Player Matchup

Thor
Thor
Darc19
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,712 Elo+
Solo
Nu Wa
Nu Wa
Deity-Mez
Nu Wa
Level 28
God Stats
12W - 11L
1,698 SR
Queue Stats
87W - 122L
1,519 Elo+
Solo
Bellona
Bellona
Edman2000
Bellona
Level 3
God Stats
3W - 1L
1,736 SR
Queue Stats
4W - 4L
1,677 Elo+
Solo
Danzaburou
Danzaburou
HeavyD_YT1
Danzaburou
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 42L
1,540 Elo+
Solo
Cernunnos
Cernunnos
player426
Cernunnos
Level 27
God Stats
5W - 7L
1,698 SR
Queue Stats
60W - 61L
1,555 Elo+
Solo
Team Averages
Level 17
1,626 SR
1,601 Elo+

VS

Team Averages
Level 17
1,601 SR
1,645 Elo+
Fenrir
Fenrir
B3n1toCam3los
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,570 Elo+
Solo
Arachne
Arachne
Future N7
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,645 Elo+
Solo
Vulcan
Vulcan
ShunAkiyama
Vulcan
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 109L
1,672 Elo+
Solo
Horus
Horus
UnchartedKrieg
Horus
Level 14
God Stats
2W - 1L
1,785 SR
Queue Stats
15W - 22L
1,706 Elo+
Solo
Izanami
Izanami
VoiceChangerr
Izanami
Level 17
God Stats
12W - 7L
1,722 SR
Queue Stats
41W - 32L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Darc19
Thor
17
2 / 6 / 1
10,789
432
5,542
16,231
8,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Deity-Mez
Nu Wa
17
4 / 5 / 2
10,960
438
9,589
10,744
4,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Edman2000
Bellona
1
0 / 0 / 0
6,365
255
0
391
82
Danzaburou
HeavyD_YT1
Danzaburou
19
12 / 5 / 3
13,054
522
28,152
28,397
10,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
player426
Cernunnos
19
3 / 7 / 6
12,070
483
14,988
19,523
6,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 4
12,815
513
11,732
25,867
11,864
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Future N7
Arachne
19
2 / 4 / 2
12,120
485
5,250
15,831
7,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
20
11 / 0 / 3
14,948
598
24,511
14,900
8,052
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 3 / 3
12,506
500
10,104
21,146
14,615
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
17
1 / 4 / 7
11,747
470
6,283
17,774
5,460
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
21
Kills
23
23
Deaths
22
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
11
4
0.55
L
Thor
Darc19
Thor
2
6
1
0.42
L
Nu Wa
Deity-Mez
Nu Wa
4
5
2
1
L
Bellona
Edman2000
Bellona
0
0
0
0
W
Arachne
Future N7
Arachne
2
4
2
0.75
L
Danzaburou
HeavyD_YT1
Danzaburou
12
5
3
2.7
W
Vulcan
11
0
3
12.5
W
5
3
3
2.17
W
Izanami
1
4
7
1.13
L
Cernunnos
player426
Cernunnos
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,271
Damage
57,880
75,286
Taken
95,518
30,808
Mitigated
47,113
12,776
Healing
28,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,732
3,427
0
5,570
25,867
11,864
511
1,829
24,038
0
83,211
L
Thor
Darc19
Thor
5,542
1,237
0
2,855
16,231
8,813
750
2,328
13,863
0
52,297
L
Nu Wa
Deity-Mez
Nu Wa
9,589
2,948
217
2,358
10,744
4,420
36
900
9,822
49,977
0
L
Bellona
Edman2000
Bellona
0
0
0
0
391
82
0
0
391
0
0
W
Arachne
Future N7
Arachne
5,250
4,719
0
6,906
15,831
7,122
1,945
4,673
11,133
0
64,227
L
Danzaburou
HeavyD_YT1
Danzaburou
28,152
13,950
0
6,938
28,397
10,550
1,420
10,757
17,260
0
116,588
W
Vulcan
24,511
5,271
0
5,364
14,900
8,052
206
987
13,913
115,189
0
W
10,104
6,414
1,149
3,016
21,146
14,615
391
921
19,825
0
60,189
W
Izanami
6,283
4,023
513
5,809
17,774
5,460
7,580
1,179
16,545
0
69,167
L
Cernunnos
player426
Cernunnos
14,988
6,195
0
408
19,523
6,943
342
9,584
9,439
0
89,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,238
Gold Earned
64,136
525
Minions Killed
653
0
Camps Cleared
0
1,567,507
Distance Traveled
2,193,166
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,815
513
97
4
0
390,392
0
L
Thor
10,789
432
100
4
0
368,244
0
L
Nu Wa
10,960
438
91
4
0
403,201
0
L
Bellona
6,365
255
0
0
0
18,840
1
W
Arachne
12,120
485
146
6
0
441,394
5
L
Danzaburou
13,054
522
163
7
0
432,690
1
W
Vulcan
14,948
598
185
7
0
522,798
15
W
Horus
12,506
500
98
4
0
420,075
0
W
Izanami
11,747
470
127
5
0
418,507
2
L
Cernunnos
12,070
483
171
7
0
344,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role