Player Matchup

Danzaburou
Danzaburou
Dwight4Manager
Danzaburou
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 9L
1,320 Elo+
Solo
Achilles
Achilles
KanCerious
Achilles
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Nadasdy
Sun Wukong
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
38W - 31L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
i51N
Baba Yaga
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
The Morrigan
The Morrigan
nameless-stance9
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,462 Elo+

VS

Team Averages
Level 14
1,559 SR
1,452 Elo+
Danzaburou
Danzaburou
Aydin51510
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
Hellishghoul343
He Bo
Level 28
God Stats
5W - 2L
1,793 SR
Queue Stats
26W - 18L
1,476 Elo+
Solo
Ganesha
Ganesha
Jupitersbloom
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
MaxJumper
Apollo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 198L
1,282 Elo+
Solo
Neith
Neith
lautiy-_-
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dwight4Manager
Danzaburou
18
15 / 3 / 4
12,627
665
15,797
14,046
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
KanCerious
Achilles
16
6 / 3 / 12
10,662
561
6,769
13,829
12,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
Nadasdy
Sun Wukong
16
8 / 2 / 9
10,329
544
9,040
14,080
11,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
i51N
Baba Yaga
15
6 / 0 / 15
10,181
536
6,317
8,681
3,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
nameless-stance9
The Morrigan
17
21 / 0 / 10
11,591
610
14,921
7,697
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aydin51510
Danzaburou
8
0 / 12 / 0
6,340
334
3,245
12,404
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
4 / 9 / 0
7,929
417
10,195
12,208
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
13
3 / 7 / 1
8,317
438
5,945
15,010
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
MaxJumper
Apollo
8
0 / 15 / 0
6,216
327
2,335
14,834
4,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
lautiy-_-
Neith
7
1 / 15 / 0
6,152
324
2,446
12,956
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
9
56
Kills
8
8
Deaths
58
50
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aydin51510
Danzaburou
0
12
0
0
W
Danzaburou
Dwight4Manager
Danzaburou
15
3
4
5.67
L
4
9
0
0.44
L
Ganesha
3
7
1
0.5
W
Achilles
KanCerious
Achilles
6
3
12
4
L
Apollo
MaxJumper
Apollo
0
15
0
0
W
Sun Wukong
Nadasdy
Sun Wukong
8
2
9
6.25
W
Baba Yaga
i51N
Baba Yaga
6
0
15
13.5
L
Neith
lautiy-_-
Neith
1
15
0
0.07
W
The Morrigan
nameless-stance9
The Morrigan
21
0
10
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,844
Damage
24,166
58,333
Taken
67,412
35,771
Mitigated
24,101
15,433
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aydin51510
Danzaburou
3,245
1,361
0
274
12,404
3,490
246
5,745
6,283
0
24,088
W
Danzaburou
Dwight4Manager
Danzaburou
15,797
6,659
291
4,117
14,046
5,486
5,188
4,319
9,691
0
79,141
L
10,195
800
171
1,235
12,208
3,792
200
4,634
7,377
41,609
0
L
Ganesha
5,945
885
0
468
15,010
9,182
526
2,107
12,592
32,871
0
W
Achilles
KanCerious
Achilles
6,769
2,018
0
920
13,829
12,694
1,327
2,861
10,908
0
48,524
L
Apollo
MaxJumper
Apollo
2,335
875
0
0
14,834
4,576
49
5,469
9,033
0
22,913
W
Sun Wukong
Nadasdy
Sun Wukong
9,040
2,121
0
5,392
14,080
11,053
2,353
6,223
7,401
0
41,607
W
Baba Yaga
i51N
Baba Yaga
6,317
1,307
0
3,064
8,681
3,194
2,624
2,037
6,558
45,472
0
L
Neith
lautiy-_-
Neith
2,446
1,587
0
706
12,956
3,061
0
1,592
11,180
0
9,014
W
The Morrigan
nameless-stance9
The Morrigan
14,921
1,830
0
1,649
7,697
3,344
1,170
62
7,635
68,953
1,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,390
Gold Earned
34,954
454
Minions Killed
201
0
Camps Cleared
0
1,734,960
Distance Traveled
1,405,574
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,340
334
34
2
0
214,025
1
W
Danzaburou
12,627
665
133
7
0
321,212
0
L
He Bo
7,929
417
70
4
0
268,877
0
L
Ganesha
8,317
438
39
2
0
342,744
3
W
Achilles
10,662
561
79
4
0
353,975
4
L
Apollo
6,216
327
37
2
0
286,646
0
W
Sun Wukong
10,329
544
67
4
0
355,027
0
W
Baba Yaga
10,181
536
66
3
0
364,458
4
L
Neith
6,152
324
21
1
0
293,282
2
W
The Morrigan
11,591
610
109
6
0
340,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role