Player Matchup

Fenrir
Fenrir
HayateLiger
Fenrir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 50L
1,636 Elo+
Party 2
Chaac
Chaac
SkadisWolf
Chaac
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,530 Elo+
Solo
Chronos
Chronos
TooNebby4BagPew
Chronos
Level 158
God Stats
2W - 1L
1,955 SR
Queue Stats
258W - 78L
1,567 Elo+
Party 2
Chernobog
Chernobog
Veg00n
Chernobog
Level 9
God Stats
14W - 1L
1,810 SR
Queue Stats
18W - 1L
1,679 Elo+
Party 2
Geb
Geb
ZingisKhan
Geb
Level 160
God Stats
26W - 4L
1,702 SR
Queue Stats
200W - 47L
1,650 Elo+
Party 2
Team Averages
Level 102
1,693 SR
1,612 Elo+

VS

Team Averages
Level 61
1,503 SR
1,527 Elo+
Scylla
Scylla
BubbleBear15
Scylla
Level 27
God Stats
5W - 6L
1,509 SR
Queue Stats
19W - 19L
1,635 Elo+
Party 1
Chronos
Chronos
Jacklob3870
Chronos
Level 87
God Stats
3W - 10L
1,320 SR
Queue Stats
281W - 263L
1,515 Elo+
Party 1
Bellona
Bellona
MoothyTTV
Bellona
Level 127
God Stats
0W - 5L
1,679 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 3
Cerberus
Cerberus
OMIIIKEO
Cerberus
Level 46
God Stats
14W - 16L
1,509 SR
Queue Stats
46W - 51L
1,486 Elo+
Solo
Nemesis
Nemesis
quecocoo
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
16 / 1 / 17
12,127
1,213
21,157
11,212
7,408
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
18
5 / 0 / 27
10,516
1,052
14,376
11,795
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
10 / 0 / 20
11,105
1,111
20,470
9,427
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Veg00n
Chernobog
16
8 / 2 / 19
10,347
1,035
11,349
9,198
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 0 / 33
11,207
1,121
7,601
5,207
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

299

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 1 / 0
9,230
923
6,848
4,432
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Jacklob3870
Chronos
15
0 / 6 / 2
8,623
862
11,610
14,021
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
MoothyTTV
Bellona
14
1 / 13 / 2
8,851
885
9,173
21,024
11,843
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
OMIIIKEO
Cerberus
14
0 / 9 / 2
9,137
914
11,588
25,086
16,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
quecocoo
Nemesis
14
0 / 11 / 1
8,400
840
3,124
15,302
6,208
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
10
40
Kills
3
3
Deaths
40
116
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
1
0
2
W
Fenrir
16
1
17
24.5
L
Chronos
Jacklob3870
Chronos
0
6
2
0.17
L
Bellona
MoothyTTV
Bellona
1
13
2
0.15
L
Cerberus
OMIIIKEO
Cerberus
0
9
2
0.11
W
Chaac
5
0
27
18.5
W
10
0
20
20
W
Chernobog
Veg00n
Chernobog
8
2
19
8.75
W
1
0
33
17.5
L
Nemesis
quecocoo
Nemesis
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,953
Damage
42,343
46,839
Taken
79,865
27,963
Mitigated
41,055
16,119
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,848
541
0
0
4,432
1,421
0
526
3,856
24,213
0
W
Fenrir
21,157
7,236
1,093
3,187
11,212
7,408
0
7,112
3,950
0
33,451
L
Chronos
Jacklob3870
Chronos
11,610
3,320
0
1,452
14,021
4,923
0
3,399
10,622
38,677
0
L
Bellona
MoothyTTV
Bellona
9,173
3,287
0
148
21,024
11,843
0
9,779
11,070
0
19,462
L
Cerberus
OMIIIKEO
Cerberus
11,588
474
305
4,865
25,086
16,660
0
9,512
15,449
26,317
0
W
Chaac
14,376
2,035
0
4,490
11,795
8,863
0
8,335
3,370
0
35,071
W
20,470
8,864
0
2,731
9,427
3,399
0
4,891
4,496
49,347
0
W
Chernobog
Veg00n
Chernobog
11,349
8,367
0
3,164
9,198
3,791
0
6,878
2,224
0
33,984
W
7,601
869
0
1,454
5,207
4,502
0
2,432
2,753
11,606
0
L
Nemesis
quecocoo
Nemesis
3,124
812
0
579
15,302
6,208
0
4,855
10,322
0
14,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,302
Gold Earned
44,241
208
Minions Killed
233
14
Camps Cleared
4
996,134
Distance Traveled
918,575
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,230
923
56
6
1
187,396
0
W
Fenrir
12,127
1,213
29
3
4
215,008
1
L
Chronos
8,623
862
62
6
0
190,829
1
L
Bellona
8,851
885
16
2
1
186,752
4
L
Cerberus
9,137
914
81
8
1
172,967
1
W
Chaac
10,516
1,052
52
5
0
220,688
0
W
Chronos
11,105
1,111
66
7
8
207,563
0
W
Chernobog
10,347
1,035
49
5
1
151,307
0
W
Geb
11,207
1,121
12
1
1
201,568
0
L
Nemesis
8,400
840
18
2
1
180,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role