Player Matchup

Sylvanus
Sylvanus
Dippin On Grizz
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,205 Elo+
Party 1
Neith
Neith
Hyrulechosen
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,205 Elo+
Party 1
Janus
Janus
KatzeMaster
Janus
Level 29
God Stats
16W - 14L
1,498 SR
Queue Stats
101W - 112L
1,440 Elo+
Solo
Nemesis
Nemesis
Olio0
Nemesis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 317L
1,333 Elo+
Solo
Nu Wa
Nu Wa
TopScholar123
Nu Wa
Level 15
God Stats
19W - 20L
1,614 SR
Queue Stats
346W - 332L
1,496 Elo+
Solo
Team Averages
Level 21
1,522 SR
1,336 Elo+

VS

Team Averages
Level 24
1,345 SR
1,379 Elo+
Neith
Neith
Dumsu3157
Neith
Level 28
God Stats
0W - 3L
1,300 SR
Queue Stats
11W - 17L
1,424 Elo+
Party 2
Ares
Ares
Gooey Boris
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,424 Elo+
Party 2
Sol
Sol
MORTE ET DABO13
Sol
Level 29
God Stats
6W - 7L
1,270 SR
Queue Stats
74W - 93L
1,348 Elo+
Solo
Bellona
Bellona
Meliodasx249
Bellona
Level 8
God Stats
1W - 2L
1,242 SR
Queue Stats
6W - 10L
1,320 Elo+
Solo
Tsukuyomi
Tsukuyomi
xtonyx103
Tsukuyomi
Level 27
God Stats
23W - 30L
1,411 SR
Queue Stats
77W - 93L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
4 / 1 / 3
9,727
512
8,589
11,244
11,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 4 / 3
8,551
450
5,473
10,894
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 2 / 5
12,237
644
11,887
10,883
4,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Olio0
Nemesis
9
0 / 4 / 2
7,085
373
1,367
9,659
2,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
11 / 2 / 3
10,748
566
20,693
6,790
2,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dumsu3157
Neith
13
2 / 1 / 1
7,959
419
4,446
10,953
3,347
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 3
7,903
416
4,936
13,104
9,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 9 / 0
8,024
422
5,132
19,020
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Meliodasx249
Bellona
12
0 / 4 / 1
7,860
414
3,483
10,981
7,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
xtonyx103
Tsukuyomi
14
6 / 5 / 2
9,114
480
11,750
15,795
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
22
Kills
12
13
Deaths
22
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
1
3
5.5
L
Neith
Dumsu3157
Neith
2
1
1
2.5
L
2
3
3
1.17
W
1
4
3
0.63
W
6
2
5
4.25
L
2
9
0
0.22
L
Bellona
Meliodasx249
Bellona
0
4
1
0.13
W
Nemesis
Olio0
Nemesis
0
4
2
0.25
W
11
2
3
6.25
L
Tsukuyomi
xtonyx103
Tsukuyomi
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,009
Damage
29,747
49,470
Taken
69,853
25,243
Mitigated
31,296
12,077
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
8,589
3,813
390
2,673
11,244
11,575
745
2,205
9,039
50,187
0
L
Neith
Dumsu3157
Neith
4,446
1,836
0
1,076
10,953
3,347
672
6,126
4,505
0
36,835
L
4,936
36
0
0
13,104
9,574
308
7,566
5,235
26,365
0
W
5,473
1,822
0
2,307
10,894
4,334
1,869
1,790
9,104
0
46,295
W
11,887
1,466
0
4,837
10,883
4,190
2,016
1,412
9,296
88,111
0
L
5,132
1,509
0
7,524
19,020
5,504
1,751
13,234
5,104
43,936
0
L
Bellona
Meliodasx249
Bellona
3,483
1,237
0
639
10,981
7,857
535
6,867
3,944
0
34,114
W
Nemesis
Olio0
Nemesis
1,367
735
0
1,870
9,659
2,730
0
1,284
8,375
0
24,011
W
20,693
4,548
0
0
6,790
2,414
262
3,377
3,388
59,652
0
L
Tsukuyomi
xtonyx103
Tsukuyomi
11,750
3,187
0
5,679
15,795
5,014
25
5,683
9,896
0
47,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,348
Gold Earned
40,860
460
Minions Killed
312
0
Camps Cleared
0
1,626,874
Distance Traveled
1,557,471
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,727
512
83
4
0
313,728
2
L
Neith
7,959
419
76
4
0
363,801
2
L
Ares
7,903
416
34
2
0
318,404
3
W
Neith
8,551
450
74
4
0
346,119
1
W
Janus
12,237
644
189
10
0
323,880
1
L
Sol
8,024
422
73
4
0
236,535
0
L
Bellona
7,860
414
76
4
0
280,562
0
W
Nemesis
7,085
373
37
2
0
309,059
0
W
Nu Wa
10,748
566
77
4
0
334,088
2
L
Tsukuyomi
9,114
480
53
3
0
358,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role