Player Matchup

Thor
Thor
AndInDaUSA
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
HumptyTODumpty
Tsukuyomi
Level 6
God Stats
0W - 1L
1,781 SR
Queue Stats
2W - 1L
1,733 Elo+
Solo
Horus
Horus
SignOfInsanity
Horus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 87L
1,500 Elo+
Party 2
Artemis
Artemis
SteelDiablo
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SteelPanda
Danzaburou
Level 33
God Stats
3W - 6L
1,500 SR
Queue Stats
73W - 81L
1,500 Elo+
Party 2
Team Averages
Level 20
1,556 SR
1,557 Elo+

VS

Team Averages
Level 40
1,612 SR
1,630 Elo+
Scylla
Scylla
AresAngel
Scylla
Level 13
God Stats
11W - 5L
1,682 SR
Queue Stats
33W - 20L
1,648 Elo+
Party 1
Medusa
Medusa
Edwin41
Medusa
Level 16
God Stats
4W - 1L
1,876 SR
Queue Stats
57W - 33L
1,711 Elo+
Party 1
Nemesis
Nemesis
Luminarise
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Mex_acekyase
Erlang Shen
Level 125
God Stats
6W - 5L
1,504 SR
Queue Stats
428W - 422L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
raayrooy
Cthulhu
Level 17
God Stats
13W - 8L
1,500 SR
Queue Stats
46W - 32L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,613
461
804
6,814
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
HumptyTODumpty
Tsukuyomi
8
0 / 5 / 0
4,711
471
3,150
5,784
1,631
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 2 / 0
4,502
450
2,708
5,784
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
SteelDiablo
Artemis
6
0 / 3 / 0
4,261
426
4,279
6,788
1,803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Danzaburou
SteelPanda
Danzaburou
7
0 / 4 / 0
4,802
480
2,422
5,323
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AresAngel
Scylla
10
0 / 0 / 5
6,026
603
1,603
2,355
508
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Edwin41
Medusa
10
3 / 0 / 4
5,919
592
6,220
6,839
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Luminarise
Nemesis
11
6 / 0 / 1
6,671
667
4,412
6,025
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Mex_acekyase
Erlang Shen
12
5 / 0 / 1
7,014
701
4,051
5,099
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
raayrooy
Cthulhu
9
3 / 0 / 3
5,878
588
4,494
5,461
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
17
17
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Scylla
AresAngel
Scylla
0
0
5
2.5
W
Medusa
Edwin41
Medusa
3
0
4
5
L
Tsukuyomi
HumptyTODumpty
Tsukuyomi
0
5
0
0
W
Nemesis
Luminarise
Nemesis
6
0
1
6.5
W
Erlang Shen
Mex_acekyase
Erlang Shen
5
0
1
5.5
L
0
2
0
0
L
Artemis
SteelDiablo
Artemis
0
3
0
0
L
Danzaburou
SteelPanda
Danzaburou
0
4
0
0
W
Cthulhu
raayrooy
Cthulhu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,363
Damage
20,780
30,493
Taken
25,779
8,730
Mitigated
11,344
8,885
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
804
330
0
1,832
6,814
1,540
0
137
6,677
0
21,011
W
Scylla
AresAngel
Scylla
1,603
175
0
700
2,355
508
0
0
2,355
21,963
0
W
Medusa
Edwin41
Medusa
6,220
2,789
0
4,067
6,839
1,767
522
0
6,839
0
34,658
L
Tsukuyomi
HumptyTODumpty
Tsukuyomi
3,150
518
0
687
5,784
1,631
0
1,603
4,181
0
16,619
W
Nemesis
Luminarise
Nemesis
4,412
2,378
0
2,750
6,025
1,620
0
0
6,025
0
31,438
W
Erlang Shen
Mex_acekyase
Erlang Shen
4,051
1,739
0
2,574
5,099
3,789
0
0
5,099
5,546
30,245
L
2,708
1,574
291
2,712
5,784
2,317
0
1,977
3,807
0
6,824
L
Artemis
SteelDiablo
Artemis
4,279
1,719
0
2,881
6,788
1,803
0
2,177
4,611
0
19,115
L
Danzaburou
SteelPanda
Danzaburou
2,422
1,466
0
482
5,323
1,439
0
548
4,775
0
16,155
W
Cthulhu
raayrooy
Cthulhu
4,494
643
0
1,410
5,461
3,660
80
0
5,461
11,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,889
Gold Earned
31,508
175
Minions Killed
288
0
Camps Cleared
0
795,156
Distance Traveled
934,993
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,613
461
50
5
0
168,837
0
W
Scylla
6,026
603
59
6
0
182,801
3
W
Medusa
5,919
592
66
7
0
173,039
0
L
Tsukuyomi
4,711
471
39
4
0
155,033
1
W
Nemesis
6,671
667
65
7
0
185,149
0
W
Erlang Shen
7,014
701
79
8
0
187,819
1
L
Horus
4,502
450
4
0
0
187,058
3
L
Artemis
4,261
426
45
5
0
150,092
0
L
Danzaburou
4,802
480
37
4
0
134,136
0
W
Cthulhu
5,878
588
19
2
0
206,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role