Player Matchup

Merlin
Merlin
MaximusHardon
Merlin
Level 11
God Stats
8W - 9L
1,309 SR
Queue Stats
24W - 27L
1,255 Elo+
Party 2
Pele
Pele
ObeseWalnut
Pele
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
82W - 104L
1,252 Elo+
Party 2
Sun Wukong
Sun Wukong
Poche26
Sun Wukong
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 92L
1,314 Elo+
Party 2
Team Averages
Level 19
1,436 SR
1,273 Elo+

VS

Team Averages
Level 14
1,477 SR
1,336 Elo+
Danzaburou
Danzaburou
Eldurd
Danzaburou
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 16L
1,181 Elo+
Party 1
Vulcan
Vulcan
Libra Ascension
Vulcan
Level 28
God Stats
10W - 6L
1,666 SR
Queue Stats
305W - 232L
1,660 Elo+
Party 1
King Arthur
King Arthur
Zerafinn
King Arthur
Level 7
God Stats
1W - 6L
1,266 SR
Queue Stats
33W - 33L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
10,040
628
8,279
6,558
4,419
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 3 / 4
11,896
744
10,820
12,870
6,048
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sun Wukong
Poche26
Sun Wukong
14
6 / 2 / 2
10,553
660
6,582
12,777
10,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eldurd
Danzaburou
13
0 / 4 / 7
9,845
615
5,794
9,463
3,237
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 5 / 1
10,294
643
8,887
9,482
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Zerafinn
King Arthur
13
3 / 4 / 4
10,114
632
8,654
13,381
13,558
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
13
Kills
7
7
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Eldurd
Danzaburou
0
4
7
0.88
L
4
5
1
0.9
W
1
2
7
2.25
W
6
3
4
2.67
W
Sun Wukong
Poche26
Sun Wukong
6
2
2
3.5
L
King Arthur
Zerafinn
King Arthur
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,681
Damage
23,335
32,205
Taken
32,326
20,822
Mitigated
20,257
2,887
Healing
2,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Eldurd
Danzaburou
5,794
3,003
0
920
9,463
3,237
440
2,300
7,163
0
25,666
L
8,887
1,468
0
262
9,482
3,462
312
2,148
7,334
32,828
0
W
8,279
600
0
310
6,558
4,419
396
616
5,922
39,953
0
W
10,820
2,882
0
1,559
12,870
6,048
136
4,064
8,546
0
77,746
W
Sun Wukong
Poche26
Sun Wukong
6,582
407
0
1,018
12,777
10,355
416
4,314
8,071
0
28,135
L
King Arthur
Zerafinn
King Arthur
8,654
1,616
0
1,280
13,381
13,558
380
3,899
9,482
589
28,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
30,253
193
Minions Killed
149
0
Camps Cleared
0
843,320
Distance Traveled
851,635
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,845
615
50
3
0
281,999
3
L
Vulcan
10,294
643
54
3
0
291,456
4
W
Merlin
10,040
628
64
4
0
252,592
0
W
Pele
11,896
744
89
6
0
284,549
2
W
Sun Wukong
10,553
660
40
3
0
306,179
0
L
King Arthur
10,114
632
45
3
0
278,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role