Player Matchup

Khepri
Khepri
Caffekun
Khepri
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,340 Elo+
Party 2
Nu Wa
Nu Wa
KingDaddy505
Nu Wa
Level 102
God Stats
5W - 3L
1,755 SR
Queue Stats
200W - 185L
1,555 Elo+
Solo
Nemesis
Nemesis
LockOn00
Nemesis
Level 42
God Stats
6W - 3L
1,671 SR
Queue Stats
26W - 15L
1,615 Elo+
Party 2
Odin
Odin
Riyanto
Odin
Level 29
God Stats
2W - 0L
1,719 SR
Queue Stats
18W - 14L
1,529 Elo+
Party 2
Rama
Rama
TheRonaldNess
Rama
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,569 Elo+
Party 2
Team Averages
Level 62
1,629 SR
1,522 Elo+

VS

Team Averages
Level 96
1,536 SR
1,484 Elo+
Scylla
Scylla
AngelinaAngelX
Scylla
Level 141
God Stats
9W - 4L
1,682 SR
Queue Stats
42W - 38L
1,641 Elo+
Party 3
Horus
Horus
Beatin123
Horus
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 93L
1,334 Elo+
Party 1
Heimdallr
Heimdallr
Lumberjake44
Heimdallr
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 170L
1,444 Elo+
Party 3
Loki
Loki
Oniokami311
Loki
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,502 Elo+
Party 3
Sun Wukong
Sun Wukong
VuyoJack
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Caffekun
Khepri
10
0 / 1 / 6
6,841
428
3,877
6,817
3,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 2 / 9
9,357
585
14,309
5,874
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LockOn00
Nemesis
14
4 / 3 / 3
8,840
553
6,043
10,200
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
Riyanto
Odin
16
9 / 2 / 1
9,884
618
10,795
8,473
4,625
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 0 / 3
8,143
509
9,842
8,787
2,853
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,747
422
4,131
8,203
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Beatin123
Horus
10
0 / 3 / 3
6,563
410
2,687
16,962
8,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Lumberjake44
Heimdallr
12
0 / 3 / 2
7,065
442
2,341
10,199
2,646
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 5 / 0
8,681
543
6,128
11,719
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
VuyoJack
Sun Wukong
12
3 / 4 / 1
7,276
455
4,638
14,154
8,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
8
8
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Horus
Beatin123
Horus
0
3
3
0.5
W
Khepri
Caffekun
Khepri
0
1
6
3
W
4
2
9
4.25
W
Nemesis
LockOn00
Nemesis
4
3
3
1.83
L
Heimdallr
Lumberjake44
Heimdallr
0
3
2
0.33
L
5
5
0
1
W
Odin
Riyanto
Odin
9
2
1
4.75
W
3
0
3
4.5
L
Sun Wukong
VuyoJack
Sun Wukong
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,866
Damage
19,925
40,151
Taken
61,237
17,769
Mitigated
26,384
12,145
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,131
0
147
1,676
8,203
2,130
324
3,446
4,501
41,410
0
L
Horus
Beatin123
Horus
2,687
1,092
747
6,592
16,962
8,328
270
5,151
11,651
0
21,450
W
Khepri
Caffekun
Khepri
3,877
205
0
1,432
6,817
3,947
133
951
5,766
15,271
0
W
14,309
4,275
0
500
5,874
2,090
831
927
4,836
60,052
0
W
Nemesis
LockOn00
Nemesis
6,043
2,417
0
4,235
10,200
4,254
104
1,023
9,047
0
51,417
L
Heimdallr
Lumberjake44
Heimdallr
2,341
702
0
2,747
10,199
2,646
774
3,657
6,430
0
37,878
L
6,128
1,332
0
3,089
11,719
4,408
0
2,405
9,139
0
41,538
W
Odin
Riyanto
Odin
10,795
2,328
0
250
8,473
4,625
2,573
581
7,548
0
56,136
W
9,842
8,717
0
5,728
8,787
2,853
1,905
358
8,398
0
55,900
L
Sun Wukong
VuyoJack
Sun Wukong
4,638
518
0
2,861
14,154
8,872
0
2,738
11,330
0
25,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,065
Gold Earned
36,332
430
Minions Killed
323
0
Camps Cleared
0
1,464,160
Distance Traveled
1,377,025
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,747
422
72
5
0
250,688
5
L
Horus
6,563
410
39
2
0
267,669
2
W
Khepri
6,841
428
18
1
0
328,275
2
W
Nu Wa
9,357
585
106
7
0
296,620
8
W
Nemesis
8,840
553
92
6
0
295,101
1
L
Heimdallr
7,065
442
84
5
0
252,953
4
L
Loki
8,681
543
78
5
0
328,848
2
W
Odin
9,884
618
116
7
0
288,043
1
W
Rama
8,143
509
98
6
0
256,121
1
L
Sun Wukong
7,276
455
50
3
0
276,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role