Player Matchup

Sylvanus
Sylvanus
Desrolord
Sylvanus
Level 69
God Stats
1W - 2L
1,707 SR
Queue Stats
95W - 54L
1,813 Elo+
Party 1
Merlin
Merlin
Gertas
Merlin
Level 69
God Stats
6W - 2L
1,839 SR
Queue Stats
34W - 18L
1,797 Elo+
Party 1
Odin
Odin
Zaneth
Odin
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 183L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
nachos413
Ao Kuang
Level 111
God Stats
2W - 5L
1,285 SR
Queue Stats
174W - 144L
1,535 Elo+
Party 1
Neith
Neith
xDoveLove
Neith
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 42L
1,474 Elo+
Solo
Team Averages
Level 97
1,566 SR
1,639 Elo+

VS

Team Averages
Level 105
1,621 SR
1,589 Elo+
Mulan
Mulan
Bulkbarn
Mulan
Level 120
God Stats
6W - 9L
1,587 SR
Queue Stats
37W - 31L
1,486 Elo+
Solo
Scylla
Scylla
ItsMrelk
Scylla
Level 117
God Stats
10W - 4L
1,904 SR
Queue Stats
524W - 471L
1,525 Elo+
Solo
Terra
Terra
TreyR9
Terra
Level 66
God Stats
12W - 9L
1,772 SR
Queue Stats
173W - 140L
1,648 Elo+
Solo
Artemis
Artemis
iAzwrath
Artemis
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
189W - 144L
1,626 Elo+
Party 2
Cu Chulainn
Cu Chulainn
notVezfer
Cu Chulainn
Level 116
God Stats
3W - 4L
1,343 SR
Queue Stats
206W - 159L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Desrolord
Sylvanus
16
2 / 4 / 8
9,858
411
9,482
21,127
27,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
Gertas
Merlin
18
5 / 8 / 4
11,852
494
20,516
16,861
8,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
Zaneth
Odin
18
1 / 4 / 6
11,757
490
11,083
17,263
20,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
nachos413
Ao Kuang
19
9 / 8 / 3
12,495
521
11,079
24,684
10,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
xDoveLove
Neith
19
2 / 4 / 3
12,080
503
14,878
17,122
8,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bulkbarn
Mulan
19
3 / 3 / 7
12,653
527
17,415
23,398
17,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
ItsMrelk
Scylla
19
4 / 7 / 6
12,636
527
11,690
15,075
5,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
TreyR9
Terra
16
0 / 5 / 17
11,668
486
8,426
24,568
18,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
iAzwrath
Artemis
18
5 / 2 / 6
11,774
491
9,448
12,398
7,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
notVezfer
Cu Chulainn
20
16 / 2 / 9
15,383
641
26,504
20,920
12,182
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
19
Kills
28
28
Deaths
19
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bulkbarn
Mulan
3
3
7
2.17
L
Sylvanus
Desrolord
Sylvanus
2
4
8
1.5
L
Merlin
Gertas
Merlin
5
8
4
0.88
W
Scylla
ItsMrelk
Scylla
4
7
6
1
W
Terra
TreyR9
Terra
0
5
17
1.7
L
Odin
Zaneth
Odin
1
4
6
1
W
Artemis
iAzwrath
Artemis
5
2
6
4
L
Ao Kuang
nachos413
Ao Kuang
9
8
3
1.31
W
Cu Chulainn
notVezfer
Cu Chulainn
16
2
9
10.25
L
Neith
xDoveLove
Neith
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,038
Damage
73,483
97,057
Taken
96,359
75,106
Mitigated
60,972
31,158
Healing
29,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bulkbarn
Mulan
17,415
2,714
0
9,395
23,398
17,579
1,734
5,943
16,698
496
84,584
L
Sylvanus
Desrolord
Sylvanus
9,482
2,489
3,096
4,922
21,127
27,478
92
5,198
15,805
49,736
0
L
Merlin
Gertas
Merlin
20,516
2,107
0
2,576
16,861
8,068
0
3,811
12,858
92,877
0
W
Scylla
ItsMrelk
Scylla
11,690
659
0
1,154
15,075
5,999
186
9,699
4,886
82,489
0
W
Terra
TreyR9
Terra
8,426
1,728
3,511
3,396
24,568
18,062
461
11,406
12,965
30,423
0
L
Odin
Zaneth
Odin
11,083
2,375
0
4,783
17,263
20,364
1,106
3,002
14,165
0
68,960
W
Artemis
iAzwrath
Artemis
9,448
3,868
0
3,882
12,398
7,150
4,500
5,982
6,293
7,098
59,273
L
Ao Kuang
nachos413
Ao Kuang
11,079
2,885
0
9,047
24,684
10,903
0
2,707
21,897
65,741
0
W
Cu Chulainn
notVezfer
Cu Chulainn
26,504
8,445
0
8,004
20,920
12,182
1,606
7,129
13,591
0
124,552
L
Neith
xDoveLove
Neith
14,878
7,372
0
6,734
17,122
8,293
279
5,662
11,412
0
97,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,042
Gold Earned
64,114
645
Minions Killed
624
0
Camps Cleared
0
1,992,534
Distance Traveled
2,240,850
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,653
527
172
7
0
448,847
5
L
Sylvanus
9,858
411
72
3
0
425,877
9
L
Merlin
11,852
494
163
7
0
382,934
5
W
Scylla
12,636
527
131
5
0
415,498
7
W
Terra
11,668
486
42
2
0
460,971
5
L
Odin
11,757
490
144
6
0
376,797
2
W
Artemis
11,774
491
86
4
0
402,180
6
L
Ao Kuang
12,495
521
93
4
0
427,062
8
W
Cu Chulainn
15,383
641
193
8
0
513,354
4
L
Neith
12,080
503
173
7
0
379,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role