Player Matchup

Thor
Thor
Darktooooon
Thor
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 44L
1,345 Elo+
Party 2
Hades
Hades
HYPERX0
Hades
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Simptoon
Cthulhu
Level 9
God Stats
4W - 5L
1,899 SR
Queue Stats
34W - 41L
1,345 Elo+
Party 2
Sol
Sol
iWasHereOnce
Sol
Level 44
God Stats
3W - 1L
1,843 SR
Queue Stats
35W - 40L
1,345 Elo+
Party 2
Artemis
Artemis
nydhog
Artemis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 45L
1,500 Elo+
Solo
Team Averages
Level 21
1,648 SR
1,407 Elo+

VS

Team Averages
Level 34
1,500 SR
1,367 Elo+
King Arthur
King Arthur
FreyaWhite
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Rama
Rama
LZFJusticia
Rama
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,241 Elo+
Party 1
Arachne
Arachne
ShibbMaster
Arachne
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,313 Elo+
Party 1
Ra
Ra
TheFunny225
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
WolfSlyWalker
Agni
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 3
9,263
545
7,828
11,011
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
HYPERX0
Hades
14
4 / 2 / 0
8,891
523
4,009
7,078
2,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
Simptoon
Cthulhu
15
8 / 1 / 8
8,906
524
8,896
8,592
9,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
6 / 1 / 6
10,495
617
9,662
15,931
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Artemis
nydhog
Artemis
14
7 / 2 / 7
8,769
516
10,870
8,482
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FreyaWhite
King Arthur
9
0 / 9 / 1
5,929
349
1,187
11,361
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 2
6,818
401
6,837
11,215
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
ShibbMaster
Arachne
12
3 / 4 / 0
7,605
447
5,121
13,288
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 7 / 0
7,927
466
3,542
10,693
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 7 / 1
9,139
538
11,540
12,536
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
32
Kills
9
9
Deaths
32
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
King Arthur
FreyaWhite
King Arthur
0
9
1
0.06
W
Hades
HYPERX0
Hades
4
2
0
2
L
1
5
2
0.4
L
Arachne
ShibbMaster
Arachne
3
4
0
0.75
W
Cthulhu
Simptoon
Cthulhu
8
1
8
12
L
2
7
0
0.29
L
3
7
1
0.5
W
6
1
6
9
W
Artemis
nydhog
Artemis
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,265
Damage
28,227
51,094
Taken
59,093
25,814
Mitigated
22,176
23,181
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,828
1,414
243
2,800
11,011
3,810
200
3,717
7,077
0
46,083
L
King Arthur
FreyaWhite
King Arthur
1,187
554
0
200
11,361
5,932
0
3,884
7,477
0
10,400
W
Hades
HYPERX0
Hades
4,009
511
0
2,990
7,078
2,980
668
3,302
3,701
43,328
0
L
6,837
4,394
111
3,085
11,215
3,633
0
4,507
6,708
0
36,064
L
Arachne
ShibbMaster
Arachne
5,121
3,638
0
5,024
13,288
4,115
0
1,741
11,547
0
43,682
W
Cthulhu
Simptoon
Cthulhu
8,896
438
610
931
8,592
9,919
0
275
8,189
40,208
0
L
3,542
556
0
2,332
10,693
4,024
449
5,164
5,529
51,412
0
L
11,540
591
195
2,979
12,536
4,472
0
7,271
5,265
44,638
0
W
9,662
3,685
0
11,504
15,931
5,756
1,814
5,932
9,596
78,022
0
W
Artemis
nydhog
Artemis
10,870
4,917
0
4,103
8,482
3,349
1,065
1,097
7,229
0
41,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,324
Gold Earned
37,418
435
Minions Killed
335
0
Camps Cleared
0
1,538,646
Distance Traveled
1,409,502
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,263
545
94
6
0
337,438
2
L
King Arthur
5,929
349
18
1
0
270,008
2
W
Hades
8,891
523
92
5
0
284,427
3
L
Rama
6,818
401
52
3
0
257,193
0
L
Arachne
7,605
447
74
4
0
326,866
4
W
Cthulhu
8,906
524
56
3
0
330,525
4
L
Ra
7,927
466
99
6
0
281,497
0
L
Agni
9,139
538
92
5
0
273,938
1
W
Sol
10,495
617
127
7
0
307,370
0
W
Artemis
8,769
516
66
4
0
278,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role