Player Matchup

Achilles
Achilles
AresRaider
Achilles
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,706 Elo+
Party 1
Sol
Sol
GaySquid
Sol
Level 145
God Stats
8W - 4L
1,899 SR
Queue Stats
131W - 122L
1,467 Elo+
Party 1
Ra
Ra
OddFuture420
Ra
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
484W - 418L
1,619 Elo+
Party 1
Hun Batz
Hun Batz
PTFO Hanoth
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,500 Elo+
Solo
Cernunnos
Cernunnos
lennin280777
Cernunnos
Level 28
God Stats
7W - 4L
1,715 SR
Queue Stats
345W - 339L
1,753 Elo+
Solo
Team Averages
Level 104
1,623 SR
1,609 Elo+

VS

Team Averages
Level 92
1,500 SR
1,570 Elo+
Kuzenbo
Kuzenbo
LeeWind47
Kuzenbo
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
361W - 410L
1,615 Elo+
Solo
Apollo
Apollo
Siickmade94
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
UCMIURDED
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
384W - 371L
1,638 Elo+
Party 2
Cerberus
Cerberus
oIllIIlIllo
Cerberus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 91L
1,555 Elo+
Party 2
Yemoja
Yemoja
uknowme_MH
Yemoja
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
371W - 378L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AresRaider
Achilles
18
2 / 3 / 10
11,751
653
11,119
19,934
13,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
9 / 3 / 8
13,489
749
29,157
16,400
6,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 6 / 8
12,514
695
24,231
18,290
7,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
PTFO Hanoth
Hun Batz
20
3 / 2 / 11
12,197
678
18,207
24,433
10,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
lennin280777
Cernunnos
20
1 / 2 / 15
11,964
665
24,828
17,803
8,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LeeWind47
Kuzenbo
19
5 / 3 / 10
12,129
674
19,052
34,621
43,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
20
4 / 5 / 10
12,163
676
23,182
20,408
9,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
UCMIURDED
Arachne
18
4 / 5 / 8
11,076
615
11,698
20,694
7,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
oIllIIlIllo
Cerberus
19
2 / 5 / 11
11,280
627
20,156
29,062
29,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
uknowme_MH
Yemoja
20
1 / 3 / 10
12,599
700
12,100
15,498
17,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
65
21
Kills
16
16
Deaths
21
52
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Achilles
AresRaider
Achilles
2
3
10
2.33
W
9
3
8
4.33
L
Kuzenbo
LeeWind47
Kuzenbo
5
3
10
3.33
W
6
6
8
1.67
W
Hun Batz
PTFO Hanoth
Hun Batz
3
2
11
4.25
L
Apollo
4
5
10
1.8
L
Arachne
UCMIURDED
Arachne
4
5
8
1.6
W
Cernunnos
lennin280777
Cernunnos
1
2
15
4.25
L
Cerberus
oIllIIlIllo
Cerberus
2
5
11
1.5
L
Yemoja
uknowme_MH
Yemoja
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,542
Damage
86,188
96,860
Taken
120,283
46,711
Mitigated
107,525
58,935
Healing
66,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AresRaider
Achilles
11,119
3,745
1,334
4,578
19,934
13,220
1,036
8,917
10,842
0
19,895
W
29,157
8,529
3,484
6,733
16,400
6,880
3,004
9,227
7,004
60,434
0
L
Kuzenbo
LeeWind47
Kuzenbo
19,052
5,860
1,165
13,540
34,621
43,217
172
14,169
20,452
32,782
0
W
24,231
2,292
13,639
7,497
18,290
7,632
438
12,019
6,021
47,633
0
W
Hun Batz
PTFO Hanoth
Hun Batz
18,207
900
3,882
8,705
24,433
10,380
742
13,197
10,936
0
41,013
L
Apollo
23,182
12,476
1,961
6,661
20,408
9,977
1,651
7,406
13,002
0
58,745
L
Arachne
UCMIURDED
Arachne
11,698
6,268
2,912
6,800
20,694
7,814
1,122
10,461
10,233
0
13,938
W
Cernunnos
lennin280777
Cernunnos
24,828
11,848
2,204
6,879
17,803
8,599
1,699
6,904
10,749
0
58,312
L
Cerberus
oIllIIlIllo
Cerberus
20,156
252
2,870
9,952
29,062
29,435
89
15,032
14,030
44,629
0
L
Yemoja
uknowme_MH
Yemoja
12,100
1,321
16,706
4,114
15,498
17,082
376
6,320
9,178
31,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,915
Gold Earned
59,247
260
Minions Killed
224
0
Camps Cleared
0
1,591,622
Distance Traveled
1,360,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,751
653
20
1
0
364,317
0
W
Sol
13,489
749
71
4
0
288,778
0
L
Kuzenbo
12,129
674
25
1
0
276,885
0
W
Ra
12,514
695
54
3
0
325,905
0
W
Hun Batz
12,197
678
56
3
0
344,220
0
L
Apollo
12,163
676
79
4
0
265,105
0
L
Arachne
11,076
615
9
1
0
293,816
0
W
Cernunnos
11,964
665
59
3
0
268,402
0
L
Cerberus
11,280
627
74
4
0
269,344
0
L
Yemoja
12,599
700
37
2
0
254,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role