Player Matchup

Neith
Neith
Elinhyde
Neith
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,836 Elo+
Party 1
Freya
Freya
FαkerJr
Freya
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,836 Elo+
Party 1
Tyr
Tyr
MustafaKadhem
Tyr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,836 Elo+
Party 1
Thanatos
Thanatos
Oshα
Thanatos
Level 159
God Stats
7W - 7L
1,181 SR
Queue Stats
471W - 368L
1,729 Elo+
Party 1
Cthulhu
Cthulhu
RyanHasty
Cthulhu
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,836 Elo+
Party 1
Team Averages
Level 114
1,436 SR
1,815 Elo+

VS

Team Averages
Level 129
1,572 SR
1,519 Elo+
Sylvanus
Sylvanus
HansStrudelHaus
Sylvanus
Level 159
God Stats
7W - 3L
1,285 SR
Queue Stats
288W - 192L
1,561 Elo+
Party 2
Zhong Kui
Zhong Kui
Hooey98
Zhong Kui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PickledTea
Medusa
Level 69
God Stats
10W - 1L
1,757 SR
Queue Stats
231W - 216L
1,314 Elo+
Party 2
Ganesha
Ganesha
WhyIsThisSoGay
Ganesha
Level 159
God Stats
16W - 11L
1,633 SR
Queue Stats
307W - 281L
1,586 Elo+
Solo
Fenrir
Fenrir
iBendito
Fenrir
Level 114
God Stats
15W - 8L
1,683 SR
Queue Stats
31W - 23L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elinhyde
Neith
15
2 / 2 / 0
8,903
524
4,499
8,270
2,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
FαkerJr
Freya
14
2 / 8 / 2
8,315
489
5,174
14,626
5,127
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 7 / 0
7,922
466
4,614
17,396
13,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Oshα
Thanatos
14
2 / 7 / 6
8,657
509
10,489
15,586
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
RyanHasty
Cthulhu
13
2 / 4 / 4
8,312
489
7,285
14,326
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
9 / 1 / 8
11,296
664
14,081
13,207
9,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Hooey98
Zhong Kui
17
4 / 2 / 5
10,877
640
11,687
9,302
8,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
PickledTea
Medusa
18
6 / 1 / 6
11,791
694
8,284
7,523
2,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 1 / 18
10,076
593
9,865
13,259
12,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
iBendito
Fenrir
17
9 / 3 / 5
11,239
661
8,448
14,461
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
8
Kills
28
28
Deaths
8
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
Elinhyde
Neith
2
2
0
1
L
Freya
FαkerJr
Freya
2
8
2
0.38
W
Sylvanus
9
1
8
13
W
Zhong Kui
Hooey98
Zhong Kui
4
2
5
3.25
L
0
7
0
0
L
Thanatos
Oshα
Thanatos
2
7
6
0.71
W
Medusa
PickledTea
Medusa
6
1
6
9
L
Cthulhu
RyanHasty
Cthulhu
2
4
4
1
W
0
1
18
9
W
Fenrir
iBendito
Fenrir
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,061
Damage
52,365
70,204
Taken
57,752
34,676
Mitigated
39,611
22,766
Healing
25,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Elinhyde
Neith
4,499
1,708
0
3,396
8,270
2,344
1,008
1,173
7,097
0
65,883
L
Freya
FαkerJr
Freya
5,174
1,469
0
3,830
14,626
5,127
0
8,972
5,654
42,740
0
W
Sylvanus
14,081
3,957
5,707
7,622
13,207
9,177
215
3,516
9,669
79,281
0
W
Zhong Kui
Hooey98
Zhong Kui
11,687
3,864
0
3,264
9,302
8,585
4,579
1,032
7,984
67,972
0
L
4,614
357
0
5,784
17,396
13,091
0
11,599
5,797
0
45,389
L
Thanatos
Oshα
Thanatos
10,489
4,827
0
9,042
15,586
7,801
0
6,216
9,370
8,612
50,019
W
Medusa
PickledTea
Medusa
8,284
3,635
0
410
7,523
2,878
3,748
1,030
6,493
0
92,631
L
Cthulhu
RyanHasty
Cthulhu
7,285
426
37
677
14,326
6,313
210
7,673
6,653
24,542
0
W
9,865
938
0
2,493
13,259
12,841
119
4,697
8,512
30,696
0
W
Fenrir
iBendito
Fenrir
8,448
2,386
0
6,330
14,461
6,130
807
2,854
11,557
0
65,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,109
Gold Earned
55,279
464
Minions Killed
544
0
Camps Cleared
0
1,626,546
Distance Traveled
1,598,027
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,903
524
135
8
0
330,945
1
L
Freya
8,315
489
82
5
0
312,633
3
W
Sylvanus
11,296
664
115
7
0
304,337
6
W
Zhong Kui
10,877
640
135
8
0
247,149
1
L
Tyr
7,922
466
106
6
0
331,923
0
L
Thanatos
8,657
509
103
6
0
310,089
1
W
Medusa
11,791
694
186
11
0
313,763
4
L
Cthulhu
8,312
489
38
2
0
340,956
1
W
Ganesha
10,076
593
9
1
0
368,187
6
W
Fenrir
11,239
661
99
6
0
364,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role