Player Matchup

Anubis
Anubis
Foxden2025
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,441 Elo+
Party 2
Ares
Ares
Helghast56
Ares
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 30L
1,500 Elo+
Party 3
Izanami
Izanami
PurpleThePlayer
Izanami
Level 18
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Awilix
Awilix
Rylvndz
Awilix
Level 48
God Stats
15W - 22L
1,494 SR
Queue Stats
399W - 467L
1,413 Elo+
Party 2
Ne Zha
Ne Zha
zanemystic
Ne Zha
Level 145
God Stats
7W - 8L
1,293 SR
Queue Stats
109W - 118L
1,500 Elo+
Party 3
Team Averages
Level 61
1,492 SR
1,471 Elo+

VS

Team Averages
Level 53
1,367 SR
1,250 Elo+
Osiris
Osiris
Derples55
Osiris
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 136L
1,271 Elo+
Party 1
Thoth
Thoth
DylannT27
Thoth
Level 46
God Stats
4W - 11L
1,072 SR
Queue Stats
226W - 342L
1,254 Elo+
Solo
Kuzenbo
Kuzenbo
SHIMPLL
Kuzenbo
Level 6
God Stats
1W - 2L
1,461 SR
Queue Stats
2W - 4L
1,188 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SnAkEfIsT8
Tsukuyomi
Level 100
God Stats
3W - 4L
1,302 SR
Queue Stats
121W - 163L
1,189 Elo+
Party 1
Anhur
Anhur
kiCkcraZymaN
Anhur
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
159W - 187L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Foxden2025
Anubis
8
2 / 7 / 3
5,440
495
2,324
6,609
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
4,991
454
2,891
6,903
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 4 / 0
5,110
465
3,242
4,845
913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
Rylvndz
Awilix
8
0 / 6 / 0
5,104
464
2,010
6,935
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
zanemystic
Ne Zha
13
7 / 3 / 1
7,257
660
6,642
9,779
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Derples55
Osiris
13
5 / 0 / 1
7,425
675
5,100
4,961
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
DylannT27
Thoth
9
3 / 6 / 0
5,947
541
3,309
6,639
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SHIMPLL
Kuzenbo
11
4 / 1 / 4
6,748
613
3,545
5,474
3,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
SnAkEfIsT8
Tsukuyomi
12
7 / 3 / 1
7,265
660
6,529
7,334
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 4
6,426
584
5,798
5,511
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
10
Kills
23
24
Deaths
10
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
Derples55
Osiris
5
0
1
5.5
W
Thoth
DylannT27
Thoth
3
6
0
0.5
L
Anubis
Foxden2025
Anubis
2
7
3
0.5
L
0
4
1
0.13
L
1
4
0
0.25
L
Awilix
Rylvndz
Awilix
0
6
0
0
W
Kuzenbo
SHIMPLL
Kuzenbo
4
1
4
6
W
Tsukuyomi
SnAkEfIsT8
Tsukuyomi
7
3
1
2.5
W
4
0
4
6
L
Ne Zha
zanemystic
Ne Zha
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,109
Damage
24,281
35,071
Taken
29,919
13,014
Mitigated
14,223
6,242
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Derples55
Osiris
5,100
1,727
0
2,130
4,961
4,636
650
145
4,816
4,568
30,694
W
Thoth
DylannT27
Thoth
3,309
199
0
877
6,639
1,240
288
633
6,006
17,481
0
L
Anubis
Foxden2025
Anubis
2,324
741
0
277
6,609
1,999
0
1,281
5,162
12,333
0
L
2,891
220
0
979
6,903
3,274
0
2,325
4,578
11,367
0
L
3,242
1,772
0
321
4,845
913
0
1,298
3,547
0
28,018
L
Awilix
Rylvndz
Awilix
2,010
896
0
250
6,935
3,787
0
457
6,478
1,634
18,246
W
Kuzenbo
SHIMPLL
Kuzenbo
3,545
1,283
0
1,250
5,474
3,283
270
1,514
3,960
17,997
0
W
Tsukuyomi
SnAkEfIsT8
Tsukuyomi
6,529
1,588
0
556
7,334
2,132
0
1,595
5,739
0
35,840
W
5,798
2,246
0
2,571
5,511
2,932
446
1,473
4,038
3,712
28,636
L
Ne Zha
zanemystic
Ne Zha
6,642
2,075
0
4,415
9,779
3,041
213
1,929
7,634
0
38,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
33,811
221
Minions Killed
261
0
Camps Cleared
0
1,044,763
Distance Traveled
1,052,753
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,425
675
78
7
0
232,398
0
W
Thoth
5,947
541
37
3
0
183,135
2
L
Anubis
5,440
495
22
2
0
197,702
1
L
Ares
4,991
454
14
1
0
212,802
1
L
Izanami
5,110
465
75
7
0
181,731
0
L
Awilix
5,104
464
45
4
0
214,097
0
W
Kuzenbo
6,748
613
31
3
0
230,681
2
W
Tsukuyomi
7,265
660
62
6
0
211,687
0
W
Anhur
6,426
584
53
5
0
194,852
2
L
Ne Zha
7,257
660
65
6
0
238,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role