Player Matchup

Yemoja
Yemoja
FumingAgate1
Yemoja
Level 16
God Stats
6W - 4L
1,521 SR
Queue Stats
9W - 5L
1,514 Elo+
Party 1
Odin
Odin
Hugnirr
Odin
Level 35
God Stats
2W - 3L
1,447 SR
Queue Stats
5W - 5L
1,535 Elo+
Party 1
Cernunnos
Cernunnos
Nefertedi
Cernunnos
Level 61
God Stats
2W - 3L
1,706 SR
Queue Stats
9W - 7L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
SoupJr
Nu Wa
Level 64
God Stats
1W - 1L
1,293 SR
Queue Stats
23W - 12L
1,716 Elo+
Party 1
Skadi
Skadi
samwisekun
Skadi
Level 18
God Stats
7W - 1L
1,650 SR
Queue Stats
16W - 8L
1,725 Elo+
Party 1
Team Averages
Level 39
1,523 SR
1,627 Elo+

VS

Team Averages
Level 81
1,736 SR
1,727 Elo+
Chaac
Chaac
Cryhotic
Chaac
Level 154
God Stats
5W - 3L
1,734 SR
Queue Stats
80W - 80L
1,809 Elo+
Party 2
Artemis
Artemis
DEKAAYY
Artemis
Level 24
God Stats
1W - 0L
1,807 SR
Queue Stats
15W - 4L
1,874 Elo+
Party 2
Chang'e
Chang'e
DesertDan
Chang'e
Level 42
God Stats
14W - 8L
1,943 SR
Queue Stats
59W - 43L
1,868 Elo+
Solo
Ymir
Ymir
FlameGodKenny
Ymir
Level 26
God Stats
2W - 0L
1,698 SR
Queue Stats
9W - 9L
1,671 Elo+
Party 3
Ah Puch
Ah Puch
Tropic--J
Ah Puch
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 27L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 8 / 7
12,356
950
9,044
26,960
25,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
Hugnirr
Odin
18
3 / 8 / 5
12,097
931
9,918
23,812
23,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Nefertedi
Cernunnos
19
5 / 8 / 7
13,156
1,012
26,316
26,484
10,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
SoupJr
Nu Wa
18
2 / 5 / 7
12,194
938
23,236
15,697
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
18
2 / 6 / 9
12,339
949
12,024
18,595
6,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

37

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cryhotic
Chaac
20
11 / 4 / 18
14,204
1,093
19,594
20,399
25,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
DEKAAYY
Artemis
20
11 / 4 / 19
13,971
1,075
29,185
12,355
4,332
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
DesertDan
Chang'e
20
5 / 3 / 21
13,526
1,040
23,787
21,901
7,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
0 / 3 / 24
11,849
911
10,076
20,694
22,952
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Tropic--J
Ah Puch
20
8 / 0 / 17
13,565
1,043
23,935
8,650
2,970
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
134
14
Kills
35
35
Deaths
14
35
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cryhotic
Chaac
11
4
18
5
W
Artemis
DEKAAYY
Artemis
11
4
19
5.13
W
Chang'e
DesertDan
Chang'e
5
3
21
5.17
W
0
3
24
4
L
Yemoja
2
8
7
0.69
L
Odin
Hugnirr
Odin
3
8
5
0.69
L
Cernunnos
Nefertedi
Cernunnos
5
8
7
1.06
L
Nu Wa
SoupJr
Nu Wa
2
5
7
1.1
W
Ah Puch
Tropic--J
Ah Puch
8
0
17
16.5
L
Skadi
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,538
Damage
106,577
111,548
Taken
83,999
71,037
Mitigated
63,827
13,641
Healing
32,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cryhotic
Chaac
19,594
2,488
0
7,299
20,399
25,653
0
8,553
11,249
0
35,876
W
Artemis
DEKAAYY
Artemis
29,185
19,539
1,244
747
12,355
4,332
0
6,272
5,711
0
51,656
W
Chang'e
DesertDan
Chang'e
23,787
3,982
13,131
9,743
21,901
7,920
0
6,232
15,190
52,244
0
W
10,076
835
0
0
20,694
22,952
0
6,629
13,485
33,568
0
L
Yemoja
9,044
1,144
2,131
867
26,960
25,054
0
12,465
14,239
16,836
0
L
Odin
Hugnirr
Odin
9,918
797
880
1,128
23,812
23,372
0
12,383
11,164
233
34,161
L
Cernunnos
Nefertedi
Cernunnos
26,316
17,707
0
6,769
26,484
10,019
0
15,771
10,620
0
46,598
L
Nu Wa
SoupJr
Nu Wa
23,236
3,824
0
0
15,697
5,867
0
8,532
7,101
54,581
0
W
Ah Puch
Tropic--J
Ah Puch
23,935
235
0
825
8,650
2,970
0
3,261
5,234
54,955
0
L
Skadi
12,024
6,737
0
1,866
18,595
6,725
0
7,855
10,626
0
39,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,142
Gold Earned
67,115
248
Minions Killed
282
10
Camps Cleared
8
1,172,250
Distance Traveled
1,156,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,204
1,093
31
2
0
247,787
0
W
Artemis
13,971
1,075
57
4
2
206,282
0
W
Chang'e
13,526
1,040
59
5
2
229,259
0
W
Ymir
11,849
911
54
4
2
221,588
0
L
Yemoja
12,356
950
7
1
0
237,039
0
L
Odin
12,097
931
49
4
4
258,877
0
L
Cernunnos
13,156
1,012
49
4
3
207,553
0
L
Nu Wa
12,194
938
89
7
0
232,068
0
W
Ah Puch
13,565
1,043
81
6
2
251,646
0
L
Skadi
12,339
949
54
4
3
236,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role