Player Matchup

Danzaburou
Danzaburou
Exquisiter
Danzaburou
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 11L
1,278 Elo+
Solo
Medusa
Medusa
FangzFTW
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,332 Elo+
Party 1
Cerberus
Cerberus
Gatremag5033
Cerberus
Level 18
God Stats
2W - 6L
1,174 SR
Queue Stats
5W - 12L
1,273 Elo+
Party 1
Susano
Susano
KawaiiEther
Susano
Level 63
God Stats
2W - 4L
1,265 SR
Queue Stats
60W - 64L
1,461 Elo+
Party 2
Bellona
Bellona
TheTruthGamer
Bellona
Level 11
God Stats
5W - 2L
1,708 SR
Queue Stats
10W - 10L
1,369 Elo+
Party 2
Team Averages
Level 30
1,386 SR
1,343 Elo+

VS

Team Averages
Level 12
1,501 SR
1,415 Elo+
The Morrigan
The Morrigan
Darktale27
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 131L
1,407 Elo+
Solo
Odin
Odin
Jacs97
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Nemesis
Nemesis
Tesnus
Nemesis
Level 16
God Stats
34W - 35L
1,365 SR
Queue Stats
46W - 48L
1,328 Elo+
Solo
Yemoja
Yemoja
daddygang
Yemoja
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
gavdeady
Heimdallr
Level 26
God Stats
31W - 24L
1,640 SR
Queue Stats
317W - 261L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Exquisiter
Danzaburou
11
2 / 3 / 2
7,348
432
3,960
9,783
2,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
FangzFTW
Medusa
14
3 / 4 / 2
8,423
495
10,875
10,514
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Gatremag5033
Cerberus
11
2 / 4 / 4
7,673
451
5,779
11,010
5,848
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
15
9 / 2 / 2
9,685
570
12,844
9,973
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
13
1 / 3 / 1
8,137
479
3,341
9,401
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Darktale27
The Morrigan
11
2 / 3 / 1
7,375
434
4,734
7,744
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
Jacs97
Odin
7
0 / 6 / 2
5,961
351
1,274
6,699
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Tesnus
Nemesis
15
5 / 2 / 0
9,044
532
7,724
11,431
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
daddygang
Yemoja
13
0 / 4 / 5
8,033
473
2,552
11,508
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
gavdeady
Heimdallr
16
8 / 3 / 0
9,433
555
16,167
17,714
6,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
17
Kills
15
16
Deaths
18
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Darktale27
The Morrigan
2
3
1
0.83
W
Danzaburou
Exquisiter
Danzaburou
2
3
2
1
W
Medusa
FangzFTW
Medusa
3
4
2
1
W
Cerberus
Gatremag5033
Cerberus
2
4
4
1
L
Odin
Jacs97
Odin
0
6
2
0.17
W
Susano
9
2
2
5
L
Nemesis
Tesnus
Nemesis
5
2
0
2.5
W
Bellona
1
3
1
0.5
L
Yemoja
daddygang
Yemoja
0
4
5
0.63
L
Heimdallr
gavdeady
Heimdallr
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,799
Damage
32,451
50,681
Taken
55,096
25,087
Mitigated
23,705
5,942
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Darktale27
The Morrigan
4,734
1,199
0
1,274
7,744
2,212
439
27
7,692
28,417
3,155
W
Danzaburou
Exquisiter
Danzaburou
3,960
943
0
1,317
9,783
2,613
1,281
1,471
7,946
0
22,179
W
Medusa
FangzFTW
Medusa
10,875
5,497
0
1,807
10,514
3,163
357
724
9,790
0
44,686
W
Cerberus
Gatremag5033
Cerberus
5,779
592
0
2,090
11,010
5,848
0
1,293
9,717
11,834
0
L
Odin
Jacs97
Odin
1,274
680
0
175
6,699
3,401
425
80
6,619
0
4,254
W
Susano
12,844
4,482
0
0
9,973
5,869
581
2,032
7,543
2,426
46,655
L
Nemesis
Tesnus
Nemesis
7,724
3,916
0
5,104
11,431
4,284
0
44
11,262
0
62,432
W
Bellona
3,341
1,443
0
728
9,401
7,594
1,889
861
8,462
0
38,322
L
Yemoja
daddygang
Yemoja
2,552
1,481
1,010
1,652
11,508
6,862
280
3,187
8,321
16,982
0
L
Heimdallr
gavdeady
Heimdallr
16,167
8,870
0
9,642
17,714
6,946
475
2,851
14,863
0
71,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
39,846
279
Minions Killed
327
0
Camps Cleared
0
1,452,369
Distance Traveled
1,264,844
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,375
434
75
4
0
242,795
0
W
Danzaburou
7,348
432
32
2
0
304,481
3
W
Medusa
8,423
495
70
4
0
338,958
0
W
Cerberus
7,673
451
17
1
0
247,903
0
L
Odin
5,961
351
18
1
0
207,703
0
W
Susano
9,685
570
69
4
0
349,277
0
L
Nemesis
9,044
532
93
5
0
366,927
0
W
Bellona
8,137
479
91
5
0
211,750
5
L
Yemoja
8,033
473
22
1
0
201,324
0
L
Heimdallr
9,433
555
119
7
0
246,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role