Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
BigBossRepo4512
Fafnir
Level 94
God Stats
8W - 3L
1,860 SR
Queue Stats
36W - 35L
1,699 Elo+
Party 2
Susano
Susano
Chaos__Shadow
Susano
Level 140
God Stats
42W - 25L
1,500 SR
Queue Stats
132W - 137L
1,734 Elo+
Solo
Danzaburou
Danzaburou
xRonin Saint
Danzaburou
Level 154
God Stats
19W - 15L
1,902 SR
Queue Stats
129W - 142L
1,804 Elo+
Party 2
Chaac
Chaac
z Deleterious z
Chaac
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 58L
1,769 Elo+
Party 2
Team Averages
Level 130
1,652 SR
1,701 Elo+

VS

Team Averages
Level 101
1,523 SR
1,584 Elo+
Bakasura
Bakasura
AtomBrAiN89
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 102L
1,626 Elo+
Solo
Chernobog
Chernobog
Lord Imlerith
Chernobog
Level 68
God Stats
9W - 12L
1,500 SR
Queue Stats
75W - 77L
1,535 Elo+
Party 1
King Arthur
King Arthur
Shoto Beni
King Arthur
Level 68
God Stats
36W - 29L
1,563 SR
Queue Stats
891W - 783L
1,549 Elo+
Party 1
Zeus
Zeus
SparkyXS
Zeus
Level 106
God Stats
14W - 8L
1,500 SR
Queue Stats
53W - 40L
1,637 Elo+
Party 1
Athena
Athena
xUPP3RM00Nx
Athena
Level 136
God Stats
35W - 28L
1,552 SR
Queue Stats
964W - 916L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 0 / 14
10,288
1,029
13,080
9,515
3,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 14
10,763
1,076
7,700
12,450
18,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 0 / 10
11,052
1,105
14,610
11,471
4,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
xRonin Saint
Danzaburou
16
5 / 2 / 13
10,539
1,054
13,180
9,657
4,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 0 / 11
10,871
1,087
10,262
14,695
11,393
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

257

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AtomBrAiN89
Bakasura
15
1 / 11 / 0
9,367
937
14,721
20,770
10,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
Lord Imlerith
Chernobog
15
0 / 3 / 1
9,234
923
6,343
7,726
3,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Shoto Beni
King Arthur
15
0 / 6 / 0
8,855
886
9,120
17,987
14,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
16
2 / 3 / 0
10,101
1,010
18,231
7,365
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
16
0 / 0 / 2
10,344
1,034
5,254
9,676
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
6
23
Kills
3
3
Deaths
23
62
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
14
9
L
Bakasura
AtomBrAiN89
Bakasura
1
11
0
0.09
W
4
1
14
11
W
8
0
10
13
L
Chernobog
Lord Imlerith
Chernobog
0
3
1
0.17
L
King Arthur
Shoto Beni
King Arthur
0
6
0
0
L
Zeus
2
3
0
0.67
W
Danzaburou
xRonin Saint
Danzaburou
5
2
13
5.75
L
Athena
0
0
2
1
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,832
Damage
53,669
57,788
Taken
63,524
41,175
Mitigated
43,029
13,017
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,080
1,471
0
0
9,515
3,130
0
2,560
5,675
35,371
0
L
Bakasura
AtomBrAiN89
Bakasura
14,721
9,684
0
3,020
20,770
10,837
0
5,885
14,760
0
17,380
W
7,700
2,937
0
2,896
12,450
18,009
0
4,849
6,352
15,293
0
W
14,610
4,776
0
0
11,471
4,541
0
6,368
4,578
0
22,156
L
Chernobog
Lord Imlerith
Chernobog
6,343
3,713
0
231
7,726
3,247
0
2,892
4,784
0
31,411
L
King Arthur
Shoto Beni
King Arthur
9,120
2,014
0
3,584
17,987
14,838
0
5,869
11,853
0
20,158
L
Zeus
18,231
747
0
0
7,365
2,612
0
1,978
5,362
53,505
0
W
Danzaburou
xRonin Saint
Danzaburou
13,180
5,379
0
1,169
9,657
4,102
0
3,113
5,349
0
35,205
L
Athena
5,254
1,114
0
1,042
9,676
11,495
0
3,597
5,931
18,563
0
W
10,262
1,989
890
8,062
14,695
11,393
0
6,595
7,304
54
35,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,513
Gold Earned
47,901
218
Minions Killed
226
5
Camps Cleared
11
1,023,187
Distance Traveled
1,047,180
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,288
1,029
52
5
2
202,083
0
L
Bakasura
9,367
937
27
3
6
211,401
0
W
Fafnir
10,763
1,076
22
2
0
194,261
0
W
Susano
11,052
1,105
17
2
1
232,677
0
L
Chernobog
9,234
923
69
7
2
180,658
0
L
King Arthur
8,855
886
20
2
1
202,656
0
L
Zeus
10,101
1,010
82
8
2
203,566
1
W
Danzaburou
10,539
1,054
73
7
2
176,518
0
L
Athena
10,344
1,034
28
3
0
248,899
4
W
Chaac
10,871
1,087
54
5
0
217,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role