Player Matchup

Tsukuyomi
Tsukuyomi
Artof5tealthx
Tsukuyomi
Level 27
God Stats
3W - 2L
1,665 SR
Queue Stats
17W - 10L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
HuntinSeason00
Baron Samedi
Level 144
God Stats
48W - 28L
1,391 SR
Queue Stats
349W - 305L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
MeatballGoated
Danzaburou
Level 19
God Stats
6W - 3L
1,537 SR
Queue Stats
165W - 110L
1,785 Elo+
Party 2
Team Averages
Level 63
1,531 SR
1,611 Elo+

VS

Team Averages
Level 58
1,589 SR
1,445 Elo+
Chaac
Chaac
Fredorov24
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Poncholoco94
Ah Puch
Level 25
God Stats
0W - 1L
1,766 SR
Queue Stats
5W - 4L
1,336 Elo+
Party 1
Danzaburou
Danzaburou
Raydern
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Artof5tealthx
Tsukuyomi
12
4 / 1 / 6
8,522
775
6,318
8,316
3,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
HuntinSeason00
Baron Samedi
12
3 / 2 / 8
8,487
772
4,817
8,831
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MeatballGoated
Danzaburou
12
5 / 2 / 4
8,606
782
6,676
7,493
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
1 / 5 / 2
6,690
608
3,527
7,632
6,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Poncholoco94
Ah Puch
10
2 / 4 / 3
7,563
688
7,615
5,686
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Raydern
Danzaburou
11
2 / 3 / 3
8,129
739
3,817
7,125
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
5
5
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Artof5tealthx
Tsukuyomi
4
1
6
7
L
Chaac
1
5
2
0.4
W
Baron Samedi
HuntinSeason00
Baron Samedi
3
2
8
3.5
W
Danzaburou
MeatballGoated
Danzaburou
5
2
4
3.5
L
Ah Puch
Poncholoco94
Ah Puch
2
4
3
0.88
L
Danzaburou
Raydern
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,811
Damage
14,959
24,640
Taken
20,443
12,064
Mitigated
10,584
9,231
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Artof5tealthx
Tsukuyomi
6,318
1,719
0
4,445
8,316
3,662
269
2,034
6,074
0
37,461
L
Chaac
3,527
771
0
1,223
7,632
6,309
0
2,344
5,288
0
8,972
W
Baron Samedi
HuntinSeason00
Baron Samedi
4,817
477
627
2,718
8,831
4,520
98
2,443
6,151
17,065
0
W
Danzaburou
MeatballGoated
Danzaburou
6,676
2,570
0
1,441
7,493
3,882
595
2,604
4,732
1,768
28,529
L
Ah Puch
Poncholoco94
Ah Puch
7,615
158
0
529
5,686
1,829
0
1,385
4,301
24,903
0
L
Danzaburou
Raydern
Danzaburou
3,817
1,231
0
1,972
7,125
2,446
0
1,483
5,642
0
32,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,615
Gold Earned
22,382
143
Minions Killed
123
0
Camps Cleared
0
620,163
Distance Traveled
551,345
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,522
775
61
6
0
221,303
2
L
Chaac
6,690
608
8
1
0
187,878
0
W
Baron Samedi
8,487
772
31
3
0
192,083
3
W
Danzaburou
8,606
782
51
5
0
206,777
0
L
Ah Puch
7,563
688
50
5
0
184,318
4
L
Danzaburou
8,129
739
65
6
0
179,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role