Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
AP_Vagabond
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,249 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KnightKingBran
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 54L
1,249 Elo+
Party 2
Danzaburou
Danzaburou
PhantomDark14
Danzaburou
Level 104
God Stats
1W - 1L
1,731 SR
Queue Stats
43W - 48L
1,500 Elo+
Solo
Neith
Neith
UchihaJulio
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,249 Elo+
Party 2
Team Averages
Level 99
1,546 SR
1,349 Elo+

VS

Team Averages
Level 106
1,503 SR
1,496 Elo+
Artemis
Artemis
AkameTsumi
Artemis
Level 124
God Stats
5W - 6L
1,500 SR
Queue Stats
346W - 375L
1,512 Elo+
Party 1
Cabrakan
Cabrakan
JugglezMcGavin
Cabrakan
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 58L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
Lucien Mezhati
Sun Wukong
Level 155
God Stats
8W - 5L
1,500 SR
Queue Stats
671W - 708L
1,537 Elo+
Party 1
Erlang Shen
Erlang Shen
OD Sirskiii
Erlang Shen
Level 109
God Stats
5W - 6L
1,298 SR
Queue Stats
409W - 393L
1,489 Elo+
Solo
Sol
Sol
OrderlyRage
Sol
Level 78
God Stats
1W - 1L
1,716 SR
Queue Stats
40W - 45L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
14 / 6 / 8
13,748
859
32,929
12,236
5,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 16
9,895
618
5,560
12,198
13,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
KnightKingBran
Ah Muzen Cab
19
2 / 4 / 14
11,175
698
13,395
14,751
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
PhantomDark14
Danzaburou
20
5 / 7 / 12
13,080
818
14,290
16,796
7,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 12
10,463
654
6,465
14,383
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AkameTsumi
Artemis
20
7 / 5 / 13
12,177
761
23,150
14,501
7,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
18
2 / 6 / 16
11,266
704
7,042
21,133
35,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Lucien Mezhati
Sun Wukong
18
2 / 3 / 11
10,512
657
4,358
16,469
16,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
OD Sirskiii
Erlang Shen
20
8 / 5 / 15
13,010
813
12,835
20,061
17,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 4 / 15
13,559
847
14,818
15,211
6,722
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
98
23
Kills
28
28
Deaths
23
62
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
14
6
8
3
L
0
5
16
1.6
W
Artemis
AkameTsumi
Artemis
7
5
13
2.7
W
Cabrakan
2
6
16
1.67
L
Ah Muzen Cab
KnightKingBran
Ah Muzen Cab
2
4
14
2.25
W
Sun Wukong
Lucien Mezhati
Sun Wukong
2
3
11
2.5
W
Erlang Shen
OD Sirskiii
Erlang Shen
8
5
15
3.1
W
9
4
15
4.13
L
Danzaburou
PhantomDark14
Danzaburou
5
7
12
1.57
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,639
Damage
62,203
70,364
Taken
87,375
40,058
Mitigated
84,141
21,393
Healing
33,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
32,929
1,077
0
1,734
12,236
5,368
860
4,239
7,997
53,735
0
L
5,560
795
1,170
780
12,198
13,650
0
3,517
8,681
10,695
0
W
Artemis
AkameTsumi
Artemis
23,150
6,875
2,861
2,903
14,501
7,257
1,518
7,515
6,765
0
53,082
W
Cabrakan
7,042
600
3,855
2,309
21,133
35,636
76
5,829
15,126
11,439
0
L
Ah Muzen Cab
KnightKingBran
Ah Muzen Cab
13,395
5,728
2,954
5,654
14,751
7,063
1,334
3,722
11,029
0
31,581
W
Sun Wukong
Lucien Mezhati
Sun Wukong
4,358
728
1,742
5,274
16,469
16,919
315
6,893
9,413
0
10,349
W
Erlang Shen
OD Sirskiii
Erlang Shen
12,835
4,426
991
6,227
20,061
17,607
584
6,803
13,107
0
25,905
W
14,818
3,329
1,273
5,901
15,211
6,722
2,924
10,572
4,475
44,826
0
L
Danzaburou
PhantomDark14
Danzaburou
14,290
5,963
2,561
3,441
16,796
7,920
2,063
7,103
9,693
0
35,114
L
6,465
2,619
541
2,558
14,383
6,057
612
3,279
11,104
0
21,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,361
Gold Earned
60,524
171
Minions Killed
202
0
Camps Cleared
0
1,362,721
Distance Traveled
1,451,005
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,748
859
62
4
0
253,524
0
L
Geb
9,895
618
12
1
0
284,249
0
W
Artemis
12,177
761
75
5
0
281,071
1
W
Cabrakan
11,266
704
7
0
0
268,732
0
L
Ah Muzen Cab
11,175
698
27
2
0
294,909
0
W
Sun Wukong
10,512
657
18
1
0
315,315
0
W
Erlang Shen
13,010
813
22
1
0
285,771
0
W
Sol
13,559
847
80
5
0
300,116
1
L
Danzaburou
13,080
818
42
3
0
258,572
0
L
Neith
10,463
654
28
2
0
271,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role