Player Matchup

Cthulhu
Cthulhu
AquAKilLeRrR
Cthulhu
Level 41
God Stats
11W - 12L
1,450 SR
Queue Stats
20W - 23L
1,375 Elo+
Party 1
Anubis
Anubis
CiordiThor
Anubis
Level 68
God Stats
14W - 4L
1,500 SR
Queue Stats
36W - 32L
1,500 Elo+
Party 1
Bacchus
Bacchus
MrKillxSwitchx
Bacchus
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
266W - 248L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
SlyBoy10
Danzaburou
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Da Ji
Da Ji
Swiftshots2k
Da Ji
Level 89
God Stats
6W - 18L
1,500 SR
Queue Stats
347W - 350L
1,416 Elo+
Party 2
Team Averages
Level 65
1,490 SR
1,441 Elo+

VS

Team Averages
Level 91
1,577 SR
1,502 Elo+
Yemoja
Yemoja
DICAPRIO77
Yemoja
Level 88
God Stats
3W - 9L
1,706 SR
Queue Stats
22W - 36L
1,472 Elo+
Party 3
Thor
Thor
Shouraavic
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
VolksDroid
King Arthur
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
salamaaander
Agni
Level 63
God Stats
5W - 8L
1,166 SR
Queue Stats
122W - 136L
1,323 Elo+
Party 3
Neith
Neith
xkorabika
Neith
Level 69
God Stats
13W - 13L
2,012 SR
Queue Stats
98W - 90L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AquAKilLeRrR
Cthulhu
14
0 / 0 / 0
6,864
490
3,141
9,829
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
CiordiThor
Anubis
13
3 / 4 / 4
8,370
598
7,705
7,817
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 7
7,941
567
6,524
8,955
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SlyBoy10
Danzaburou
13
6 / 0 / 4
8,230
588
8,184
9,134
2,940
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
3 / 1 / 2
7,677
548
2,906
8,829
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DICAPRIO77
Yemoja
9
0 / 5 / 0
5,825
416
3,249
9,127
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 5 / 2
6,864
490
3,581
11,721
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
VolksDroid
King Arthur
14
0 / 0 / 0
8,059
576
5,836
5,467
2,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 3 / 1
7,726
552
6,339
7,815
2,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
xkorabika
Neith
10
0 / 4 / 0
5,900
421
5,374
9,526
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
5
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AquAKilLeRrR
Cthulhu
0
0
0
0
W
Anubis
CiordiThor
Anubis
3
4
4
1.25
L
Yemoja
DICAPRIO77
Yemoja
0
5
0
0
W
4
0
7
7.5
L
1
5
2
0.4
W
Danzaburou
SlyBoy10
Danzaburou
6
0
4
8
W
3
1
2
4
L
King Arthur
VolksDroid
King Arthur
0
0
0
0
L
4
3
1
1.5
L
Neith
xkorabika
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,460
Damage
24,379
44,564
Taken
43,656
26,539
Mitigated
14,520
18,466
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AquAKilLeRrR
Cthulhu
3,141
310
0
4,687
9,829
7,291
0
0
9,829
36,651
0
W
Anubis
CiordiThor
Anubis
7,705
412
0
2,527
7,817
3,068
156
4,115
3,702
38,546
0
L
Yemoja
DICAPRIO77
Yemoja
3,249
535
290
569
9,127
3,319
0
4,237
4,890
18,580
0
W
6,524
519
294
2,144
8,955
7,797
223
1,646
7,309
18,862
0
L
3,581
1,245
0
3,833
11,721
3,613
0
1,774
9,947
0
31,865
W
Danzaburou
SlyBoy10
Danzaburou
8,184
3,851
0
6,309
9,134
2,940
2,586
2,355
6,779
0
56,316
W
2,906
565
0
2,505
8,829
5,443
0
1,472
7,357
5,920
35,461
L
King Arthur
VolksDroid
King Arthur
5,836
751
0
1,000
5,467
2,764
0
2,695
2,326
0
53,785
L
6,339
276
0
2,718
7,815
2,205
0
5,099
2,716
40,370
0
L
Neith
xkorabika
Neith
5,374
1,415
0
3,518
9,526
2,619
0
3,205
6,321
0
29,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
34,374
337
Minions Killed
336
0
Camps Cleared
0
1,353,889
Distance Traveled
1,269,657
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,864
490
72
5
0
263,756
2
W
Anubis
8,370
598
84
6
0
263,718
6
L
Yemoja
5,825
416
32
2
0
243,711
2
W
Bacchus
7,941
567
19
1
0
274,744
5
L
Thor
6,864
490
67
5
0
260,204
3
W
Danzaburou
8,230
588
94
7
0
250,347
5
W
Da Ji
7,677
548
68
5
0
301,324
2
L
King Arthur
8,059
576
111
8
0
249,759
4
L
Agni
7,726
552
75
5
0
259,423
5
L
Neith
5,900
421
51
4
0
256,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role