Player Matchup

Baron Samedi
Baron Samedi
Reign-Kai
Baron Samedi
Level 26
God Stats
12W - 3L
1,641 SR
Queue Stats
132W - 119L
1,575 Elo+
Solo
Neith
Neith
Wavey097
Neith
Level 148
God Stats
22W - 19L
1,842 SR
Queue Stats
202W - 246L
1,516 Elo+
Party 1
Khepri
Khepri
missz_amber
Khepri
Level 26
God Stats
17W - 18L
1,642 SR
Queue Stats
153W - 200L
1,531 Elo+
Party 1
Team Averages
Level 67
1,708 SR
1,541 Elo+

VS

Team Averages
Level 37
1,531 SR
1,432 Elo+
Cthulhu
Cthulhu
GRM Gator
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 2
Ah Puch
Ah Puch
KupoXL
Ah Puch
Level 29
God Stats
16W - 15L
1,593 SR
Queue Stats
104W - 127L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The Dab Lion
Ah Muzen Cab
Level 78
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 67L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Reign-Kai
Baron Samedi
11
4 / 3 / 7
8,221
747
9,617
8,841
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Wavey097
Neith
12
7 / 0 / 5
8,936
812
9,305
5,294
2,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
10
2 / 3 / 8
7,718
702
3,112
8,632
6,578
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GRM Gator
Cthulhu
10
1 / 8 / 4
7,292
663
2,810
16,000
8,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
KupoXL
Ah Puch
11
4 / 3 / 1
7,711
701
8,928
4,770
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
The Dab Lion
Ah Muzen Cab
11
1 / 2 / 5
7,809
710
4,756
7,598
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
6
6
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GRM Gator
Cthulhu
1
8
4
0.38
L
Ah Puch
KupoXL
Ah Puch
4
3
1
1.5
W
Baron Samedi
Reign-Kai
Baron Samedi
4
3
7
2.5
L
Ah Muzen Cab
The Dab Lion
Ah Muzen Cab
1
2
5
1.75
W
Neith
Wavey097
Neith
7
0
5
9.5
W
Khepri
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,034
Damage
16,494
22,767
Taken
28,368
14,275
Mitigated
12,183
7,858
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GRM Gator
Cthulhu
2,810
112
225
2,965
16,000
8,173
0
6,537
9,005
6,494
0
L
Ah Puch
KupoXL
Ah Puch
8,928
277
0
754
4,770
1,516
0
2,482
2,082
27,515
0
W
Baron Samedi
Reign-Kai
Baron Samedi
9,617
1,098
1,546
3,767
8,841
5,307
540
5,010
3,606
26,932
0
L
Ah Muzen Cab
The Dab Lion
Ah Muzen Cab
4,756
1,429
0
4,001
7,598
2,494
174
2,851
4,504
0
39,875
W
Neith
Wavey097
Neith
9,305
4,671
0
2,275
5,294
2,390
1,054
2,554
2,606
0
33,384
W
Khepri
3,112
172
0
270
8,632
6,578
0
3,624
4,761
10,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,875
Gold Earned
22,812
116
Minions Killed
131
0
Camps Cleared
0
525,046
Distance Traveled
567,996
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,292
663
20
2
0
178,981
3
L
Ah Puch
7,711
701
48
4
0
188,077
5
W
Baron Samedi
8,221
747
42
4
0
169,951
0
L
Ah Muzen Cab
7,809
710
63
6
0
200,938
1
W
Neith
8,936
812
57
5
0
175,136
0
W
Khepri
7,718
702
17
2
0
179,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role