Player Matchup

Kuzenbo
Kuzenbo
Macadomo
Kuzenbo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,304 Elo+
Party 1
Zeus
Zeus
MrNoodles7298
Zeus
Level 98
God Stats
4W - 0L
1,693 SR
Queue Stats
24W - 16L
1,645 Elo+
Party 1
Set
Set
TFzombieBomber
Set
Level 32
God Stats
3W - 0L
1,810 SR
Queue Stats
24W - 12L
1,645 Elo+
Party 1
Team Averages
Level 71
1,668 SR
1,532 Elo+

VS

Team Averages
Level 87
1,484 SR
1,549 Elo+
Janus
Janus
HanSoloQc
Janus
Level 144
God Stats
11W - 11L
1,485 SR
Queue Stats
75W - 68L
1,402 Elo+
Solo
Bellona
Bellona
NF_PapaGorons
Bellona
Level 109
God Stats
1W - 3L
1,466 SR
Queue Stats
206W - 173L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
young_G150
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Macadomo
Kuzenbo
11
1 / 1 / 8
7,766
706
5,865
7,209
5,917
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 4
8,075
734
10,264
4,282
1,610
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 3 / 4
7,882
717
4,474
8,313
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HanSoloQc
Janus
13
4 / 1 / 0
8,566
779
7,504
4,526
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
8
0 / 6 / 2
6,819
620
5,784
11,564
7,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
young_G150
Danzaburou
8
0 / 4 / 1
6,928
630
1,690
8,327
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
4
4
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
HanSoloQc
Janus
4
1
0
4
W
Kuzenbo
Macadomo
Kuzenbo
1
1
8
5
W
5
0
4
7
L
Bellona
0
6
2
0.17
W
5
3
4
2.33
L
Danzaburou
young_G150
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,603
Damage
14,978
19,804
Taken
24,417
10,542
Mitigated
12,887
5,260
Healing
2,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
HanSoloQc
Janus
7,504
0
0
0
4,526
1,570
0
2,833
1,693
43,259
0
W
Kuzenbo
Macadomo
Kuzenbo
5,865
1,195
0
600
7,209
5,917
302
3,449
3,522
20,536
0
W
10,264
1,380
516
1,783
4,282
1,610
433
477
3,781
30,316
0
L
Bellona
5,784
2,202
0
1,422
11,564
7,856
0
6,730
4,834
2,684
23,166
W
4,474
1,703
0
2,361
8,313
3,015
840
3,771
4,342
0
27,094
L
Danzaburou
young_G150
Danzaburou
1,690
780
0
884
8,327
3,461
0
6,580
1,747
0
11,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,723
Gold Earned
22,313
117
Minions Killed
148
0
Camps Cleared
0
551,639
Distance Traveled
568,762
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,566
779
87
8
0
221,920
3
W
Kuzenbo
7,766
706
18
2
0
193,315
1
W
Zeus
8,075
734
58
5
0
173,623
1
L
Bellona
6,819
620
45
4
0
198,171
5
W
Set
7,882
717
41
4
0
184,701
3
L
Danzaburou
6,928
630
16
1
0
148,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role