Player Matchup

Cthulhu
Cthulhu
GodAhri
Cthulhu
Level 63
God Stats
4W - 3L
1,547 SR
Queue Stats
113W - 108L
1,431 Elo+
Party 1
Bellona
Bellona
Haskashi
Bellona
Level 49
God Stats
22W - 17L
1,845 SR
Queue Stats
210W - 227L
1,434 Elo+
Party 3
Janus
Janus
JBear1012
Janus
Level 29
God Stats
20W - 20L
1,262 SR
Queue Stats
154W - 188L
1,448 Elo+
Party 3
Chernobog
Chernobog
SGT-J_DANGLE1
Chernobog
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 114L
1,374 Elo+
Party 1
Fenrir
Fenrir
SethBlazed01
Fenrir
Level 9
God Stats
46W - 41L
1,538 SR
Queue Stats
130W - 124L
1,448 Elo+
Party 1
Team Averages
Level 42
1,538 SR
1,427 Elo+

VS

Team Averages
Level 51
1,429 SR
1,216 Elo+
Ullr
Ullr
Ather Cowboy
Ullr
Level 80
God Stats
0W - 1L
1,483 SR
Queue Stats
3W - 7L
1,090 Elo+
Party 2
Baron Samedi
Baron Samedi
ButtsMcgeee
Baron Samedi
Level 41
God Stats
0W - 4L
1,098 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 2
Ra
Ra
Grogmen
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,130 Elo+
Party 2
Guan Yu
Guan Yu
Sandman0619
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,120 Elo+
Party 2
Cernunnos
Cernunnos
T0XICMINDZ
Cernunnos
Level 76
God Stats
8W - 5L
1,562 SR
Queue Stats
46W - 38L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodAhri
Cthulhu
9
2 / 2 / 1
5,515
501
3,192
5,544
2,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Haskashi
Bellona
11
5 / 0 / 1
6,895
627
6,346
6,590
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
JBear1012
Janus
11
1 / 0 / 2
6,210
565
4,533
4,492
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
SGT-J_DANGLE1
Chernobog
10
1 / 2 / 4
5,650
514
3,772
5,016
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
7
0 / 1 / 0
4,892
445
1,289
6,981
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,736
521
4,207
4,977
1,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
ButtsMcgeee
Baron Samedi
9
1 / 2 / 1
5,168
470
4,919
7,809
3,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
5,058
460
987
3,280
768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Sandman0619
Guan Yu
9
0 / 3 / 0
5,115
465
2,143
7,077
2,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
T0XICMINDZ
Cernunnos
12
1 / 1 / 2
6,586
599
4,497
6,371
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
5
5
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Baron Samedi
ButtsMcgeee
Baron Samedi
1
2
1
0.75
W
Cthulhu
GodAhri
Cthulhu
2
2
1
1.25
L
0
1
1
0.5
W
Bellona
Haskashi
Bellona
5
0
1
5.5
W
Janus
JBear1012
Janus
1
0
2
2
W
Chernobog
SGT-J_DANGLE1
Chernobog
1
2
4
1.5
L
Guan Yu
Sandman0619
Guan Yu
0
3
0
0
W
Fenrir
0
1
0
0
L
Cernunnos
T0XICMINDZ
Cernunnos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
16,753
28,623
Taken
29,514
12,919
Mitigated
11,733
9,372
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,207
2,390
0
841
4,977
1,373
752
1,195
3,752
0
23,180
L
Baron Samedi
ButtsMcgeee
Baron Samedi
4,919
900
140
3,086
7,809
3,084
0
3,955
3,488
22,380
0
W
Cthulhu
GodAhri
Cthulhu
3,192
119
100
1,623
5,544
2,405
0
1,358
4,186
21,738
0
L
987
164
386
578
3,280
768
413
612
2,668
17,417
0
W
Bellona
Haskashi
Bellona
6,346
2,227
0
1,918
6,590
5,842
822
468
6,122
3,259
29,329
W
Janus
JBear1012
Janus
4,533
92
0
750
4,492
1,451
54
3,139
1,353
33,471
0
W
Chernobog
SGT-J_DANGLE1
Chernobog
3,772
1,840
0
1,549
5,016
1,283
144
321
4,695
0
27,115
L
Guan Yu
Sandman0619
Guan Yu
2,143
553
0
1,237
7,077
2,581
603
398
6,679
0
17,567
W
Fenrir
1,289
307
0
3,432
6,981
1,938
0
974
6,007
0
23,834
L
Cernunnos
T0XICMINDZ
Cernunnos
4,497
2,151
0
1,631
6,371
3,927
0
1,565
4,756
6,569
41,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
27,663
287
Minions Killed
234
0
Camps Cleared
0
1,112,801
Distance Traveled
1,029,836
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,736
521
46
4
0
186,342
0
L
Baron Samedi
5,168
470
36
3
0
203,328
0
W
Cthulhu
5,515
501
43
4
0
200,904
0
L
Ra
5,058
460
28
3
0
218,780
0
W
Bellona
6,895
627
78
7
0
241,859
0
W
Janus
6,210
565
66
6
0
219,761
0
W
Chernobog
5,650
514
51
5
0
209,648
2
L
Guan Yu
5,115
465
38
3
0
216,384
0
W
Fenrir
4,892
445
49
4
0
240,629
1
L
Cernunnos
6,586
599
86
8
0
205,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role