Player Matchup

Sylvanus
Sylvanus
DrGreenThumb1
Sylvanus
Level 29
God Stats
1W - 3L
1,728 SR
Queue Stats
70W - 61L
1,849 Elo+
Solo
Vulcan
Vulcan
Gaoh64
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JigglyAnimeLimbs
Baron Samedi
Level 24
God Stats
16W - 16L
1,467 SR
Queue Stats
125W - 106L
1,550 Elo+
Solo
Hachiman
Hachiman
SmashingKeysBro
Hachiman
Level 23
God Stats
2W - 1L
1,853 SR
Queue Stats
11W - 13L
1,526 Elo+
Solo
Thanatos
Thanatos
gagemann
Thanatos
Level 27
God Stats
4W - 5L
1,711 SR
Queue Stats
90W - 110L
1,703 Elo+
Solo
Team Averages
Level 26
1,652 SR
1,626 Elo+

VS

Team Averages
Level 23
1,579 SR
1,661 Elo+
Janus
Janus
HegeI
Janus
Level 3
God Stats
39W - 44L
1,285 SR
Queue Stats
203W - 162L
1,534 Elo+
Solo
Hercules
Hercules
Limiter329
Hercules
Level 23
God Stats
2W - 7L
1,306 SR
Queue Stats
82W - 60L
1,648 Elo+
Party 1
Danzaburou
Danzaburou
PeanutFever
Danzaburou
Level 29
God Stats
82W - 37L
1,834 SR
Queue Stats
150W - 103L
1,673 Elo+
Party 1
Fenrir
Fenrir
Yukari
Fenrir
Level 35
God Stats
12W - 3L
1,971 SR
Queue Stats
127W - 86L
1,701 Elo+
Party 1
Hun Batz
Hun Batz
Zeroformula
Hun Batz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 24L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrGreenThumb1
Sylvanus
9
0 / 3 / 2
5,603
509
3,667
8,966
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Gaoh64
Vulcan
11
1 / 1 / 0
6,137
558
5,829
4,323
2,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
JigglyAnimeLimbs
Baron Samedi
9
0 / 6 / 2
5,583
508
4,136
9,594
4,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
8
1 / 6 / 0
5,125
466
3,094
6,557
1,248
Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Thanatos
gagemann
Thanatos
10
2 / 3 / 1
6,144
559
4,040
8,400
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HegeI
Janus
12
3 / 1 / 3
6,818
620
3,915
5,139
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Limiter329
Hercules
11
1 / 1 / 1
6,368
579
1,676
7,509
4,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
PeanutFever
Danzaburou
11
6 / 0 / 4
7,104
646
6,221
6,587
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Yukari
Fenrir
11
4 / 1 / 9
7,134
649
7,017
8,153
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Zeroformula
Hun Batz
11
5 / 1 / 2
6,462
587
4,216
7,076
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
19
19
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DrGreenThumb1
Sylvanus
0
3
2
0.33
L
Vulcan
Gaoh64
Vulcan
1
1
0
1
W
Janus
HegeI
Janus
3
1
3
4.5
L
Baron Samedi
JigglyAnimeLimbs
Baron Samedi
0
6
2
0.17
W
Hercules
Limiter329
Hercules
1
1
1
1.5
W
Danzaburou
PeanutFever
Danzaburou
6
0
4
8
L
Hachiman
1
6
0
0.17
W
Fenrir
Yukari
Fenrir
4
1
9
8.5
W
Hun Batz
Zeroformula
Hun Batz
5
1
2
6
L
Thanatos
gagemann
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,766
Damage
23,045
37,840
Taken
34,464
16,447
Mitigated
14,034
16,733
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DrGreenThumb1
Sylvanus
3,667
1,025
400
3,350
8,966
5,415
15
771
8,147
19,571
0
L
Vulcan
Gaoh64
Vulcan
5,829
3,333
0
1,803
4,323
2,043
352
0
4,148
32,414
0
W
Janus
HegeI
Janus
3,915
467
0
1,575
5,139
1,406
0
2,141
2,998
40,330
0
L
Baron Samedi
JigglyAnimeLimbs
Baron Samedi
4,136
600
36
2,977
9,594
4,893
0
2,715
6,623
29,514
0
W
Hercules
Limiter329
Hercules
1,676
274
0
3,419
7,509
4,017
630
4,843
2,666
0
31,199
W
Danzaburou
PeanutFever
Danzaburou
6,221
3,416
0
3,435
6,587
2,143
410
1,633
4,954
0
43,617
L
Hachiman
3,094
1,483
0
1,060
6,557
1,248
0
0
6,557
0
18,611
W
Fenrir
Yukari
Fenrir
7,017
1,901
0
3,414
8,153
4,323
82
3,171
4,982
0
17,261
W
Hun Batz
Zeroformula
Hun Batz
4,216
1,627
0
930
7,076
2,145
0
1,844
5,232
0
31,809
L
Thanatos
gagemann
Thanatos
4,040
596
0
7,107
8,400
2,848
0
103
8,225
0
30,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
33,886
258
Minions Killed
334
0
Camps Cleared
0
1,051,670
Distance Traveled
1,098,581
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,603
509
28
3
0
236,690
6
L
Vulcan
6,137
558
68
6
0
201,893
2
W
Janus
6,818
620
99
9
0
217,217
2
L
Baron Samedi
5,583
508
63
6
0
201,624
5
W
Hercules
6,368
579
76
7
0
214,586
3
W
Danzaburou
7,104
646
79
7
0
187,952
1
L
Hachiman
5,125
466
30
3
0
187,387
3
W
Fenrir
7,134
649
25
2
0
229,170
2
W
Hun Batz
6,462
587
55
5
0
249,656
2
L
Thanatos
6,144
559
69
6
0
224,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role