone
Persephone
MixedDevious
Persephone
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,652 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Night7858
Tsukuyomi
Level 9
God Stats
7W - 6L
1,834 SR
Queue Stats
167W - 175L
1,769 Elo+
Party 1
Odin
Odin
PhatCh00ch78
Odin
Level 16
God Stats
0W - 2L
1,309 SR
Queue Stats
47W - 49L
1,406 Elo+
Solo
Yemoja
Yemoja
bird000
Yemoja
Level 28
God Stats
3W - 8L
1,599 SR
Queue Stats
58W - 107L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
11,288
538
7,003
12,726
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
20
16 / 1 / 5
12,715
605
18,851
12,946
7,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 2 / 4
10,816
515
10,087
14,182
19,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 2 / 4
14,377
685
21,790
16,089
7,864
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 2 / 9
9,533
454
8,328
11,011
9,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 8 / 1
9,149
436
11,143
15,909
5,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
MixedDevious
Persephone
14
2 / 10 / 0
8,855
422
6,994
12,465
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Night7858
Tsukuyomi
13
1 / 12 / 1
8,522
406
6,901
19,518
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 8 / 2
8,891
423
7,548
18,518
10,362
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
bird000
Yemoja
13
1 / 9 / 5
8,178
389
4,471
19,918
13,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
45
Kills
9
10
Deaths
47
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Cupid
16
1
5
18.5
L
Medusa
3
8
1
0.44
L
Persephone
MixedDevious
Persephone
2
10
0
0.2
L
Tsukuyomi
Night7858
Tsukuyomi
1
12
1
0.13
W
6
2
4
4
L
2
8
2
0.38
W
15
2
4
8.5
W
2
2
9
3.25
L
Yemoja
bird000
Yemoja
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,059
Damage
37,057
66,954
Taken
86,328
50,521
Mitigated
38,794
26,030
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,003
421
0
4,887
12,726
5,729
1,999
6,030
6,621
54,023
0
W
Cupid
18,851
12,588
170
6,479
12,946
7,816
4,474
1,392
11,334
5,724
79,756
L
Medusa
11,143
5,492
354
980
15,909
5,432
1,188
2,021
13,713
0
47,555
L
Persephone
MixedDevious
Persephone
6,994
912
0
104
12,465
2,875
836
3,621
8,761
37,172
0
L
Tsukuyomi
Night7858
Tsukuyomi
6,901
1,636
0
4,173
19,518
6,379
0
1,273
18,220
0
48,369
W
10,087
3,975
0
1,356
14,182
19,435
2,195
1,323
12,836
0
43,285
L
7,548
4,710
0
0
18,518
10,362
0
7
18,386
621
38,768
W
21,790
7,492
0
7,958
16,089
7,864
0
972
15,042
0
126,723
W
8,328
2,079
508
4,672
11,011
9,677
299
1,451
9,215
0
29,382
L
Yemoja
bird000
Yemoja
4,471
962
1,870
1,762
19,918
13,746
180
821
18,610
21,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,729
Gold Earned
43,595
544
Minions Killed
294
0
Camps Cleared
0
1,816,214
Distance Traveled
1,532,746
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,288
538
107
5
0
327,099
0
W
Cupid
12,715
605
128
6
0
372,414
0
L
Medusa
9,149
436
89
4
0
300,580
2
L
Persephone
8,855
422
31
1
0
248,240
2
L
Tsukuyomi
8,522
406
87
4
0
338,600
0
W
Mulan
10,816
515
67
3
0
402,962
0
L
Odin
8,891
423
64
3
0
356,993
3
W
Thor
14,377
685
196
9
0
427,128
1
W
Tyr
9,533
454
46
2
0
286,611
0
L
Yemoja
8,178
389
23
1
0
288,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role