Player Matchup

Scylla
Scylla
DrCovid2020
Scylla
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 46L
1,435 Elo+
Party 3
Ao Kuang
Ao Kuang
LukemiaLarry
Ao Kuang
Level 26
God Stats
10W - 8L
1,721 SR
Queue Stats
227W - 210L
1,443 Elo+
Party 3
Jormungandr
Jormungandr
Slayer5698
Jormungandr
Level 16
God Stats
2W - 4L
1,247 SR
Queue Stats
94W - 111L
1,380 Elo+
Party 1
Chiron
Chiron
WorldTurtle
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 132L
1,380 Elo+
Party 1
Amaterasu
Amaterasu
notpebis69
Amaterasu
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
11W - 19L
1,342 Elo+
Party 3
Team Averages
Level 18
1,494 SR
1,396 Elo+

VS

Team Averages
Level 27
1,481 SR
1,440 Elo+
Achilles
Achilles
Duncanmiester
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,498 Elo+
Party 4
Nu Wa
Nu Wa
Gamerslml
Nu Wa
Level 8
God Stats
9W - 5L
1,278 SR
Queue Stats
10W - 14L
1,336 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Horseman6709
Ah Muzen Cab
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 44L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SauceBoss1776
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
jordan2008x
Mercury
Level 19
God Stats
35W - 21L
1,624 SR
Queue Stats
125W - 121L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 11 / 4
10,026
401
8,104
15,762
4,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
LukemiaLarry
Ao Kuang
17
13 / 10 / 1
12,710
508
18,157
24,111
12,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Slayer5698
Jormungandr
15
0 / 9 / 4
8,817
353
9,223
20,347
14,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
15
1 / 8 / 4
9,162
366
8,279
19,133
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
notpebis69
Amaterasu
16
2 / 5 / 1
10,139
406
3,777
12,946
6,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Duncanmiester
Achilles
18
5 / 4 / 13
11,917
477
9,182
13,751
12,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Gamerslml
Nu Wa
20
11 / 3 / 14
14,190
568
17,648
7,876
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Horseman6709
Ah Muzen Cab
20
12 / 1 / 9
13,524
541
18,907
15,231
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
18
8 / 7 / 19
12,544
502
19,384
23,051
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
jordan2008x
Mercury
20
7 / 5 / 12
12,989
520
9,304
18,605
7,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
18
Kills
43
43
Deaths
20
14
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
11
4
0.36
W
Achilles
Duncanmiester
Achilles
5
4
13
2.88
W
Nu Wa
Gamerslml
Nu Wa
11
3
14
6
W
Ah Muzen Cab
Horseman6709
Ah Muzen Cab
12
1
9
16.5
L
Ao Kuang
LukemiaLarry
Ao Kuang
13
10
1
1.35
W
Cthulhu
8
7
19
2.5
L
Jormungandr
Slayer5698
Jormungandr
0
9
4
0.22
L
Chiron
1
8
4
0.38
W
Mercury
jordan2008x
Mercury
7
5
12
2.6
L
Amaterasu
notpebis69
Amaterasu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,540
Damage
74,425
92,299
Taken
78,514
43,212
Mitigated
46,303
15,514
Healing
20,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,104
1,649
0
867
15,762
4,813
0
8,686
7,001
40,056
0
W
Achilles
Duncanmiester
Achilles
9,182
4,182
0
779
13,751
12,985
2,164
3,617
10,134
0
43,510
W
Nu Wa
Gamerslml
Nu Wa
17,648
2,951
0
1,293
7,876
3,071
1,812
3,518
4,358
104,035
0
W
Ah Muzen Cab
Horseman6709
Ah Muzen Cab
18,907
7,469
0
11,786
15,231
6,792
2,204
5,696
9,535
0
96,559
L
Ao Kuang
LukemiaLarry
Ao Kuang
18,157
5,442
0
4,672
24,111
12,119
0
11,963
12,104
63,206
0
W
Cthulhu
19,384
1,637
953
4,700
23,051
16,108
1,229
12,722
10,329
54,083
0
L
Jormungandr
Slayer5698
Jormungandr
9,223
1,587
516
2,116
20,347
14,110
216
6,372
13,950
43,051
0
L
Chiron
8,279
3,216
735
6,217
19,133
5,966
748
7,165
11,932
0
48,055
W
Mercury
jordan2008x
Mercury
9,304
4,704
0
645
18,605
7,347
2,738
9,931
8,674
0
85,635
L
Amaterasu
notpebis69
Amaterasu
3,777
2,164
0
391
12,946
6,204
369
2,846
9,901
0
40,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,854
Gold Earned
65,164
416
Minions Killed
578
0
Camps Cleared
0
1,953,968
Distance Traveled
2,255,622
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,026
401
72
3
0
368,367
0
W
Achilles
11,917
477
82
3
0
370,122
0
W
Nu Wa
14,190
568
161
6
0
467,096
0
W
Ah Muzen Cab
13,524
541
146
6
0
432,418
7
L
Ao Kuang
12,710
508
91
4
0
401,661
1
W
Cthulhu
12,544
502
59
2
0
494,971
4
L
Jormungandr
8,817
353
86
3
0
400,792
1
L
Chiron
9,162
366
79
3
0
375,715
3
W
Mercury
12,989
520
130
5
0
491,015
1
L
Amaterasu
10,139
406
88
4
0
407,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role