Player Matchup

Cthulhu
Cthulhu
Bad_Virgo
Cthulhu
Level 87
God Stats
1W - 0L
1,776 SR
Queue Stats
28W - 20L
1,717 Elo+
Party 2
Janus
Janus
Exofuss
Janus
Level 25
God Stats
14W - 8L
1,643 SR
Queue Stats
20W - 10L
1,702 Elo+
Solo
Heimdallr
Heimdallr
kiki_katz
Heimdallr
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 33L
1,500 Elo+
Party 2
Ymir
Ymir
likheat
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Ah Puch
Ah Puch
yuuki_terumi777
Ah Puch
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
30W - 27L
1,357 Elo+
Solo
Team Averages
Level 35
1,584 SR
1,555 Elo+

VS

Team Averages
Level 16
1,597 SR
1,620 Elo+
Thor
Thor
Cuadrado-lumbar
Thor
Level 5
God Stats
2W - 2L
1,809 SR
Queue Stats
15W - 11L
1,724 Elo+
Party 1
Ra
Ra
LaGordaPapaya2
Ra
Level 31
God Stats
27W - 31L
1,807 SR
Queue Stats
626W - 662L
1,664 Elo+
Party 1
Sun Wukong
Sun Wukong
M200219
Sun Wukong
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
38W - 31L
1,526 Elo+
Solo
Aphrodite
Aphrodite
Niterize
Aphrodite
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
28W - 31L
1,601 Elo+
Solo
Hercules
Hercules
RiverLocket4706
Hercules
Level 28
God Stats
7W - 11L
1,371 SR
Queue Stats
71W - 66L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bad_Virgo
Cthulhu
18
7 / 1 / 14
12,097
1,100
16,130
11,658
7,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Exofuss
Janus
18
4 / 4 / 12
11,207
1,019
18,364
13,177
5,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
kiki_katz
Heimdallr
17
2 / 2 / 17
10,727
975
13,224
10,162
4,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ymir
likheat
Ymir
17
9 / 1 / 8
12,053
1,096
11,796
12,205
8,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
4 / 0 / 14
10,880
989
22,446
4,604
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

249

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 3
9,748
886
4,998
19,390
8,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 4
11,132
1,012
18,181
14,932
5,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
M200219
Sun Wukong
16
1 / 10 / 4
10,093
918
7,333
16,681
21,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
Niterize
Aphrodite
16
1 / 3 / 4
9,813
892
6,350
21,526
19,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
16
2 / 2 / 5
10,129
921
10,663
19,797
16,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
26
Kills
8
8
Deaths
26
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bad_Virgo
Cthulhu
7
1
14
14
L
1
9
3
0.28
W
Janus
Exofuss
Janus
4
4
12
2.5
L
3
2
4
2.5
L
Sun Wukong
M200219
Sun Wukong
1
10
4
0.3
L
Aphrodite
Niterize
Aphrodite
1
3
4
1
L
Hercules
2
2
5
2.25
W
Heimdallr
kiki_katz
Heimdallr
2
2
17
5.25
W
Ymir
likheat
Ymir
9
1
8
13
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,960
Damage
47,525
51,806
Taken
92,326
28,146
Mitigated
71,761
8,056
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bad_Virgo
Cthulhu
16,130
196
1,325
0
11,658
7,494
0
6,374
5,284
38,077
0
L
4,998
1,458
0
609
19,390
8,653
0
14,647
4,607
0
19,882
W
Janus
Exofuss
Janus
18,364
1,744
331
3,681
13,177
5,634
0
5,655
7,522
43,505
0
L
18,181
884
3,515
1,132
14,932
5,805
0
10,208
4,598
47,464
0
L
Sun Wukong
M200219
Sun Wukong
7,333
793
0
415
16,681
21,020
0
12,198
4,233
0
31,641
L
Aphrodite
Niterize
Aphrodite
6,350
448
6,087
5,910
21,526
19,542
0
14,718
6,636
22,885
0
L
Hercules
10,663
1,567
1,055
2,078
19,797
16,741
0
16,025
3,516
0
19,568
W
Heimdallr
kiki_katz
Heimdallr
13,224
6,605
621
669
10,162
4,703
0
4,926
5,236
0
27,199
W
Ymir
likheat
Ymir
11,796
2,855
0
0
12,205
8,432
0
6,087
6,118
19,402
0
W
22,446
154
0
1,429
4,604
1,883
0
1,489
3,115
42,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,964
Gold Earned
50,915
218
Minions Killed
206
8
Camps Cleared
4
1,079,840
Distance Traveled
1,114,862
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,097
1,100
56
5
0
255,475
0
L
Thor
9,748
886
25
2
1
198,500
0
W
Janus
11,207
1,019
66
6
1
188,034
0
L
Ra
11,132
1,012
71
6
0
229,450
0
L
Sun Wukong
10,093
918
55
5
0
206,312
2
L
Aphrodite
9,813
892
39
4
0
205,056
0
L
Hercules
10,129
921
16
1
3
275,544
0
W
Heimdallr
10,727
975
25
2
2
208,400
0
W
Ymir
12,053
1,096
19
2
4
218,437
0
W
Ah Puch
10,880
989
52
5
1
209,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role