Player Matchup

Chaac
Chaac
Jamaman
Chaac
Level 26
God Stats
2W - 1L
1,556 SR
Queue Stats
363W - 314L
1,637 Elo+
Solo
Danzaburou
Danzaburou
Kaataur
Danzaburou
Level 26
God Stats
11W - 2L
1,873 SR
Queue Stats
64W - 37L
1,660 Elo+
Party 1
Ravana
Ravana
Sugardood
Ravana
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,736 Elo+
Party 1
Aphrodite
Aphrodite
SupportMainOnly
Aphrodite
Level 29
God Stats
20W - 12L
1,614 SR
Queue Stats
77W - 48L
1,675 Elo+
Party 1
Ullr
Ullr
loooovooool
Ullr
Level 28
God Stats
51W - 47L
1,771 SR
Queue Stats
177W - 171L
1,668 Elo+
Solo
Team Averages
Level 26
1,663 SR
1,675 Elo+

VS

Team Averages
Level 23
1,491 SR
1,642 Elo+
Skadi
Skadi
Fawnze
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hades
Hades
GranSoldador13
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,578 Elo+
Solo
Rama
Rama
KitsuneInferno
Rama
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
294W - 238L
1,775 Elo+
Solo
Yemoja
Yemoja
ZiggyTheDog
Yemoja
Level 30
God Stats
3W - 2L
1,732 SR
Queue Stats
19W - 19L
1,662 Elo+
Solo
Hercules
Hercules
cnsor
Hercules
Level 27
God Stats
0W - 3L
1,221 SR
Queue Stats
20W - 15L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jamaman
Chaac
11
1 / 0 / 2
5,926
593
4,597
6,035
4,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Kaataur
Danzaburou
10
5 / 0 / 2
6,583
658
6,046
7,201
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Sugardood
Ravana
9
3 / 0 / 2
5,875
588
744
3,702
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
SupportMainOnly
Aphrodite
10
2 / 0 / 5
6,038
604
4,469
6,810
2,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
5 / 1 / 1
7,046
705
6,074
5,972
2,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fawnze
Skadi
6
0 / 2 / 0
4,285
429
1,275
5,115
1,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 6 / 0
4,640
464
1,864
7,979
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 4 / 1
4,403
440
3,702
6,128
1,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
8
0 / 2 / 1
4,927
493
2,193
6,097
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
cnsor
Hercules
11
1 / 2 / 0
6,174
617
4,539
6,695
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
1
1
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
Fawnze
Skadi
0
2
0
0
L
0
6
0
0
W
Chaac
Jamaman
Chaac
1
0
2
2
W
Danzaburou
Kaataur
Danzaburou
5
0
2
6
L
0
4
1
0.13
W
Ravana
Sugardood
Ravana
3
0
2
4
W
Aphrodite
SupportMainOnly
Aphrodite
2
0
5
4.5
L
Yemoja
0
2
1
0.25
L
Hercules
cnsor
Hercules
1
2
0
0.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,930
Damage
13,573
29,720
Taken
32,014
12,755
Mitigated
13,402
17,728
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Fawnze
Skadi
1,275
560
0
1,100
5,115
1,138
0
0
5,065
0
14,952
L
1,864
324
0
1,723
7,979
2,452
0
458
7,521
18,687
0
W
Chaac
Jamaman
Chaac
4,597
755
0
3,836
6,035
4,987
300
82
5,740
0
29,560
W
Danzaburou
Kaataur
Danzaburou
6,046
2,420
282
3,327
7,201
1,971
260
1,396
5,765
0
31,371
L
3,702
2,699
0
1,588
6,128
1,287
0
2,174
3,954
0
17,470
W
Ravana
Sugardood
Ravana
744
176
0
2,145
3,702
1,243
710
35
3,642
0
23,698
W
Aphrodite
SupportMainOnly
Aphrodite
4,469
1,125
2,328
5,239
6,810
2,460
334
1,169
5,593
19,857
0
L
Yemoja
2,193
693
645
1,949
6,097
2,042
69
1,837
4,260
9,477
0
L
Hercules
cnsor
Hercules
4,539
1,336
0
1,983
6,695
6,483
0
0
6,327
0
28,756
W
6,074
2,432
0
571
5,972
2,094
314
1,107
4,616
0
39,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,468
Gold Earned
24,429
289
Minions Killed
191
0
Camps Cleared
0
1,008,715
Distance Traveled
853,069
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,285
429
27
3
0
165,764
0
L
Hades
4,640
464
37
4
0
167,492
0
W
Chaac
5,926
593
62
6
0
216,937
1
W
Danzaburou
6,583
658
63
6
0
184,044
2
L
Rama
4,403
440
35
4
0
159,410
0
W
Ravana
5,875
588
58
6
0
214,383
1
W
Aphrodite
6,038
604
27
3
0
207,816
1
L
Yemoja
4,927
493
12
1
0
186,702
3
L
Hercules
6,174
617
80
8
0
173,701
0
W
Ullr
7,046
705
79
8
0
185,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role