Player Matchup

Persephone
Persephone
HatashiYuno
Persephone
Level 5
God Stats
3W - 4L
1,228 SR
Queue Stats
71W - 52L
1,247 Elo+
Party 1
Bastet
Bastet
Moist_Turtlesack
Bastet
Level 27
God Stats
2W - 1L
1,315 SR
Queue Stats
35W - 27L
1,247 Elo+
Party 1
Geb
Geb
yiFlux
Geb
Level 144
God Stats
1W - 0L
1,166 SR
Queue Stats
60W - 39L
1,247 Elo+
Party 1
Team Averages
Level 59
1,236 SR
1,247 Elo+

VS

Team Averages
Level 41
1,505 SR
1,706 Elo+
Anhur
Anhur
LegendartBandit
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 9L
1,757 Elo+
Party 2
Scylla
Scylla
ModernUnicorn12
Scylla
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 66L
1,746 Elo+
Party 2
Odin
Odin
xHLSxNight3east
Odin
Level 59
God Stats
5W - 10L
1,514 SR
Queue Stats
26W - 39L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HatashiYuno
Persephone
14
8 / 3 / 5
10,240
731
8,471
6,178
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 1 / 7
9,410
672
11,567
6,579
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
yiFlux
Geb
13
2 / 0 / 13
10,249
732
6,513
12,885
14,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
8,683
620
4,546
11,307
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 6 / 1
8,559
611
6,869
7,845
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 3
8,486
606
5,436
13,960
12,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
HatashiYuno
Persephone
8
3
5
3.5
L
2
5
2
0.6
L
2
6
1
0.42
W
5
1
7
8.5
L
0
4
3
0.38
W
Geb
yiFlux
Geb
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,551
Damage
16,851
25,642
Taken
33,112
20,149
Mitigated
18,691
5,579
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
HatashiYuno
Persephone
8,471
1,148
0
1,336
6,178
2,047
616
2,125
3,913
43,671
0
L
4,546
1,139
0
1,420
11,307
3,590
640
4,287
7,020
0
21,283
L
6,869
250
0
0
7,845
2,540
0
4,540
3,305
26,003
0
W
11,567
2,701
0
0
6,579
3,651
1,130
1,877
4,495
434
21,939
L
5,436
375
643
3,233
13,960
12,561
0
6,301
7,659
0
21,064
W
Geb
yiFlux
Geb
6,513
568
0
4,243
12,885
14,451
244
2,280
10,311
21,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,899
Gold Earned
25,728
139
Minions Killed
117
0
Camps Cleared
0
735,029
Distance Traveled
668,062
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,240
731
88
6
0
225,422
0
L
Anhur
8,683
620
31
2
0
201,742
2
L
Scylla
8,559
611
52
4
0
241,734
0
W
Bastet
9,410
672
28
2
0
279,444
0
L
Odin
8,486
606
34
2
0
224,586
1
W
Geb
10,249
732
23
2
0
230,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role