Player Matchup

Danzaburou
Danzaburou
Hiloba
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 60L
1,503 Elo+
Solo
Da Ji
Da Ji
MadCentaur9105
Da Ji
Level 11
God Stats
2W - 6L
1,721 SR
Queue Stats
137W - 153L
1,363 Elo+
Party 1
Terra
Terra
TB_Daniarrube
Terra
Level 7
God Stats
19W - 15L
1,492 SR
Queue Stats
38W - 43L
1,459 Elo+
Party 4
Ra
Ra
TB_Draculine7
Ra
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 70L
1,455 Elo+
Party 4
Amaterasu
Amaterasu
Zekayd
Amaterasu
Level 24
God Stats
8W - 11L
1,366 SR
Queue Stats
150W - 164L
1,383 Elo+
Party 1
Team Averages
Level 15
1,516 SR
1,433 Elo+

VS

Team Averages
Level 18
1,378 SR
1,443 Elo+
Kukulkan
Kukulkan
Eeyore_Complex
Kukulkan
Level 16
God Stats
2W - 1L
1,485 SR
Queue Stats
7W - 9L
1,412 Elo+
Party 2
Neith
Neith
Ga1ahad6174
Neith
Level 9
God Stats
1W - 3L
1,201 SR
Queue Stats
169W - 188L
1,384 Elo+
Party 3
Cerberus
Cerberus
Hyper_Killer4200
Cerberus
Level 16
God Stats
5W - 5L
1,672 SR
Queue Stats
237W - 248L
1,552 Elo+
Party 3
Fenrir
Fenrir
MysteryShmeat69
Fenrir
Level 10
God Stats
4W - 5L
1,431 SR
Queue Stats
4W - 5L
1,480 Elo+
Party 2
Loki
Loki
SleepySloth1234
Loki
Level 40
God Stats
31W - 28L
1,100 SR
Queue Stats
516W - 515L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hiloba
Danzaburou
14
5 / 6 / 4
9,234
486
15,348
14,106
4,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 13 / 3
7,525
396
3,814
13,142
3,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
0 / 2 / 1
7,950
418
1,008
13,018
7,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 11 / 0
7,528
396
1,650
10,221
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Zekayd
Amaterasu
14
4 / 12 / 5
9,259
487
12,570
20,434
9,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
6 / 1 / 8
10,245
539
9,400
5,516
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 5 / 6
9,870
519
7,934
12,177
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 10
8,761
461
7,234
15,828
6,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
11 / 1 / 9
9,593
505
9,880
9,547
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
15 / 1 / 7
11,208
590
14,287
8,371
3,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
12
Kills
44
44
Deaths
12
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
1
8
10
W
9
5
6
2.4
L
Danzaburou
Hiloba
Danzaburou
5
6
4
1.17
W
3
4
10
2
L
2
13
3
0.27
W
11
1
9
15.5
W
15
1
7
18.5
L
0
2
1
0.25
L
1
11
0
0.09
L
Amaterasu
Zekayd
Amaterasu
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,390
Damage
48,735
70,921
Taken
51,439
27,512
Mitigated
21,678
10,374
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,400
1,135
0
0
5,516
2,221
1,954
1,088
4,428
57,294
0
W
7,934
2,786
0
3,749
12,177
3,967
2,575
107
12,070
0
42,223
L
Danzaburou
Hiloba
Danzaburou
15,348
5,670
246
2,343
14,106
4,734
448
2,521
11,485
0
54,645
W
7,234
463
0
4,405
15,828
6,733
759
159
15,669
26,493
0
L
3,814
606
0
0
13,142
3,632
0
2,475
10,492
0
21,132
W
9,880
2,283
0
1,382
9,547
5,506
372
471
9,076
0
25,805
W
14,287
3,695
0
898
8,371
3,251
324
833
7,538
0
60,728
L
1,008
164
180
2,413
13,018
7,147
717
2,877
10,117
34,990
0
L
1,650
248
36
138
10,221
2,501
518
3,933
6,213
24,079
0
L
Amaterasu
Zekayd
Amaterasu
12,570
5,756
0
5,018
20,434
9,498
1,073
4,828
15,507
0
38,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,496
Gold Earned
49,677
293
Minions Killed
371
0
Camps Cleared
0
1,513,793
Distance Traveled
1,851,239
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,245
539
107
6
0
367,507
0
W
Neith
9,870
519
69
4
0
330,082
0
L
Danzaburou
9,234
486
80
4
0
268,274
1
W
Cerberus
8,761
461
51
3
0
369,432
1
L
Da Ji
7,525
396
37
2
0
293,250
0
W
Fenrir
9,593
505
33
2
0
415,344
0
W
Loki
11,208
590
111
6
0
368,874
1
L
Terra
7,950
418
77
4
0
359,335
0
L
Ra
7,528
396
46
2
0
268,561
2
L
Amaterasu
9,259
487
53
3
0
324,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role