Player Matchup

He Bo
He Bo
Dylkn
He Bo
Level 121
God Stats
5W - 1L
1,687 SR
Queue Stats
101W - 86L
1,527 Elo+
Party 1
Merlin
Merlin
Found my m0m
Merlin
Level 81
God Stats
18W - 16L
1,883 SR
Queue Stats
49W - 50L
1,571 Elo+
Party 1
Cupid
Cupid
FunkyEmika
Cupid
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 86L
1,521 Elo+
Party 1
Ares
Ares
Repayablecow
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,556 Elo+
Party 1
Amaterasu
Amaterasu
poggers28
Amaterasu
Level 41
God Stats
2W - 2L
1,570 SR
Queue Stats
4W - 8L
1,438 Elo+
Party 1
Team Averages
Level 75
1,628 SR
1,522 Elo+

VS

Team Averages
Level 61
1,646 SR
1,543 Elo+
Apollo
Apollo
Arthurito
Apollo
Level 88
God Stats
11W - 12L
1,641 SR
Queue Stats
80W - 78L
1,621 Elo+
Party 3
Hercules
Hercules
Dannysmack
Hercules
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 96L
1,528 Elo+
Party 3
Nu Wa
Nu Wa
GabyNanda
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Nodoko99
Bacchus
Level 32
God Stats
4W - 2L
1,740 SR
Queue Stats
87W - 75L
1,545 Elo+
Party 2
Bakasura
Bakasura
RancidThermos
Bakasura
Level 49
God Stats
1W - 1L
1,850 SR
Queue Stats
72W - 53L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dylkn
He Bo
17
8 / 3 / 5
9,929
584
12,720
9,257
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
15
3 / 1 / 7
8,878
522
6,955
5,905
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
16
5 / 2 / 5
10,082
593
9,212
8,329
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 3 / 9
8,204
483
7,656
10,310
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
poggers28
Amaterasu
15
2 / 1 / 2
9,173
540
5,940
7,971
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arthurito
Apollo
14
5 / 4 / 2
9,074
534
8,975
13,634
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Dannysmack
Hercules
15
0 / 3 / 1
8,329
490
4,795
12,920
9,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
GabyNanda
Nu Wa
12
0 / 4 / 2
6,970
410
3,123
6,803
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Nodoko99
Bacchus
12
1 / 6 / 5
7,904
465
3,664
14,482
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
RancidThermos
Bakasura
15
4 / 4 / 2
9,030
531
6,271
11,649
7,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
21
Kills
10
10
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
Arthurito
Apollo
5
4
2
1.5
L
Hercules
Dannysmack
Hercules
0
3
1
0.17
W
He Bo
Dylkn
He Bo
8
3
5
3.5
W
Merlin
3
1
7
6.5
W
Cupid
5
2
5
3.75
L
Nu Wa
GabyNanda
Nu Wa
0
4
2
0.25
L
Bacchus
Nodoko99
Bacchus
1
6
5
0.58
L
Bakasura
RancidThermos
Bakasura
4
4
2
1.25
W
3
3
9
2.5
W
Amaterasu
poggers28
Amaterasu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,483
Damage
26,828
41,772
Taken
59,488
22,192
Mitigated
35,111
11,229
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Arthurito
Apollo
8,975
5,125
0
5,036
13,634
4,793
0
3,489
10,085
0
61,115
L
Hercules
Dannysmack
Hercules
4,795
2,332
0
3,449
12,920
9,278
0
4,035
8,353
0
45,139
W
He Bo
Dylkn
He Bo
12,720
878
0
3,653
9,257
3,222
0
1,447
7,125
73,181
0
W
Merlin
6,955
245
0
1,174
5,905
2,668
0
955
4,950
52,873
0
W
Cupid
9,212
4,621
395
2,940
8,329
2,634
1,300
1,529
6,800
0
55,884
L
Nu Wa
GabyNanda
Nu Wa
3,123
248
215
390
6,803
2,533
0
5,061
1,614
31,607
0
L
Bacchus
Nodoko99
Bacchus
3,664
354
0
756
14,482
11,180
0
8,463
5,897
17,642
0
L
Bakasura
RancidThermos
Bakasura
6,271
4,476
0
2,765
11,649
7,327
0
5,776
5,786
8,331
44,386
W
7,656
208
0
854
10,310
6,757
0
2,893
6,888
23,318
0
W
Amaterasu
poggers28
Amaterasu
5,940
2,739
0
2,213
7,971
6,911
1,050
463
7,191
0
50,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,266
Gold Earned
41,307
468
Minions Killed
419
0
Camps Cleared
0
1,703,454
Distance Traveled
1,475,743
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,074
534
101
6
0
288,858
1
L
Hercules
8,329
490
96
6
0
319,511
1
W
He Bo
9,929
584
124
7
0
330,027
1
W
Merlin
8,878
522
88
5
0
306,721
2
W
Cupid
10,082
593
108
6
0
328,654
6
L
Nu Wa
6,970
410
70
4
0
194,616
0
L
Bacchus
7,904
465
32
2
0
327,684
6
L
Bakasura
9,030
531
120
7
0
345,074
2
W
Ares
8,204
483
28
2
0
377,367
1
W
Amaterasu
9,173
540
120
7
0
360,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role