Player Matchup

Izanami
Izanami
Cloyd Rivers69
Izanami
Level 16
God Stats
14W - 12L
1,633 SR
Queue Stats
78W - 70L
1,580 Elo+
Solo
Thanatos
Thanatos
GODSLIDE87
Thanatos
Level 29
God Stats
2W - 10L
1,511 SR
Queue Stats
94W - 125L
1,494 Elo+
Solo
Danzaburou
Danzaburou
HolyCrusader1995
Danzaburou
Level 29
God Stats
18W - 17L
1,477 SR
Queue Stats
20W - 21L
1,367 Elo+
Solo
Neith
Neith
XoYoZ Ely
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XoYoZBrEd
Tsukuyomi
Level 58
God Stats
0W - 5L
1,238 SR
Queue Stats
35W - 31L
1,459 Elo+
Party 1
Team Averages
Level 28
1,472 SR
1,469 Elo+

VS

Team Averages
Level 25
1,645 SR
1,568 Elo+
Danzaburou
Danzaburou
BarberFlow
Danzaburou
Level 28
God Stats
8W - 4L
1,789 SR
Queue Stats
64W - 48L
1,536 Elo+
Solo
Chang'e
Chang'e
HekoQuatro
Chang'e
Level 13
God Stats
11W - 10L
1,539 SR
Queue Stats
23W - 25L
1,525 Elo+
Solo
Ra
Ra
Loge Seal
Ra
Level 28
God Stats
3W - 4L
1,684 SR
Queue Stats
192W - 232L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Razemod
Cthulhu
Level 28
God Stats
22W - 12L
1,713 SR
Queue Stats
108W - 73L
1,918 Elo+
Solo
Da Ji
Da Ji
TheMadHatter154
Da Ji
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
339W - 415L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
6,336
528
5,869
10,037
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
GODSLIDE87
Thanatos
9
1 / 6 / 1
5,200
433
2,542
7,346
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
HolyCrusader1995
Danzaburou
11
4 / 5 / 1
6,930
578
4,357
9,329
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
XoYoZ Ely
Neith
8
1 / 5 / 5
5,465
455
2,583
6,713
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
XoYoZBrEd
Tsukuyomi
11
4 / 6 / 2
7,009
584
5,013
10,488
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarberFlow
Danzaburou
13
15 / 2 / 3
8,684
724
10,655
7,591
2,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
HekoQuatro
Chang'e
10
3 / 1 / 5
6,172
514
5,217
4,797
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 4 / 10
6,336
528
8,860
5,605
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Razemod
Cthulhu
10
3 / 4 / 12
6,600
550
4,199
10,553
6,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 3 / 6
6,526
544
4,199
7,196
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
13
Kills
26
26
Deaths
14
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BarberFlow
Danzaburou
15
2
3
8.25
L
3
4
3
1.13
L
Thanatos
GODSLIDE87
Thanatos
1
6
1
0.25
W
Chang'e
HekoQuatro
Chang'e
3
1
5
5.5
L
Danzaburou
HolyCrusader1995
Danzaburou
4
5
1
0.9
W
2
4
10
1.75
W
Cthulhu
Razemod
Cthulhu
3
4
12
2.25
W
3
3
6
2
L
Neith
XoYoZ Ely
Neith
1
5
5
0.7
L
Tsukuyomi
XoYoZBrEd
Tsukuyomi
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,364
Damage
33,130
43,913
Taken
35,742
12,816
Mitigated
14,425
11,808
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BarberFlow
Danzaburou
10,655
5,053
0
3,599
7,591
2,619
2,103
0
7,591
0
42,077
L
5,869
3,818
99
2,882
10,037
3,149
963
4,970
4,769
0
29,748
L
Thanatos
GODSLIDE87
Thanatos
2,542
493
0
3,185
7,346
1,603
0
1,326
5,970
0
17,225
W
Chang'e
HekoQuatro
Chang'e
5,217
322
1,618
2,113
4,797
1,355
777
0
4,797
28,171
0
L
Danzaburou
HolyCrusader1995
Danzaburou
4,357
2,450
0
1,967
9,329
3,312
1,287
4,048
5,007
0
29,458
W
8,860
1,057
489
938
5,605
1,689
824
0
5,605
33,773
0
W
Cthulhu
Razemod
Cthulhu
4,199
232
374
950
10,553
6,404
501
0
10,553
20,131
0
W
4,199
1,324
0
0
7,196
2,358
460
0
7,196
0
21,945
L
Neith
XoYoZ Ely
Neith
2,583
1,417
0
906
6,713
1,494
0
2,574
3,993
0
11,974
L
Tsukuyomi
XoYoZBrEd
Tsukuyomi
5,013
1,299
0
2,769
10,488
3,258
0
4,244
5,898
0
30,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,940
Gold Earned
34,318
220
Minions Killed
249
0
Camps Cleared
0
1,030,809
Distance Traveled
1,031,720
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,684
724
67
6
0
212,760
3
L
Izanami
6,336
528
61
5
0
190,256
0
L
Thanatos
5,200
433
27
2
0
226,177
1
W
Chang'e
6,172
514
51
4
0
185,496
4
L
Danzaburou
6,930
578
61
5
0
174,691
1
W
Ra
6,336
528
56
5
0
205,679
0
W
Cthulhu
6,600
550
26
2
0
222,010
2
W
Da Ji
6,526
544
49
4
0
205,775
1
L
Neith
5,465
455
23
2
0
216,453
0
L
Tsukuyomi
7,009
584
48
4
0
223,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role