Player Matchup

Baron Samedi
Baron Samedi
Chesster
Baron Samedi
Level 29
God Stats
15W - 4L
1,715 SR
Queue Stats
36W - 34L
1,552 Elo+
Solo
Cerberus
Cerberus
IconicTrout
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,868 Elo+
Party 2
Fenrir
Fenrir
Jaxstrix
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,732 Elo+
Party 2
Danzaburou
Danzaburou
Timberedapple25
Danzaburou
Level 13
God Stats
17W - 9L
1,500 SR
Queue Stats
384W - 386L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Tipounamu
Kukulkan
Level 25
God Stats
9W - 9L
1,411 SR
Queue Stats
105W - 101L
1,625 Elo+
Solo
Team Averages
Level 28
1,525 SR
1,669 Elo+

VS

Team Averages
Level 21
1,540 SR
1,701 Elo+
Erlang Shen
Erlang Shen
JigglyAnimeLimbs
Erlang Shen
Level 24
God Stats
2W - 6L
1,493 SR
Queue Stats
125W - 106L
1,539 Elo+
Solo
Ares
Ares
PlebPlaysNibba
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 62L
1,597 Elo+
Party 1
Tyr
Tyr
PrimearchS
Tyr
Level 14
God Stats
2W - 5L
1,377 SR
Queue Stats
31W - 18L
1,573 Elo+
Party 1
Nemesis
Nemesis
ScyllasZoey
Nemesis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 65L
1,905 Elo+
Party 3
Heimdallr
Heimdallr
Zackattack2
Heimdallr
Level 26
God Stats
26W - 16L
1,829 SR
Queue Stats
70W - 26L
1,892 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chesster
Baron Samedi
20
5 / 4 / 6
14,687
544
26,828
19,365
27,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
IconicTrout
Cerberus
20
5 / 2 / 14
14,259
528
19,057
22,917
26,480
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Jaxstrix
Fenrir
20
4 / 4 / 7
14,543
539
11,493
26,566
18,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Timberedapple25
Danzaburou
20
8 / 5 / 8
14,965
554
29,564
23,564
15,230
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Tipounamu
Kukulkan
20
6 / 3 / 5
15,495
574
17,128
13,813
9,375
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JigglyAnimeLimbs
Erlang Shen
18
4 / 9 / 2
12,104
448
16,054
24,236
23,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
0 / 4 / 7
11,554
428
12,034
22,136
24,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 5 / 6
12,153
450
11,808
44,714
36,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
ScyllasZoey
Nemesis
20
11 / 3 / 1
15,263
565
21,274
27,366
12,938
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Zackattack2
Heimdallr
17
1 / 7 / 3
11,233
416
11,221
17,414
8,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
28
Kills
18
18
Deaths
28
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chesster
Baron Samedi
5
4
6
2
W
Cerberus
IconicTrout
Cerberus
5
2
14
6
W
Fenrir
Jaxstrix
Fenrir
4
4
7
1.88
L
Erlang Shen
JigglyAnimeLimbs
Erlang Shen
4
9
2
0.56
L
0
4
7
0.88
L
2
5
6
1
L
Nemesis
ScyllasZoey
Nemesis
11
3
1
3.83
W
Danzaburou
Timberedapple25
Danzaburou
8
5
8
2.4
W
Kukulkan
Tipounamu
Kukulkan
6
3
5
2.83
L
Heimdallr
Zackattack2
Heimdallr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,070
Damage
72,391
106,225
Taken
135,866
96,419
Mitigated
105,575
49,446
Healing
44,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chesster
Baron Samedi
26,828
2,890
2,199
9,022
19,365
27,160
593
2,451
16,914
89,635
0
W
Cerberus
IconicTrout
Cerberus
19,057
1,121
0
11,773
22,917
26,480
142
4,191
18,565
59,124
0
W
Fenrir
Jaxstrix
Fenrir
11,493
3,378
0
11,843
26,566
18,174
2,172
3,628
22,938
0
109,048
L
Erlang Shen
JigglyAnimeLimbs
Erlang Shen
16,054
7,130
0
3,600
24,236
23,513
911
12,542
11,407
6,910
80,638
L
12,034
813
1,152
5,358
22,136
24,463
167
9,713
12,167
40,666
0
L
11,808
1,659
0
19,665
44,714
36,520
39
23,741
19,849
694
65,303
L
Nemesis
ScyllasZoey
Nemesis
21,274
10,889
0
10,598
27,366
12,938
57
13,482
13,628
0
142,049
W
Danzaburou
Timberedapple25
Danzaburou
29,564
15,490
0
11,767
23,564
15,230
1,520
5,664
17,823
7,316
108,184
W
Kukulkan
Tipounamu
Kukulkan
17,128
1,481
0
2,842
13,813
9,375
855
1,694
11,959
120,142
0
L
Heimdallr
Zackattack2
Heimdallr
11,221
6,589
0
4,256
17,414
8,141
833
2,810
14,561
0
82,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,949
Gold Earned
62,307
751
Minions Killed
643
0
Camps Cleared
0
2,535,708
Distance Traveled
2,468,162
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,687
544
160
6
0
427,505
6
W
Cerberus
14,259
528
78
3
0
567,919
5
W
Fenrir
14,543
539
147
5
0
549,084
12
L
Erlang Shen
12,104
448
135
5
0
450,387
6
L
Ares
11,554
428
45
2
0
520,635
2
L
Tyr
12,153
450
135
5
0
487,269
2
L
Nemesis
15,263
565
196
7
0
574,263
6
W
Danzaburou
14,965
554
152
6
0
487,048
3
W
Kukulkan
15,495
574
214
8
0
504,152
6
L
Heimdallr
11,233
416
132
5
0
435,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role