Player Matchup

Artemis
Artemis
Asurvivor101
Artemis
Level 142
God Stats
33W - 26L
1,715 SR
Queue Stats
167W - 143L
1,882 Elo+
Party 1
Merlin
Merlin
KingUthyr
Merlin
Level 105
God Stats
3W - 1L
1,301 SR
Queue Stats
21W - 10L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Quasimofo888
Cthulhu
Level 160
God Stats
136W - 123L
1,755 SR
Queue Stats
378W - 362L
1,680 Elo+
Solo
Anubis
Anubis
irnewb
Anubis
Level 128
God Stats
22W - 8L
2,051 SR
Queue Stats
26W - 15L
1,904 Elo+
Party 1
Ne Zha
Ne Zha
monkeymonk1st
Ne Zha
Level 127
God Stats
1W - 2L
1,715 SR
Queue Stats
202W - 219L
1,559 Elo+
Solo
Team Averages
Level 132
1,708 SR
1,705 Elo+

VS

Team Averages
Level 148
1,606 SR
1,698 Elo+
Izanami
Izanami
DrummahMike
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GODSFL4M3
Hercules
Level 158
God Stats
49W - 41L
1,534 SR
Queue Stats
397W - 376L
1,624 Elo+
Solo
Discordia
Discordia
Kurushisu
Discordia
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,868 Elo+
Party 2
Achilles
Achilles
OgBootyGoon
Achilles
Level 160
God Stats
12W - 12L
1,804 SR
Queue Stats
232W - 229L
1,632 Elo+
Solo
Scylla
Scylla
xBlitz
Scylla
Level 121
God Stats
2W - 1L
1,692 SR
Queue Stats
40W - 22L
1,868 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asurvivor101
Artemis
15
3 / 6 / 3
8,861
682
7,907
10,844
5,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
KingUthyr
Merlin
15
1 / 1 / 3
8,565
659
7,947
6,015
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Quasimofo888
Cthulhu
15
2 / 3 / 2
9,119
701
7,623
13,497
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
irnewb
Anubis
17
2 / 2 / 5
9,584
737
9,201
12,786
6,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 5 / 1
7,117
547
5,819
9,588
3,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrummahMike
Izanami
18
2 / 0 / 7
10,029
771
7,278
8,968
3,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
GODSFL4M3
Hercules
15
4 / 2 / 10
10,165
782
8,011
15,790
14,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Kurushisu
Discordia
17
2 / 3 / 5
9,802
754
11,476
7,622
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
OgBootyGoon
Achilles
17
6 / 3 / 7
10,798
831
14,288
14,429
14,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
xBlitz
Scylla
16
3 / 0 / 7
9,499
731
6,642
5,182
2,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
8
Kills
17
17
Deaths
8
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artemis
Asurvivor101
Artemis
3
6
3
0.75
W
Izanami
DrummahMike
Izanami
2
0
7
5.5
W
Hercules
GODSFL4M3
Hercules
4
2
10
4.5
L
Merlin
KingUthyr
Merlin
1
1
3
2.5
W
Discordia
Kurushisu
Discordia
2
3
5
1.5
W
Achilles
OgBootyGoon
Achilles
6
3
7
3.17
L
Cthulhu
Quasimofo888
Cthulhu
2
3
2
1
L
Anubis
irnewb
Anubis
2
2
5
2.25
L
0
5
1
0.1
W
Scylla
xBlitz
Scylla
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,497
Damage
47,695
52,730
Taken
51,991
29,010
Mitigated
37,857
10,777
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Asurvivor101
Artemis
7,907
2,782
0
1,438
10,844
5,136
0
5,240
5,360
1,186
27,707
W
Izanami
DrummahMike
Izanami
7,278
4,265
0
250
8,968
3,627
3,969
4,356
4,612
0
57,600
W
Hercules
GODSFL4M3
Hercules
8,011
2,303
0
3,538
15,790
14,224
205
7,791
7,999
220
20,459
L
Merlin
KingUthyr
Merlin
7,947
481
0
375
6,015
2,415
0
1,942
4,023
36,670
0
W
Discordia
Kurushisu
Discordia
11,476
0
0
630
7,622
2,587
1,735
2,927
4,695
52,296
0
W
Achilles
OgBootyGoon
Achilles
14,288
4,480
0
2,761
14,429
14,940
463
7,154
7,275
0
23,043
L
Cthulhu
Quasimofo888
Cthulhu
7,623
169
844
3,379
13,497
11,570
0
3,922
9,310
24,112
0
L
Anubis
irnewb
Anubis
9,201
400
91
4,099
12,786
6,196
0
5,581
6,955
42,941
0
L
5,819
1,155
0
551
9,588
3,693
0
2,251
7,112
0
21,513
W
Scylla
xBlitz
Scylla
6,642
116
132
975
5,182
2,479
145
3,174
2,008
26,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
50,293
316
Minions Killed
345
8
Camps Cleared
9
1,121,114
Distance Traveled
1,267,279
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,861
682
65
5
1
220,518
0
W
Izanami
10,029
771
130
10
1
236,873
0
W
Hercules
10,165
782
27
2
1
243,454
2
L
Merlin
8,565
659
96
7
0
224,113
1
W
Discordia
9,802
754
105
8
4
256,706
1
W
Achilles
10,798
831
24
2
1
267,134
1
L
Cthulhu
9,119
701
30
2
0
240,642
0
L
Anubis
9,584
737
94
7
5
218,909
3
L
Ne Zha
7,117
547
31
2
2
216,932
4
W
Scylla
9,499
731
59
5
2
263,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role