Player Matchup

Zhong Kui
Zhong Kui
CheeringRelic92
Zhong Kui
Level 60
God Stats
3W - 5L
1,500 SR
Queue Stats
803W - 855L
1,362 Elo+
Solo
Artemis
Artemis
P4NCH0_Chill-E20
Artemis
Level 96
God Stats
3W - 9L
1,184 SR
Queue Stats
412W - 436L
1,340 Elo+
Solo
Mulan
Mulan
The_Seeker_2010
Mulan
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
164W - 127L
1,453 Elo+
Party 1
Thor
Thor
acnologia24
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,660 Elo+
Solo
Chiron
Chiron
grannith
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,458 Elo+
Party 1
Team Averages
Level 75
1,437 SR
1,454 Elo+

VS

Team Averages
Level 99
1,636 SR
1,503 Elo+
Zeus
Zeus
ClayDontPlay713
Zeus
Level 102
God Stats
8W - 1L
1,742 SR
Queue Stats
296W - 284L
1,477 Elo+
Solo
Tyr
Tyr
el-sannty
Tyr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,540 Elo+
Solo
Jing Wei
Jing Wei
jostindeath666
Jing Wei
Level 121
God Stats
3W - 2L
1,736 SR
Queue Stats
202W - 177L
1,471 Elo+
Solo
Fenrir
Fenrir
ragealphabo
Fenrir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 73L
1,500 Elo+
Solo
Ah Puch
Ah Puch
spinnyt112
Ah Puch
Level 67
God Stats
5W - 0L
1,703 SR
Queue Stats
229W - 235L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CheeringRelic92
Zhong Kui
17
1 / 7 / 7
9,834
702
10,519
15,828
11,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 5 / 3
11,018
787
18,531
11,808
5,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 8 / 8
10,377
741
11,561
16,410
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 9 / 6
8,799
629
5,627
13,371
6,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
grannith
Chiron
17
2 / 9 / 11
10,202
729
10,293
16,600
6,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 12
12,959
926
26,633
11,178
4,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 5 / 14
12,133
867
8,359
26,484
22,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
17
1 / 3 / 22
10,525
752
10,148
14,961
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
16
7 / 5 / 9
10,596
757
5,407
13,859
5,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
spinnyt112
Ah Puch
19
5 / 3 / 20
11,351
811
16,627
12,224
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
114
17
Kills
37
38
Deaths
17
35
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CheeringRelic92
Zhong Kui
1
7
7
0.64
W
17
1
12
23
L
8
5
3
1.9
L
5
8
8
1.13
L
1
9
6
0.44
W
7
5
14
2.8
L
Chiron
grannith
Chiron
2
9
11
0.83
W
Jing Wei
1
3
22
4
W
Fenrir
7
5
9
2.3
W
Ah Puch
spinnyt112
Ah Puch
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,531
Damage
67,174
74,017
Taken
78,706
42,219
Mitigated
43,611
19,456
Healing
38,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CheeringRelic92
Zhong Kui
10,519
1,926
847
3,190
15,828
11,873
363
8,519
6,791
18,663
0
W
26,633
1,102
3,841
4,222
11,178
4,543
385
964
10,164
45,893
0
L
18,531
5,216
2,176
3,035
11,808
5,178
759
5,943
5,563
0
33,091
L
11,561
1,437
1,237
2,072
16,410
11,780
0
9,767
6,443
0
17,043
L
5,627
352
704
758
13,371
6,483
62
7,140
6,083
119
10,650
W
8,359
522
1,027
9,161
26,484
22,884
267
5,082
21,252
0
21,308
L
Chiron
grannith
Chiron
10,293
5,322
2,041
3,396
16,600
6,905
816
10,431
5,877
0
25,613
W
Jing Wei
10,148
4,688
1,198
4,666
14,961
5,801
2,381
1,754
13,082
0
31,218
W
Fenrir
5,407
831
3,711
3,205
13,859
5,889
0
1,654
12,155
0
10,773
W
Ah Puch
spinnyt112
Ah Puch
16,627
404
3,719
3,675
12,224
4,494
1,050
1,184
10,965
26,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,230
Gold Earned
57,564
120
Minions Killed
132
0
Camps Cleared
0
1,031,371
Distance Traveled
1,262,680
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,834
702
35
3
0
237,446
0
W
Zeus
12,959
926
40
3
0
268,769
4
L
Artemis
11,018
787
30
2
0
189,630
1
L
Mulan
10,377
741
6
0
0
204,144
0
L
Thor
8,799
629
13
1
0
184,209
3
W
Tyr
12,133
867
15
1
0
253,598
0
L
Chiron
10,202
729
36
3
0
215,942
0
W
Jing Wei
10,525
752
37
3
0
234,764
2
W
Fenrir
10,596
757
16
1
0
262,737
1
W
Ah Puch
11,351
811
24
2
0
242,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role