Player Matchup

Loki
Loki
Bowza24f
Loki
Level 29
God Stats
11W - 16L
1,153 SR
Queue Stats
13W - 20L
1,272 Elo+
Party 1
Rama
Rama
Dr-Magie-du-vage
Rama
Level 20
God Stats
11W - 9L
1,461 SR
Queue Stats
34W - 42L
1,371 Elo+
Party 1
Thoth
Thoth
Fumetsu TA
Thoth
Level 62
God Stats
15W - 6L
1,327 SR
Queue Stats
95W - 84L
1,500 Elo+
Party 2
Merlin
Merlin
McFuddd
Merlin
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
22W - 16L
1,165 Elo+
Solo
Bellona
Bellona
SithLordK2246
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 29
1,388 SR
1,361 Elo+

VS

Team Averages
Level 13
1,539 SR
1,439 Elo+
Hel
Hel
Jwahiir
Hel
Level 25
God Stats
11W - 12L
1,543 SR
Queue Stats
235W - 243L
1,508 Elo+
Party 3
Danzaburou
Danzaburou
Ov36625
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SonOfATucker62
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
VV_OO11pp
Thor
Level 26
God Stats
5W - 3L
1,946 SR
Queue Stats
138W - 138L
1,496 Elo+
Party 3
Jing Wei
Jing Wei
YungRockstar707
Jing Wei
Level 4
God Stats
3W - 6L
1,207 SR
Queue Stats
8W - 17L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
10 / 1 / 15
11,606
1,161
12,643
8,666
4,036
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 3 / 26
11,293
1,129
16,105
8,957
5,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
20
16 / 1 / 22
13,792
1,379
19,739
5,003
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
McFuddd
Merlin
20
13 / 0 / 20
12,984
1,298
21,982
8,467
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
16
1 / 5 / 19
9,587
959
4,214
7,799
5,145
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
2 / 13 / 6
10,153
1,015
10,081
23,449
8,152
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Ov36625
Danzaburou
12
0 / 2 / 0
7,857
786
541
1,785
445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

16
0 / 12 / 5
9,164
916
5,119
19,492
11,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thor
16
6 / 12 / 2
10,811
1,081
8,724
19,598
6,643
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
16
2 / 9 / 5
9,839
984
11,208
20,850
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
28
46
Kills
10
10
Deaths
48
102
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
10
1
15
17.5
W
6
3
26
6.33
W
Thoth
16
1
22
27
L
Hel
2
13
6
0.38
W
Merlin
McFuddd
Merlin
13
0
20
23
L
Danzaburou
Ov36625
Danzaburou
0
2
0
0
W
Bellona
1
5
19
2.1
L
0
12
5
0.21
L
Thor
6
12
2
0.58
L
Jing Wei
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,683
Damage
35,673
38,892
Taken
85,174
20,946
Mitigated
33,181
7,669
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
12,643
5,050
342
1,422
8,666
4,036
0
1,754
6,837
0
19,624
W
16,105
10,727
0
1,907
8,957
5,843
0
2,938
5,919
0
20,739
W
Thoth
19,739
1,085
0
0
5,003
1,891
0
1,589
3,364
35,097
0
L
Hel
10,081
2,865
1,371
4,643
23,449
8,152
0
12,042
11,407
27,126
0
W
Merlin
McFuddd
Merlin
21,982
2,463
531
3,212
8,467
4,031
0
1,687
6,680
49,105
0
L
Danzaburou
Ov36625
Danzaburou
541
541
0
6
1,785
445
0
338
1,447
0
705
W
Bellona
4,214
1,472
0
255
7,799
5,145
0
2,113
5,465
0
9,222
L
5,119
739
402
1,959
19,492
11,368
0
9,897
9,595
0
18,957
L
Thor
8,724
1,913
0
718
19,598
6,643
0
10,679
8,773
0
13,465
L
Jing Wei
11,208
9,685
0
3,042
20,850
6,573
0
8,619
12,231
0
35,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,262
Gold Earned
47,824
150
Minions Killed
113
3
Camps Cleared
3
805,443
Distance Traveled
613,342
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,606
1,161
14
1
1
195,122
0
W
Rama
11,293
1,129
8
1
0
139,201
0
W
Thoth
13,792
1,379
37
4
0
191,694
0
L
Hel
10,153
1,015
39
4
1
136,694
0
W
Merlin
12,984
1,298
78
8
2
183,582
0
L
Danzaburou
7,857
786
0
0
0
16,767
0
W
Bellona
9,587
959
13
1
0
95,844
0
L
Guan Yu
9,164
916
25
3
0
120,826
4
L
Thor
10,811
1,081
2
0
0
143,093
1
L
Jing Wei
9,839
984
47
5
2
195,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role