Player Matchup

Cerberus
Cerberus
SinsOverkill
Cerberus
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
XxLORDSURTURxX
Ullr
Level 89
God Stats
14W - 9L
1,829 SR
Queue Stats
233W - 245L
1,416 Elo+
Solo
Janus
Janus
joelbarber-pr
Janus
Level 130
God Stats
45W - 37L
1,763 SR
Queue Stats
60W - 58L
1,598 Elo+
Solo
Team Averages
Level 91
1,698 SR
1,505 Elo+

VS

Team Averages
Level 93
1,578 SR
1,413 Elo+
Sobek
Sobek
A SL0PPY P00
Sobek
Level 126
God Stats
32W - 26L
1,854 SR
Queue Stats
591W - 533L
1,412 Elo+
Solo
Aphrodite
Aphrodite
nachela59
Aphrodite
Level 93
God Stats
25W - 46L
1,275 SR
Queue Stats
67W - 107L
1,315 Elo+
Solo
Sol
Sol
pete2991
Sol
Level 59
God Stats
56W - 48L
1,604 SR
Queue Stats
80W - 81L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SinsOverkill
Cerberus
11
3 / 2 / 11
8,822
802
5,532
13,794
9,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 1 / 9
8,216
747
9,177
5,005
1,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
7 / 0 / 8
8,778
798
11,886
5,593
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,816
620
5,504
14,964
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
nachela59
Aphrodite
9
2 / 6 / 0
7,206
655
4,707
11,024
4,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 1
6,768
615
6,614
9,523
2,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
3
3
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cerberus
SinsOverkill
Cerberus
3
2
11
4.25
W
5
1
9
9.5
W
7
0
8
11
L
Aphrodite
nachela59
Aphrodite
2
6
0
0.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,595
Damage
16,825
24,392
Taken
35,511
13,187
Mitigated
18,772
8,709
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,504
118
0
2,307
14,964
11,404
0
6,026
8,642
18,196
0
W
Cerberus
SinsOverkill
Cerberus
5,532
433
426
5,124
13,794
9,245
230
8,944
4,850
21,604
0
W
9,177
4,427
1,014
1,185
5,005
1,878
1,619
3,514
1,491
0
20,286
W
11,886
284
0
960
5,593
2,064
875
4,436
1,157
39,614
0
L
Aphrodite
nachela59
Aphrodite
4,707
827
1,923
4,296
11,024
4,790
147
5,159
5,595
19,139
0
L
6,614
2,635
427
2,109
9,523
2,578
613
5,511
3,788
23,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
20,790
136
Minions Killed
88
0
Camps Cleared
0
612,902
Distance Traveled
556,638
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,816
620
21
2
0
217,735
4
W
Cerberus
8,822
802
45
4
0
200,073
0
W
Ullr
8,216
747
23
2
0
199,826
2
W
Janus
8,778
798
68
6
0
213,003
0
L
Aphrodite
7,206
655
33
3
0
177,674
3
L
Sol
6,768
615
34
3
0
161,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role