Player Matchup

Khepri
Khepri
IPlayDrums
Khepri
Level 23
God Stats
11W - 14L
1,882 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Set
Set
Maash29
Set
Level 29
God Stats
4W - 1L
1,559 SR
Queue Stats
16W - 8L
1,702 Elo+
Solo
Sol
Sol
MonoPrime
Sol
Level 18
God Stats
1W - 2L
1,199 SR
Queue Stats
20W - 18L
1,601 Elo+
Party 1
Ullr
Ullr
TurtleWard
Ullr
Level 25
God Stats
52W - 39L
1,735 SR
Queue Stats
124W - 108L
1,630 Elo+
Party 1
Bellona
Bellona
YungClap
Bellona
Level 29
God Stats
7W - 10L
1,419 SR
Queue Stats
125W - 110L
1,478 Elo+
Solo
Team Averages
Level 25
1,559 SR
1,582 Elo+

VS

Team Averages
Level 20
1,433 SR
1,599 Elo+
Terra
Terra
DarckDDragon
Terra
Level 15
God Stats
1W - 3L
1,494 SR
Queue Stats
55W - 37L
1,640 Elo+
Solo
Artemis
Artemis
JunMK
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,620 Elo+
Solo
Apollo
Apollo
Kinboi11
Apollo
Level 28
God Stats
17W - 17L
1,249 SR
Queue Stats
38W - 34L
1,509 Elo+
Solo
Sol
Sol
KoggaNW
Sol
Level 29
God Stats
14W - 12L
1,423 SR
Queue Stats
252W - 231L
1,565 Elo+
Solo
Bellona
Bellona
Lodaxx9030
Bellona
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
68W - 88L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IPlayDrums
Khepri
14
0 / 1 / 8
10,043
529
3,580
9,993
8,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
18
8 / 1 / 4
11,437
602
9,638
12,435
10,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 2 / 3
10,094
531
7,089
10,410
4,552
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
6 / 1 / 8
10,067
530
10,179
9,907
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
YungClap
Bellona
16
1 / 1 / 6
10,292
542
7,190
10,012
10,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,217
432
8,006
14,784
13,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
JunMK
Artemis
13
0 / 5 / 0
7,688
405
3,603
12,042
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Kinboi11
Apollo
12
0 / 5 / 2
7,526
396
3,409
9,541
2,941
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
15
3 / 4 / 0
9,075
478
11,432
13,326
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Lodaxx9030
Bellona
9
1 / 1 / 1
7,193
379
2,643
5,146
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
6
6
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Khepri
IPlayDrums
Khepri
0
1
8
4
L
Artemis
JunMK
Artemis
0
5
0
0
L
Apollo
Kinboi11
Apollo
0
5
2
0.2
L
Sol
3
4
0
0.75
L
Bellona
Lodaxx9030
Bellona
1
1
1
1.5
W
Set
8
1
4
10
W
2
2
3
1.75
W
6
1
8
10
W
Bellona
YungClap
Bellona
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,676
Damage
29,093
52,757
Taken
54,839
38,190
Mitigated
26,885
19,728
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,006
661
1,418
3,256
14,784
13,078
0
4,991
9,669
42,834
0
W
Khepri
IPlayDrums
Khepri
3,580
297
539
4,214
9,993
8,382
735
4,364
5,629
33,008
0
L
Artemis
JunMK
Artemis
3,603
1,267
0
3,642
12,042
3,795
807
1,063
10,579
0
29,356
L
Apollo
Kinboi11
Apollo
3,409
2,633
0
1,016
9,541
2,941
0
1,255
8,261
0
38,370
L
Sol
11,432
1,649
0
6,034
13,326
4,495
1,224
3,891
9,385
61,757
0
L
Bellona
Lodaxx9030
Bellona
2,643
984
0
2,336
5,146
2,576
149
467
4,629
0
25,819
W
Set
9,638
3,403
0
1,979
12,435
10,364
1,972
3,450
8,985
11,207
80,858
W
7,089
2,871
0
5,265
10,410
4,552
3,043
5,863
4,547
58,147
0
W
10,179
5,248
0
5,929
9,907
4,359
4,090
3,784
6,123
0
53,843
W
Bellona
YungClap
Bellona
7,190
782
0
1,802
10,012
10,533
229
1,977
8,035
6,865
41,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,933
Gold Earned
39,699
455
Minions Killed
400
0
Camps Cleared
0
1,768,991
Distance Traveled
1,525,475
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,217
432
66
3
0
382,877
3
W
Khepri
10,043
529
40
2
0
365,874
11
L
Artemis
7,688
405
71
4
0
310,080
5
L
Apollo
7,526
396
80
4
0
299,523
4
L
Sol
9,075
478
113
6
0
342,963
4
L
Bellona
7,193
379
70
4
0
190,032
0
W
Set
11,437
602
134
7
0
397,109
5
W
Sol
10,094
531
95
5
0
291,903
10
W
Ullr
10,067
530
91
5
0
313,207
0
W
Bellona
10,292
542
95
5
0
400,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role