Player Matchup

Fenrir
Fenrir
F3AR SOLAR7547
Fenrir
Level 29
God Stats
5W - 3L
1,963 SR
Queue Stats
76W - 94L
1,378 Elo+
Party 2
Janus
Janus
bFc209
Janus
Level 145
God Stats
2W - 1L
1,367 SR
Queue Stats
20W - 12L
1,687 Elo+
Party 2
Danzaburou
Danzaburou
vezuma
Danzaburou
Level 18
God Stats
9W - 2L
1,585 SR
Queue Stats
44W - 46L
1,443 Elo+
Party 2
Team Averages
Level 64
1,638 SR
1,503 Elo+

VS

Team Averages
Level 47
1,441 SR
1,359 Elo+
Olorun
Olorun
Zike1971
Olorun
Level 18
God Stats
8W - 10L
1,323 SR
Queue Stats
65W - 48L
1,333 Elo+
Party 1
Jormungandr
Jormungandr
gingerred35
Jormungandr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 143L
1,341 Elo+
Party 1
Mercury
Mercury
vaara214
Mercury
Level 68
God Stats
3W - 6L
1,500 SR
Queue Stats
161W - 180L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 6 / 13
10,346
796
10,654
12,145
4,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
bFc209
Janus
14
4 / 1 / 13
9,962
766
11,592
5,990
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
vezuma
Danzaburou
14
11 / 2 / 13
11,320
871
15,075
10,461
3,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Zike1971
Olorun
12
2 / 7 / 5
8,735
672
2,745
12,081
4,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
gingerred35
Jormungandr
12
4 / 7 / 1
9,005
693
8,001
20,737
22,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
vaara214
Mercury
11
3 / 10 / 3
9,255
712
6,815
13,574
4,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
24
Kills
9
9
Deaths
24
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
6
13
2.58
L
Olorun
Zike1971
Olorun
2
7
5
0.64
W
Janus
bFc209
Janus
4
1
13
10.5
L
Jormungandr
gingerred35
Jormungandr
4
7
1
0.64
L
Mercury
vaara214
Mercury
3
10
3
0.45
W
Danzaburou
vezuma
Danzaburou
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,321
Damage
17,561
28,596
Taken
46,392
10,352
Mitigated
31,501
6,918
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,654
3,992
1,074
1,647
12,145
4,631
140
4,186
7,959
0
14,737
L
Olorun
Zike1971
Olorun
2,745
1,130
142
2,062
12,081
4,678
0
3,808
7,995
16,980
0
W
Janus
bFc209
Janus
11,592
1,617
0
1,259
5,990
1,846
1,381
2,457
3,533
57,808
0
L
Jormungandr
gingerred35
Jormungandr
8,001
3,000
589
1,152
20,737
22,224
0
4,258
16,239
26,827
0
L
Mercury
vaara214
Mercury
6,815
2,473
135
1,857
13,574
4,599
0
2,858
10,538
0
21,227
W
Danzaburou
vezuma
Danzaburou
15,075
7,927
0
2,938
10,461
3,875
1,090
4,179
6,282
0
46,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
26,995
161
Minions Killed
106
0
Camps Cleared
0
704,748
Distance Traveled
596,706
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,346
796
11
1
0
242,754
3
L
Olorun
8,735
672
37
3
0
172,647
0
W
Janus
9,962
766
113
9
0
247,254
0
L
Jormungandr
9,005
693
47
4
0
194,776
0
L
Mercury
9,255
712
22
2
0
229,283
2
W
Danzaburou
11,320
871
37
3
0
214,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role