Player Matchup

Cthulhu
Cthulhu
CharlotteLunar
Cthulhu
Level 21
God Stats
11W - 7L
1,665 SR
Queue Stats
18W - 16L
1,548 Elo+
Party 1
Hera
Hera
Hayyyy
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,557 Elo+
Party 1
Kali
Kali
Me0wsars
Kali
Level 17
God Stats
5W - 4L
1,610 SR
Queue Stats
13W - 8L
1,613 Elo+
Party 1
Fenrir
Fenrir
MiniChaddars
Fenrir
Level 34
God Stats
12W - 6L
1,608 SR
Queue Stats
32W - 30L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
axhleys
Danzaburou
Level 27
God Stats
7W - 6L
1,587 SR
Queue Stats
55W - 53L
1,550 Elo+
Party 1
Team Averages
Level 25
1,594 SR
1,575 Elo+

VS

Team Averages
Level 15
1,467 SR
1,539 Elo+
Bellona
Bellona
DaddySmurrrfff
Bellona
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,392 Elo+
Solo
Kali
Kali
Finalecho16
Kali
Level 19
God Stats
6W - 2L
1,500 SR
Queue Stats
95W - 48L
1,835 Elo+
Solo
Kukulkan
Kukulkan
GerdKohler
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,776 Elo+
Solo
Ra
Ra
belomazy51
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,286 Elo+
Solo
Neith
Neith
julito22
Neith
Level 29
God Stats
2W - 1L
1,334 SR
Queue Stats
7W - 7L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,104
540
4,180
9,227
11,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Hayyyy
Hera
8
0 / 8 / 0
5,335
356
356
9,385
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kali
12
3 / 6 / 2
7,216
481
5,978
13,425
8,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
12
3 / 1 / 3
7,479
499
2,287
11,817
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
axhleys
Danzaburou
11
1 / 3 / 1
7,124
475
2,994
8,386
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,533
569
6,182
8,182
7,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
6 / 3 / 7
8,845
590
8,737
12,128
8,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
GerdKohler
Kukulkan
16
10 / 1 / 3
9,978
665
14,684
5,863
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 5 / 5
6,747
450
2,664
5,429
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
julito22
Neith
13
1 / 0 / 6
7,637
509
4,007
4,681
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
21
21
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
3
1
1
3.5
W
6
3
7
3.17
W
Kukulkan
GerdKohler
Kukulkan
10
1
3
11.5
L
Hera
Hayyyy
Hera
0
8
0
0
L
Kali
3
6
2
0.67
L
Fenrir
3
1
3
4.5
L
Danzaburou
axhleys
Danzaburou
1
3
1
0.5
W
1
5
5
0.7
W
Neith
julito22
Neith
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,795
Damage
36,274
52,240
Taken
36,283
32,868
Mitigated
21,293
11,347
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,180
388
0
1,669
9,227
11,393
180
1,149
8,078
34,075
0
W
6,182
2,504
0
1,170
8,182
7,148
451
3,356
4,408
3,739
42,853
W
8,737
4,164
0
2,849
12,128
8,637
33
597
11,529
10,713
49,288
W
Kukulkan
GerdKohler
Kukulkan
14,684
1,135
0
1,169
5,863
2,320
1,406
222
5,641
71,141
0
L
Hera
Hayyyy
Hera
356
271
0
799
9,385
2,552
0
4,075
5,310
17,933
0
L
Kali
5,978
2,794
0
3,071
13,425
8,648
0
5,225
8,200
6,685
33,243
L
Fenrir
2,287
310
0
3,381
11,817
7,078
81
4,792
7,025
0
19,234
L
Danzaburou
axhleys
Danzaburou
2,994
404
0
2,427
8,386
3,197
0
3,262
5,124
0
35,840
W
2,664
361
290
707
5,429
1,619
1,325
448
4,956
25,309
0
W
Neith
julito22
Neith
4,007
1,037
0
3,451
4,681
1,569
888
0
4,681
0
38,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
41,740
274
Minions Killed
467
0
Camps Cleared
0
1,293,906
Distance Traveled
1,338,874
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,104
540
75
5
0
240,409
1
W
Bellona
8,533
569
105
7
0
264,995
1
W
Kali
8,845
590
103
7
0
297,183
0
W
Kukulkan
9,978
665
126
8
0
273,753
1
L
Hera
5,335
356
34
2
0
220,638
4
L
Kali
7,216
481
63
4
0
291,166
6
L
Fenrir
7,479
499
33
2
0
317,014
1
L
Danzaburou
7,124
475
69
5
0
224,679
4
W
Ra
6,747
450
47
3
0
259,561
0
W
Neith
7,637
509
86
6
0
243,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role