Player Matchup

Odin
Odin
BUDDHAXCITY
Odin
Level 27
God Stats
7W - 2L
1,677 SR
Queue Stats
102W - 80L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
HellbentShawn
Danzaburou
Level 38
God Stats
43W - 31L
1,620 SR
Queue Stats
86W - 76L
1,592 Elo+
Party 1
Vamana
Vamana
LuYorks
Vamana
Level 84
God Stats
14W - 12L
1,500 SR
Queue Stats
129W - 118L
1,518 Elo+
Party 1
Team Averages
Level 50
1,599 SR
1,542 Elo+

VS

Team Averages
Level 41
1,485 SR
1,513 Elo+
Hou Yi
Hou Yi
BoiiSalty
Hou Yi
Level 65
God Stats
22W - 13L
1,541 SR
Queue Stats
60W - 53L
1,545 Elo+
Party 2
Bellona
Bellona
i Salty chef i
Bellona
Level 24
God Stats
5W - 10L
1,226 SR
Queue Stats
205W - 227L
1,478 Elo+
Party 2
Zeus
Zeus
i SaltySalt i
Zeus
Level 34
God Stats
37W - 30L
1,689 SR
Queue Stats
56W - 65L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 13
8,857
738
5,427
9,285
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
HellbentShawn
Danzaburou
13
11 / 2 / 5
10,106
842
11,949
8,515
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
LuYorks
Vamana
13
5 / 2 / 13
9,803
817
10,273
16,014
8,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BoiiSalty
Hou Yi
11
4 / 5 / 3
8,515
710
6,520
10,429
3,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 7 / 5
7,182
599
5,020
13,137
9,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 7 / 3
7,902
659
9,506
8,383
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
19
Kills
6
7
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Hou Yi
BoiiSalty
Hou Yi
4
5
3
1.1
W
Danzaburou
HellbentShawn
Danzaburou
11
2
5
6.75
W
Vamana
LuYorks
Vamana
5
2
13
5.75
L
0
7
5
0.36
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,649
Damage
21,046
33,814
Taken
31,949
19,891
Mitigated
15,958
13,908
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,427
1,022
0
3,049
9,285
6,804
394
3,155
5,877
1,985
20,442
L
Hou Yi
BoiiSalty
Hou Yi
6,520
3,650
111
1,533
10,429
3,547
766
126
10,303
0
31,692
W
Danzaburou
HellbentShawn
Danzaburou
11,949
4,887
0
2,796
8,515
4,464
1,896
2,414
5,870
1,763
39,033
W
Vamana
LuYorks
Vamana
10,273
5,283
759
7,304
16,014
8,623
820
3,914
11,645
0
34,407
L
5,020
1,449
540
1,005
13,137
9,806
0
366
12,771
0
15,547
L
9,506
769
629
465
8,383
2,605
64
76
8,307
23,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,766
Gold Earned
23,599
118
Minions Killed
119
0
Camps Cleared
0
654,176
Distance Traveled
597,889
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,857
738
15
1
0
223,649
1
L
Hou Yi
8,515
710
57
5
0
194,176
0
W
Danzaburou
10,106
842
68
6
0
192,161
2
W
Vamana
9,803
817
35
3
0
238,366
4
L
Bellona
7,182
599
19
2
0
224,521
0
L
Zeus
7,902
659
43
4
0
179,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role