Player Matchup

Artemis
Artemis
HERRE2805
Artemis
Level 68
God Stats
4W - 2L
1,640 SR
Queue Stats
11W - 13L
1,589 Elo+
Party 2
Fafnir
Fafnir
HERRY12084
Fafnir
Level 109
God Stats
1W - 0L
1,645 SR
Queue Stats
14W - 12L
1,445 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImGarcho
Tsukuyomi
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 61
1,595 SR
1,512 Elo+

VS

Team Averages
Level 20
1,636 SR
1,490 Elo+
Terra
Terra
Theiyrre
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,504 Elo+
Party 1
Zeus
Zeus
carterhelps
Zeus
Level 15
God Stats
3W - 1L
1,909 SR
Queue Stats
8W - 10L
1,440 Elo+
Party 1
Mercury
Mercury
vGotMamba
Mercury
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 103L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HERRE2805
Artemis
17
12 / 0 / 4
11,587
828
17,409
9,905
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
HERRY12084
Fafnir
11
2 / 2 / 9
9,734
695
4,370
10,073
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ImGarcho
Tsukuyomi
11
2 / 1 / 8
8,716
623
1,901
6,000
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Theiyrre
Terra
11
0 / 5 / 1
7,860
561
1,649
13,090
7,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 3
8,435
603
10,777
8,672
3,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
vGotMamba
Mercury
10
3 / 6 / 0
9,028
645
4,687
8,516
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
3
3
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
HERRE2805
Artemis
12
0
4
14
W
Fafnir
HERRY12084
Fafnir
2
2
9
3.25
W
Tsukuyomi
ImGarcho
Tsukuyomi
2
1
8
6
L
Terra
Theiyrre
Terra
0
5
1
0.1
L
0
5
3
0.3
L
Mercury
vGotMamba
Mercury
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
17,113
25,978
Taken
30,278
19,354
Mitigated
15,343
12,048
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HERRE2805
Artemis
17,409
11,093
0
6,444
9,905
5,660
959
4,517
5,388
8,486
68,619
W
Fafnir
HERRY12084
Fafnir
4,370
1,878
0
5,172
10,073
10,778
392
4,555
5,518
18,872
0
W
Tsukuyomi
ImGarcho
Tsukuyomi
1,901
592
0
432
6,000
2,916
22
3,776
2,224
0
6,976
L
Terra
Theiyrre
Terra
1,649
587
963
1,723
13,090
7,171
213
2,387
10,553
12,783
0
L
10,777
1,285
0
811
8,672
3,840
0
1,441
7,131
36,814
0
L
Mercury
vGotMamba
Mercury
4,687
1,708
0
0
8,516
4,332
0
1,563
6,865
529
14,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,037
Gold Earned
25,323
146
Minions Killed
96
0
Camps Cleared
0
662,513
Distance Traveled
589,693
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,587
828
113
8
0
232,847
1
W
Fafnir
9,734
695
26
2
0
228,922
0
W
Tsukuyomi
8,716
623
7
1
0
200,744
0
L
Terra
7,860
561
15
1
0
226,336
0
L
Zeus
8,435
603
57
4
0
189,082
0
L
Mercury
9,028
645
24
2
0
174,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role