Player Matchup

Hera
Hera
AdriG10
Hera
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 63L
1,872 Elo+
Party 1
Cthulhu
Cthulhu
pauete155
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,646 Elo+
Party 1
Hercules
Hercules
xYZ_AiimzZ-_-
Hercules
Level 18
God Stats
8W - 3L
1,752 SR
Queue Stats
12W - 6L
1,758 Elo+
Party 1
Team Averages
Level 57
1,584 SR
1,759 Elo+

VS

Team Averages
Level 72
1,412 SR
1,501 Elo+
Scylla
Scylla
TheBigOppai
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,481 Elo+
Solo
Terra
Terra
XxSombrioxX8
Terra
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 196L
1,523 Elo+
Solo
Izanami
Izanami
pasiveweed2333
Izanami
Level 14
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AdriG10
Hera
11
3 / 1 / 8
7,723
772
8,436
5,291
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
pauete155
Cthulhu
10
3 / 2 / 7
7,826
783
5,769
9,029
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
xYZ_AiimzZ-_-
Hercules
11
6 / 1 / 6
7,923
792
4,048
5,912
3,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
1 / 5 / 1
6,218
622
6,290
6,079
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 1 / 3
6,961
696
4,744
9,014
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 6 / 0
6,346
635
3,325
8,020
2,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
4
4
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
AdriG10
Hera
3
1
8
7
L
Scylla
1
5
1
0.3
L
1
1
3
2.5
L
2
6
0
0.33
W
Cthulhu
pauete155
Cthulhu
3
2
7
3.25
W
Hercules
xYZ_AiimzZ-_-
Hercules
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,253
Damage
14,359
20,232
Taken
23,113
9,762
Mitigated
11,474
5,884
Healing
2,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
AdriG10
Hera
8,436
2,262
0
900
5,291
1,634
448
2,508
2,739
27,300
0
L
Scylla
6,290
483
0
478
6,079
1,790
0
3,452
2,387
18,389
0
L
4,744
329
160
1,878
9,014
7,154
0
4,839
3,895
16,387
0
L
3,325
1,577
0
58
8,020
2,530
0
5,461
2,203
0
17,696
W
Cthulhu
pauete155
Cthulhu
5,769
125
300
2,923
9,029
4,180
180
4,768
4,019
23,928
0
W
Hercules
xYZ_AiimzZ-_-
Hercules
4,048
757
0
1,761
5,912
3,948
0
3,262
2,412
0
13,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,472
Gold Earned
19,525
97
Minions Killed
77
0
Camps Cleared
0
555,001
Distance Traveled
491,559
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,723
772
54
5
0
169,098
0
L
Scylla
6,218
622
26
3
0
140,669
0
L
Terra
6,961
696
25
3
0
191,716
0
L
Izanami
6,346
635
26
3
0
159,174
1
W
Cthulhu
7,826
783
29
3
0
190,397
0
W
Hercules
7,923
792
14
1
0
195,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role