Player Matchup

Amaterasu
Amaterasu
Fredodin
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,772 Elo+
Party 1
Thor
Thor
RENEG4DO
Thor
Level 49
God Stats
0W - 5L
1,276 SR
Queue Stats
206W - 206L
1,445 Elo+
Solo
Merlin
Merlin
SawFeller
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Sudnim
Kuzenbo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,710 Elo+
Party 1
Cernunnos
Cernunnos
ZenDeReed
Cernunnos
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 8L
1,695 Elo+
Party 1
Team Averages
Level 104
1,455 SR
1,624 Elo+

VS

Team Averages
Level 113
1,541 SR
1,564 Elo+
Artio
Artio
FoxTroTis
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NicooJepsen
Baron Samedi
Level 122
God Stats
34W - 21L
1,608 SR
Queue Stats
261W - 259L
1,569 Elo+
Party 2
Jing Wei
Jing Wei
Nuηes
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TaylorCR15
Ra
Level 95
God Stats
8W - 4L
1,540 SR
Queue Stats
55W - 48L
1,613 Elo+
Solo
Mercury
Mercury
maccix
Mercury
Level 118
God Stats
32W - 20L
1,558 SR
Queue Stats
96W - 66L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fredodin
Amaterasu
6
0 / 3 / 0
3,919
560
2,238
5,298
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
5
0 / 3 / 0
3,563
509
174
3,741
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
SawFeller
Merlin
7
0 / 1 / 0
4,087
584
1,381
2,228
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
Sudnim
Kuzenbo
5
0 / 1 / 1
3,902
557
2,082
4,108
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
ZenDeReed
Cernunnos
6
1 / 2 / 0
3,959
566
3,049
4,942
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FoxTroTis
Artio
6
1 / 0 / 2
3,909
558
2,403
4,745
2,131
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
NicooJepsen
Baron Samedi
9
3 / 0 / 1
4,867
695
4,325
3,605
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Nuηes
Jing Wei
6
0 / 1 / 0
3,936
562
2,178
3,388
747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
3 / 0 / 2
4,944
706
2,529
2,656
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
maccix
Mercury
8
3 / 0 / 2
4,741
677
1,440
3,954
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
FoxTroTis
Artio
1
0
2
2
L
Amaterasu
Fredodin
Amaterasu
0
3
0
0
W
Baron Samedi
NicooJepsen
Baron Samedi
3
0
1
3.5
W
Jing Wei
Nuηes
Jing Wei
0
1
0
0
L
Thor
0
3
0
0
L
Merlin
SawFeller
Merlin
0
1
0
0
L
Kuzenbo
Sudnim
Kuzenbo
0
1
1
0.5
W
3
0
2
4
L
Cernunnos
ZenDeReed
Cernunnos
1
2
0
0.5
W
Mercury
maccix
Mercury
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,924
Damage
12,875
20,317
Taken
18,348
8,150
Mitigated
5,921
6,532
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
FoxTroTis
Artio
2,403
204
255
2,111
4,745
2,131
0
898
3,847
9,798
0
L
Amaterasu
Fredodin
Amaterasu
2,238
295
0
1,530
5,298
2,977
0
3,543
1,755
2,730
12,334
W
Baron Samedi
NicooJepsen
Baron Samedi
4,325
521
114
1,743
3,605
1,284
235
73
3,532
21,959
0
W
Jing Wei
Nuηes
Jing Wei
2,178
1,008
0
942
3,388
747
0
912
2,476
0
18,323
L
Thor
174
0
0
762
3,741
1,036
0
1,020
2,703
0
8,578
L
Merlin
SawFeller
Merlin
1,381
80
0
284
2,228
620
0
776
1,348
19,086
0
L
Kuzenbo
Sudnim
Kuzenbo
2,082
1,099
0
1,502
4,108
2,149
0
1,430
2,616
6,591
0
W
2,529
322
352
1,350
2,656
732
172
1,019
1,451
20,189
0
L
Cernunnos
ZenDeReed
Cernunnos
3,049
1,688
0
2,454
4,942
1,368
0
2,220
2,638
0
19,396
W
Mercury
maccix
Mercury
1,440
464
0
2,159
3,954
1,027
119
380
3,494
0
16,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,430
Gold Earned
22,397
142
Minions Killed
177
0
Camps Cleared
0
624,921
Distance Traveled
672,232
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,909
558
17
2
0
128,048
2
L
Amaterasu
3,919
560
29
4
0
138,244
0
W
Baron Samedi
4,867
695
34
5
0
125,961
3
W
Jing Wei
3,936
562
37
5
0
113,787
3
L
Thor
3,563
509
26
4
0
110,564
2
L
Merlin
4,087
584
37
5
0
122,444
0
L
Kuzenbo
3,902
557
7
1
0
145,548
2
W
Ra
4,944
706
37
5
0
152,112
2
L
Cernunnos
3,959
566
43
6
0
108,121
0
W
Mercury
4,741
677
52
7
0
152,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role