Player Matchup

Danzaburou
Danzaburou
Comet-Thicc
Danzaburou
Level 83
God Stats
5W - 5L
1,236 SR
Queue Stats
105W - 98L
1,556 Elo+
Party 1
Sylvanus
Sylvanus
Skeltonic
Sylvanus
Level 7
God Stats
2W - 1L
1,437 SR
Queue Stats
4W - 2L
1,674 Elo+
Solo
Tyr
Tyr
Trooperwolf777
Tyr
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
137W - 136L
1,515 Elo+
Party 1
Team Averages
Level 51
1,391 SR
1,582 Elo+

VS

Team Averages
Level 54
1,570 SR
1,466 Elo+
Scylla
Scylla
Rex_Compitum
Scylla
Level 67
God Stats
33W - 33L
1,537 SR
Queue Stats
546W - 514L
1,433 Elo+
Party 2
Set
Set
X1Ace_of_SpadesX
Set
Level 68
God Stats
1W - 5L
1,737 SR
Queue Stats
266W - 248L
1,603 Elo+
Party 2
Yemoja
Yemoja
ajj036299
Yemoja
Level 28
God Stats
24W - 32L
1,436 SR
Queue Stats
476W - 572L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Comet-Thicc
Danzaburou
12
6 / 1 / 6
9,254
771
12,971
14,370
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Skeltonic
Sylvanus
11
1 / 1 / 9
8,782
732
3,068
9,483
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 1 / 7
8,837
736
5,683
13,088
7,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 3 / 3
7,410
618
12,388
5,609
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 5 / 0
8,406
701
6,019
10,964
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Yemoja
ajj036299
Yemoja
9
0 / 4 / 2
7,059
588
7,120
8,472
6,555
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Comet-Thicc
Danzaburou
6
1
6
9
L
Scylla
0
3
3
0.5
W
Sylvanus
Skeltonic
Sylvanus
1
1
9
5.5
W
5
1
7
8.5
L
3
5
0
0.6
L
Yemoja
ajj036299
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,722
Damage
25,527
36,941
Taken
25,045
22,837
Mitigated
13,410
19,803
Healing
2,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Comet-Thicc
Danzaburou
12,971
5,635
0
5,687
14,370
6,636
816
7,495
6,503
0
41,998
L
Scylla
12,388
299
0
517
5,609
1,731
31
145
5,464
30,759
0
W
Sylvanus
Skeltonic
Sylvanus
3,068
723
5,387
4,473
9,483
8,684
448
4,235
4,974
9,277
0
W
5,683
261
0
4,256
13,088
7,517
70
6,794
5,912
0
23,777
L
6,019
1,657
0
780
10,964
5,124
0
1,738
9,226
0
20,531
L
Yemoja
ajj036299
Yemoja
7,120
656
922
319
8,472
6,555
48
1,201
7,271
21,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
22,875
108
Minions Killed
111
0
Camps Cleared
0
647,410
Distance Traveled
602,587
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,254
771
70
6
0
217,409
2
L
Scylla
7,410
618
46
4
0
222,183
3
W
Sylvanus
8,782
732
9
1
0
177,712
2
W
Tyr
8,837
736
29
2
0
252,289
0
L
Set
8,406
701
32
3
0
207,815
0
L
Yemoja
7,059
588
33
3
0
172,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role