Player Matchup

Danzaburou
Danzaburou
AlarakKing
Danzaburou
Level 16
God Stats
11W - 15L
1,484 SR
Queue Stats
30W - 25L
1,538 Elo+
Party 1
Fenrir
Fenrir
MycoMang
Fenrir
Level 41
God Stats
1W - 1L
1,721 SR
Queue Stats
130W - 113L
1,555 Elo+
Party 1
Ares
Ares
PresStart2Join
Ares
Level 21
God Stats
2W - 6L
1,300 SR
Queue Stats
15W - 18L
1,542 Elo+
Party 1
Amaterasu
Amaterasu
SmeltFinger
Amaterasu
Level 39
God Stats
16W - 15L
1,611 SR
Queue Stats
45W - 35L
1,573 Elo+
Party 1
Chernobog
Chernobog
TangoWhiskey
Chernobog
Level 103
God Stats
2W - 4L
1,341 SR
Queue Stats
197W - 162L
1,590 Elo+
Party 1
Team Averages
Level 44
1,491 SR
1,560 Elo+

VS

Team Averages
Level 52
1,500 SR
1,695 Elo+
Erlang Shen
Erlang Shen
Generaltellya
Erlang Shen
Level 44
God Stats
5W - 1L
1,500 SR
Queue Stats
359W - 304L
1,641 Elo+
Party 2
Cthulhu
Cthulhu
HALFCHUBBERS
Cthulhu
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
210W - 183L
1,628 Elo+
Party 2
Tyr
Tyr
ImThaDiddler
Tyr
Level 27
God Stats
2W - 2L
1,733 SR
Queue Stats
52W - 47L
1,665 Elo+
Party 2
Freya
Freya
KinkyFrys
Freya
Level 128
God Stats
2W - 1L
1,243 SR
Queue Stats
79W - 50L
1,744 Elo+
Party 3
Rama
Rama
KinkyNapkins
Rama
Level 30
God Stats
3W - 1L
1,522 SR
Queue Stats
64W - 36L
1,799 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlarakKing
Danzaburou
11
0 / 2 / 0
6,132
472
2,713
5,816
1,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
MycoMang
Fenrir
10
2 / 3 / 1
6,249
481
5,123
11,354
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
4,964
382
1,623
8,105
2,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
SmeltFinger
Amaterasu
12
2 / 2 / 1
6,709
516
5,280
11,312
6,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
TangoWhiskey
Chernobog
9
0 / 3 / 1
5,584
430
5,076
8,252
2,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Generaltellya
Erlang Shen
13
3 / 1 / 3
7,632
587
7,874
6,421
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
HALFCHUBBERS
Cthulhu
11
2 / 1 / 4
7,154
550
5,538
10,473
4,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 2
7,283
560
6,465
11,183
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
KinkyFrys
Freya
14
3 / 0 / 1
8,299
638
4,515
6,257
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 0 / 2
7,055
543
3,290
3,617
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
13
13
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlarakKing
Danzaburou
0
2
0
0
W
Erlang Shen
Generaltellya
Erlang Shen
3
1
3
4.5
W
Cthulhu
HALFCHUBBERS
Cthulhu
2
1
4
4
W
2
2
2
1.5
W
Freya
KinkyFrys
Freya
3
0
1
3.5
W
3
0
2
4
L
Fenrir
MycoMang
Fenrir
2
3
1
0.83
L
0
3
1
0.17
L
Amaterasu
SmeltFinger
Amaterasu
2
2
1
1.25
L
Chernobog
TangoWhiskey
Chernobog
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
27,682
44,839
Taken
37,951
17,644
Mitigated
22,786
16,244
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlarakKing
Danzaburou
2,713
1,476
0
665
5,816
1,949
0
2,741
3,075
0
35,926
W
Erlang Shen
Generaltellya
Erlang Shen
7,874
3,618
0
1,173
6,421
4,526
0
0
6,421
9,370
40,697
W
Cthulhu
HALFCHUBBERS
Cthulhu
5,538
32
352
3,248
10,473
4,598
0
1,439
9,034
26,815
0
W
6,465
1,448
0
5,079
11,183
7,572
411
0
11,183
0
34,422
W
Freya
KinkyFrys
Freya
4,515
1,523
0
4,914
6,257
4,072
0
0
6,257
50,274
0
W
3,290
2,511
0
1,802
3,617
2,018
764
184
3,433
7,418
33,457
L
Fenrir
MycoMang
Fenrir
5,123
1,993
125
5,450
11,354
4,061
0
2,696
8,658
0
30,786
L
1,623
44
250
1,867
8,105
2,564
0
2,751
5,354
8,352
0
L
Amaterasu
SmeltFinger
Amaterasu
5,280
2,570
0
4,794
11,312
6,383
0
259
10,588
0
31,515
L
Chernobog
TangoWhiskey
Chernobog
5,076
4,083
0
3,093
8,252
2,687
0
2,846
5,381
0
38,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,638
Gold Earned
37,423
287
Minions Killed
374
0
Camps Cleared
0
1,233,838
Distance Traveled
1,221,951
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,132
472
75
6
0
264,345
0
W
Erlang Shen
7,632
587
92
7
0
273,240
2
W
Cthulhu
7,154
550
51
4
0
252,462
6
W
Tyr
7,283
560
63
5
0
253,500
4
W
Freya
8,299
638
94
7
0
226,253
5
W
Rama
7,055
543
74
6
0
216,496
4
L
Fenrir
6,249
481
63
5
0
238,911
3
L
Ares
4,964
382
14
1
0
239,263
2
L
Amaterasu
6,709
516
64
5
0
272,625
3
L
Chernobog
5,584
430
71
5
0
218,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role