Player Matchup

Loki
Loki
Dpm91
Loki
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 21L
1,286 Elo+
Party 1
Chang'e
Chang'e
KirkyEU
Chang'e
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 232L
1,543 Elo+
Party 3
Nemesis
Nemesis
Lokomolotov
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,285 Elo+
Party 3
Bellona
Bellona
canthisusername
Bellona
Level 25
God Stats
11W - 9L
1,613 SR
Queue Stats
19W - 18L
1,499 Elo+
Solo
Hachiman
Hachiman
drakomasterYT
Hachiman
Level 17
God Stats
2W - 2L
1,853 SR
Queue Stats
4W - 6L
1,479 Elo+
Party 1
Team Averages
Level 16
1,593 SR
1,418 Elo+

VS

Team Averages
Level 22
1,531 SR
1,507 Elo+
Thanatos
Thanatos
Hailhydra007
Thanatos
Level 24
God Stats
18W - 20L
1,441 SR
Queue Stats
24W - 28L
1,479 Elo+
Party 2
Neith
Neith
SeakWrath
Neith
Level 25
God Stats
6W - 3L
1,555 SR
Queue Stats
16W - 6L
1,776 Elo+
Solo
The Morrigan
The Morrigan
WeareSelenators
The Morrigan
Level 24
God Stats
1W - 0L
1,949 SR
Queue Stats
12W - 7L
1,574 Elo+
Party 2
Ganesha
Ganesha
ktv12
Ganesha
Level 17
God Stats
5W - 4L
1,558 SR
Queue Stats
14W - 13L
1,445 Elo+
Party 2
Bellona
Bellona
ragenr
Bellona
Level 18
God Stats
3W - 9L
1,151 SR
Queue Stats
9W - 17L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dpm91
Loki
16
2 / 13 / 2
10,338
398
6,487
16,911
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
KirkyEU
Chang'e
17
4 / 7 / 1
11,647
448
12,392
21,404
7,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Lokomolotov
Nemesis
20
5 / 6 / 5
13,643
525
15,779
22,135
12,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 5 / 1
14,504
558
22,359
19,466
22,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
drakomasterYT
Hachiman
17
0 / 7 / 1
10,962
422
6,837
16,324
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hailhydra007
Thanatos
20
6 / 7 / 5
12,624
486
8,708
19,343
10,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
SeakWrath
Neith
20
13 / 2 / 12
14,785
569
21,449
14,678
6,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
WeareSelenators
The Morrigan
20
10 / 5 / 6
13,883
534
16,380
13,321
6,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
ktv12
Ganesha
17
0 / 4 / 25
11,922
459
9,171
20,144
22,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
ragenr
Bellona
19
9 / 3 / 10
12,981
499
12,873
23,067
18,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
21
Kills
38
38
Deaths
21
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Loki
Dpm91
Loki
2
13
2
0.23
W
Thanatos
Hailhydra007
Thanatos
6
7
5
1.21
L
Chang'e
KirkyEU
Chang'e
4
7
1
0.64
L
Nemesis
Lokomolotov
Nemesis
5
6
5
1.25
W
Neith
SeakWrath
Neith
13
2
12
9.5
W
The Morrigan
WeareSelenators
The Morrigan
10
5
6
2.6
L
10
5
1
2.1
L
Hachiman
drakomasterYT
Hachiman
0
7
1
0.07
W
Ganesha
ktv12
Ganesha
0
4
25
3.13
W
Bellona
ragenr
Bellona
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,854
Damage
68,581
96,240
Taken
90,553
54,012
Mitigated
65,122
25,643
Healing
29,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Dpm91
Loki
6,487
1,416
0
1,807
16,911
5,831
200
2,862
14,049
0
49,209
W
Thanatos
Hailhydra007
Thanatos
8,708
2,909
0
12,818
19,343
10,861
417
3,400
15,821
0
73,016
L
Chang'e
KirkyEU
Chang'e
12,392
966
1,291
7,786
21,404
7,645
142
6,002
15,402
60,868
0
L
Nemesis
Lokomolotov
Nemesis
15,779
8,824
0
7,623
22,135
12,498
1,250
6,172
15,963
0
113,629
W
Neith
SeakWrath
Neith
21,449
12,925
0
7,325
14,678
6,626
726
1,690
12,928
0
119,566
W
The Morrigan
WeareSelenators
The Morrigan
16,380
4,270
0
2,461
13,321
6,289
630
3,686
9,443
80,142
7,128
L
22,359
9,538
0
2,725
19,466
22,008
98
3,228
16,238
6,339
103,758
L
Hachiman
drakomasterYT
Hachiman
6,837
4,134
0
4,411
16,324
6,030
358
2,853
13,471
0
61,455
W
Ganesha
ktv12
Ganesha
9,171
1,605
0
1,375
20,144
22,569
0
1,968
18,068
24,475
0
W
Bellona
ragenr
Bellona
12,873
5,551
0
5,541
23,067
18,777
0
2,525
20,380
0
72,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,094
Gold Earned
66,195
682
Minions Killed
593
0
Camps Cleared
0
2,266,200
Distance Traveled
2,395,656
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,338
398
69
3
0
498,197
0
W
Thanatos
12,624
486
140
5
0
525,970
0
L
Chang'e
11,647
448
116
4
0
435,515
4
L
Nemesis
13,643
525
176
7
0
531,626
6
W
Neith
14,785
569
206
8
0
462,641
4
W
The Morrigan
13,883
534
144
6
0
430,245
8
L
Bellona
14,504
558
201
8
0
431,360
0
L
Hachiman
10,962
422
120
5
0
369,502
2
W
Ganesha
11,922
459
6
0
0
468,139
2
W
Bellona
12,981
499
97
4
0
508,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role