Player Matchup

Anhur
Anhur
Emcee_Pretz
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,351 Elo+
Solo
Thanatos
Thanatos
Javelin851_YT
Thanatos
Level 17
God Stats
5W - 7L
1,335 SR
Queue Stats
48W - 58L
1,413 Elo+
Solo
Jormungandr
Jormungandr
Kakashi-Dino
Jormungandr
Level 5
God Stats
7W - 17L
1,376 SR
Queue Stats
51W - 70L
1,390 Elo+
Party 3
Artio
Artio
Night_wolf_503
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,644 Elo+
Solo
Odin
Odin
gut-online
Odin
Level 4
God Stats
6W - 8L
1,455 SR
Queue Stats
49W - 61L
1,390 Elo+
Party 3
Team Averages
Level 12
1,433 SR
1,438 Elo+

VS

Team Averages
Level 20
1,401 SR
1,270 Elo+
Anhur
Anhur
Berrittknee
Anhur
Level 3
God Stats
5W - 4L
1,257 SR
Queue Stats
53W - 81L
1,074 Elo+
Party 2
Neith
Neith
Indiana Domes
Neith
Level 23
God Stats
46W - 34L
1,314 SR
Queue Stats
69W - 62L
1,193 Elo+
Party 2
Cerberus
Cerberus
MR_Biglesworth69
Cerberus
Level 27
God Stats
18W - 12L
1,532 SR
Queue Stats
54W - 46L
1,455 Elo+
Party 1
Artio
Artio
OGKILLA109
Artio
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 95L
1,235 Elo+
Party 2
Jormungandr
Jormungandr
antacid_196
Jormungandr
Level 27
God Stats
22W - 24L
1,401 SR
Queue Stats
24W - 26L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 4
13,006
867
5,160
17,503
8,024
Thanatos
Javelin851_YT
Thanatos
20
15 / 12 / 3
16,904
1,127
31,969
31,093
12,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Kakashi-Dino
Jormungandr
20
2 / 13 / 8
13,578
905
9,807
29,938
19,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
0 / 4 / 8
13,378
892
9,303
25,656
28,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
1 / 2 / 7
12,904
860
16,763
18,543
19,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 14
13,946
930
15,837
14,049
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 6 / 10
14,341
956
24,769
13,376
3,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
12 / 3 / 13
16,406
1,094
29,030
16,018
14,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
20
4 / 2 / 13
14,087
939
9,200
19,707
26,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jormungandr
antacid_196
Jormungandr
20
10 / 3 / 21
16,031
1,069
25,436
18,717
20,229
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
108
19
Kills
37
38
Deaths
19
30
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
5
14
2
L
1
7
4
0.43
W
8
6
10
2.17
L
Thanatos
Javelin851_YT
Thanatos
15
12
3
1.38
L
Jormungandr
Kakashi-Dino
Jormungandr
2
13
8
0.46
W
12
3
13
6.17
L
0
4
8
1
W
Artio
4
2
13
5.25
W
Jormungandr
antacid_196
Jormungandr
10
3
21
6.83
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,002
Damage
104,272
122,733
Taken
81,867
87,110
Mitigated
69,908
20,517
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,837
11,111
0
3,462
14,049
5,072
0
3,886
10,063
0
44,076
L
5,160
2,338
0
0
17,503
8,024
0
5,517
11,986
0
31,131
W
24,769
16,690
0
1,269
13,376
3,977
0
964
12,337
0
36,159
L
Thanatos
Javelin851_YT
Thanatos
31,969
11,419
303
12,528
31,093
12,209
0
14,621
16,472
580
48,664
L
Jormungandr
Kakashi-Dino
Jormungandr
9,807
1,986
0
1,727
29,938
19,059
0
18,238
11,700
35,460
0
W
29,030
3,942
0
4,690
16,018
14,385
0
4,153
11,765
46,267
0
L
9,303
705
1,205
4,207
25,656
28,512
0
14,796
10,860
27,000
0
W
Artio
9,200
2,158
409
1,024
19,707
26,245
0
4,820
14,537
35,402
0
W
Jormungandr
antacid_196
Jormungandr
25,436
10,019
0
1,559
18,717
20,229
0
5,829
12,569
45,645
0
L
16,763
3,154
0
547
18,543
19,306
0
10,494
8,049
12
34,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,770
Gold Earned
74,811
199
Minions Killed
269
3
Camps Cleared
6
1,334,734
Distance Traveled
1,345,085
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,946
930
78
5
1
177,959
0
L
Anhur
13,006
867
51
3
2
218,671
0
W
Neith
14,341
956
17
1
3
260,435
2
L
Thanatos
16,904
1,127
47
3
1
291,501
1
L
Jormungandr
13,578
905
40
3
0
203,452
1
W
Cerberus
16,406
1,094
54
4
2
311,232
0
L
Artio
13,378
892
31
2
0
299,574
1
W
Artio
14,087
939
56
4
0
311,861
4
W
Jormungandr
16,031
1,069
64
4
0
283,598
0
L
Odin
12,904
860
30
2
0
321,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role