Player Matchup

Aphrodite
Aphrodite
Deku15
Aphrodite
Level 4
God Stats
2W - 5L
1,400 SR
Queue Stats
40W - 50L
1,368 Elo+
Solo
Sobek
Sobek
Esper900
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,627 Elo+
Solo
Susano
Susano
G4B_Zorgulp
Susano
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,344 Elo+
Solo
Agni
Agni
JMeowstick
Agni
Level 21
God Stats
1W - 5L
1,500 SR
Queue Stats
153W - 190L
1,111 Elo+
Solo
Neith
Neith
Kireinababa
Neith
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,480 SR
1,390 Elo+

VS

Team Averages
Level 15
1,461 SR
1,393 Elo+
Ymir
Ymir
BohemianRegent8
Ymir
Level 6
God Stats
6W - 3L
1,400 SR
Queue Stats
6W - 7L
1,365 Elo+
Solo
Fenrir
Fenrir
Jxcil
Fenrir
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 13L
1,366 Elo+
Party 1
Anhur
Anhur
Riyonx
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,155 Elo+
Party 1
Neith
Neith
S2Evrton
Neith
Level 25
God Stats
1,013W - 980L
1,433 SR
Queue Stats
1,133W - 1,116L
1,400 Elo+
Solo
Anubis
Anubis
joan2222222
Anubis
Level 29
God Stats
12W - 6L
1,473 SR
Queue Stats
53W - 52L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Deku15
Aphrodite
18
2 / 4 / 5
12,139
867
17,162
20,223
15,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
Esper900
Sobek
18
2 / 7 / 2
12,875
920
8,758
29,611
35,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
16
2 / 3 / 4
11,502
822
7,359
10,925
4,115
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 9 / 3
11,360
811
18,749
23,770
16,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 2 / 4
12,016
858
15,126
14,395
5,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 20
14,019
1,001
13,302
18,321
23,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Jxcil
Fenrir
18
6 / 3 / 7
12,680
906
12,572
13,243
7,402
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Riyonx
Anhur
18
0 / 2 / 11
11,481
820
5,255
11,089
10,188
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
S2Evrton
Neith
20
10 / 1 / 10
14,347
1,025
26,823
13,410
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
20
7 / 2 / 15
14,218
1,016
32,015
18,399
11,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
8
Kills
25
25
Deaths
8
18
Assists
63
Player
Kills
Deaths
Assists
KDA
W
2
0
20
12
L
Aphrodite
Deku15
Aphrodite
2
4
5
1.13
L
Sobek
Esper900
Sobek
2
7
2
0.43
L
Susano
2
3
4
1.33
L
0
9
3
0.17
W
Fenrir
Jxcil
Fenrir
6
3
7
3.17
L
2
2
4
2
W
Anhur
Riyonx
Anhur
0
2
11
2.75
W
Neith
S2Evrton
Neith
10
1
10
15
W
Anubis
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,154
Damage
89,967
98,924
Taken
74,462
76,582
Mitigated
58,986
20,423
Healing
19,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,302
2,987
0
1,452
18,321
23,536
0
11,961
6,360
33,732
0
L
Aphrodite
Deku15
Aphrodite
17,162
1,222
8,285
7,918
20,223
15,329
0
13,302
6,921
31,320
0
L
Sobek
Esper900
Sobek
8,758
380
0
3,083
29,611
35,262
0
10,723
18,888
19,886
0
L
Susano
7,359
1,640
0
0
10,925
4,115
0
4,839
6,086
0
13,801
L
18,749
2,215
0
0
23,770
16,737
0
8,916
14,854
46,868
0
W
Fenrir
Jxcil
Fenrir
12,572
2,695
0
561
13,243
7,402
0
6,361
6,731
0
19,526
L
15,126
5,435
0
1,137
14,395
5,139
0
8,196
6,199
0
34,210
W
Anhur
Riyonx
Anhur
5,255
2,403
0
0
11,089
10,188
0
7,082
4,007
2,190
7,128
W
Neith
S2Evrton
Neith
26,823
19,540
0
6,654
13,410
5,921
0
8,386
5,024
0
65,027
W
Anubis
32,015
2,734
1,179
10,075
18,399
11,939
0
10,879
7,520
66,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,892
Gold Earned
66,745
171
Minions Killed
273
3
Camps Cleared
3
1,059,319
Distance Traveled
1,182,598
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,019
1,001
59
4
1
255,225
0
L
Aphrodite
12,139
867
42
3
0
261,766
0
L
Sobek
12,875
920
14
1
0
230,920
0
L
Susano
11,502
822
16
1
0
130,063
0
L
Agni
11,360
811
59
4
2
218,661
0
W
Fenrir
12,680
906
17
1
1
279,903
0
L
Neith
12,016
858
40
3
1
217,909
0
W
Anhur
11,481
820
7
1
0
209,738
1
W
Neith
14,347
1,025
90
6
1
239,611
5
W
Anubis
14,218
1,016
100
7
0
198,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role