Player Matchup

Set
Set
BostonSkySocks6
Set
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 40L
1,570 Elo+
Party 1
Cerberus
Cerberus
FreyaWhite
Cerberus
Level 6
God Stats
1W - 1L
1,409 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
Grim Reaper1895
Cthulhu
Level 34
God Stats
1W - 1L
1,761 SR
Queue Stats
8W - 13L
1,376 Elo+
Solo
Hou Yi
Hou Yi
LZFJusticia
Hou Yi
Level 80
God Stats
2W - 1L
1,688 SR
Queue Stats
17W - 34L
1,254 Elo+
Party 1
Odin
Odin
WolfSlyWalker
Odin
Level 72
God Stats
2W - 2L
1,707 SR
Queue Stats
15W - 29L
1,291 Elo+
Party 1
Team Averages
Level 64
1,613 SR
1,386 Elo+

VS

Team Averages
Level 86
1,628 SR
1,639 Elo+
Cthulhu
Cthulhu
Birbology
Cthulhu
Level 131
God Stats
7W - 5L
1,597 SR
Queue Stats
221W - 179L
1,665 Elo+
Party 2
Neith
Neith
Chukwuddi
Neith
Level 49
God Stats
6W - 3L
1,500 SR
Queue Stats
233W - 255L
1,391 Elo+
Solo
Amaterasu
Amaterasu
Elianzer
Amaterasu
Level 10
God Stats
5W - 2L
1,500 SR
Queue Stats
130W - 104L
1,705 Elo+
Party 2
Ra
Ra
Memolol
Ra
Level 106
God Stats
5W - 2L
1,756 SR
Queue Stats
105W - 94L
1,756 Elo+
Party 2
Mulan
Mulan
Sekorra
Mulan
Level 135
God Stats
11W - 12L
1,789 SR
Queue Stats
239W - 209L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
10,188
536
9,311
16,960
6,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
FreyaWhite
Cerberus
13
0 / 4 / 1
7,953
419
1,625
8,397
3,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 9 / 0
8,773
462
9,138
17,086
15,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
13
2 / 5 / 1
7,721
406
4,063
10,735
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 3
8,669
456
6,615
14,627
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Birbology
Cthulhu
16
6 / 1 / 9
9,430
496
10,033
13,609
12,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Chukwuddi
Neith
15
2 / 1 / 2
9,269
488
3,899
5,062
1,788
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Elianzer
Amaterasu
15
2 / 2 / 5
8,656
456
6,179
9,936
8,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
11 / 2 / 8
10,957
577
14,200
13,766
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Sekorra
Mulan
17
8 / 3 / 13
10,777
567
12,547
13,796
12,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
9
Kills
29
30
Deaths
9
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Birbology
Cthulhu
6
1
9
10.5
L
5
6
2
1
W
Neith
Chukwuddi
Neith
2
1
2
3
W
Amaterasu
Elianzer
Amaterasu
2
2
5
2.25
L
Cerberus
FreyaWhite
Cerberus
0
4
1
0.13
L
1
9
0
0.11
L
Hou Yi
2
5
1
0.5
W
11
2
8
7.5
W
Mulan
Sekorra
Mulan
8
3
13
4.83
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,752
Damage
46,858
67,805
Taken
56,169
39,783
Mitigated
41,336
11,323
Healing
26,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Birbology
Cthulhu
10,033
1,052
394
3,276
13,609
12,068
185
2,532
11,027
42,239
0
L
9,311
3,647
0
3,681
16,960
6,645
0
4,154
12,756
0
69,910
W
Neith
Chukwuddi
Neith
3,899
777
0
2,696
5,062
1,788
270
216
4,846
0
55,728
W
Amaterasu
Elianzer
Amaterasu
6,179
3,674
0
4,120
9,936
8,199
620
342
9,345
0
28,553
L
Cerberus
FreyaWhite
Cerberus
1,625
46
0
1,756
8,397
3,680
229
1,464
6,908
34,573
0
L
9,138
799
0
2,387
17,086
15,827
788
8,991
8,095
61,106
0
L
Hou Yi
4,063
1,744
159
2,057
10,735
3,842
616
6,456
4,254
0
28,669
W
14,200
2,109
3,422
9,401
13,766
6,928
498
5,839
7,877
67,433
0
W
Mulan
Sekorra
Mulan
12,547
2,474
0
2,814
13,796
12,353
344
1,834
11,896
9,151
66,587
L
6,615
1,944
0
1,283
14,627
9,789
801
3,450
10,875
0
34,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,304
Gold Earned
49,089
448
Minions Killed
466
0
Camps Cleared
0
1,641,653
Distance Traveled
1,810,504
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,430
496
48
3
0
374,017
5
L
Set
10,188
536
127
7
0
349,751
1
W
Neith
9,269
488
123
6
0
337,493
10
W
Amaterasu
8,656
456
63
3
0
385,670
0
L
Cerberus
7,953
419
93
5
0
342,058
0
L
Cthulhu
8,773
462
86
5
0
340,852
3
L
Hou Yi
7,721
406
66
3
0
290,438
2
W
Ra
10,957
577
113
6
0
330,337
0
W
Mulan
10,777
567
119
6
0
382,987
0
L
Odin
8,669
456
76
4
0
318,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role