Player Matchup

Chronos
Chronos
Domek97
Chronos
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,555 Elo+
Party 2
Bellona
Bellona
ExecD
Bellona
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 7L
1,182 Elo+
Party 2
Xing Tian
Xing Tian
Felcorn
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,555 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LasmanogaJoen
Tsukuyomi
Level 25
God Stats
6W - 4L
1,732 SR
Queue Stats
14W - 10L
1,657 Elo+
Party 2
Neith
Neith
Rreae
Neith
Level 3
God Stats
6W - 3L
1,931 SR
Queue Stats
7W - 4L
1,885 Elo+
Party 2
Team Averages
Level 28
1,633 SR
1,567 Elo+

VS

Team Averages
Level 48
1,487 SR
1,595 Elo+
Ne Zha
Ne Zha
BorneBlood
Ne Zha
Level 147
God Stats
3W - 5L
1,338 SR
Queue Stats
154W - 150L
1,687 Elo+
Party 1
Kukulkan
Kukulkan
DarkSplash3
Kukulkan
Level 25
God Stats
17W - 11L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Solo
Odin
Odin
Shoota96
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 147L
1,643 Elo+
Party 1
Guan Yu
Guan Yu
bananamana22
Guan Yu
Level 15
God Stats
5W - 9L
1,500 SR
Queue Stats
47W - 38L
1,663 Elo+
Party 1
Kali
Kali
zestysausage1
Kali
Level 25
God Stats
2W - 4L
1,596 SR
Queue Stats
17W - 14L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Domek97
Chronos
20
13 / 4 / 30
15,296
1,177
29,124
26,965
11,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ExecD
Bellona
20
8 / 4 / 33
14,571
1,121
24,098
20,583
24,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Felcorn
Xing Tian
20
13 / 3 / 27
17,133
1,318
21,223
22,913
41,839
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
LasmanogaJoen
Tsukuyomi
20
12 / 9 / 26
15,514
1,193
31,228
29,691
15,052
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Rreae
Neith
19
5 / 3 / 23
13,043
1,003
9,300
13,170
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BorneBlood
Ne Zha
20
14 / 11 / 8
17,524
1,348
36,765
24,262
15,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
DarkSplash3
Kukulkan
18
1 / 5 / 8
12,024
925
23,010
13,648
5,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
20
4 / 9 / 13
14,355
1,104
19,674
27,132
36,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
bananamana22
Guan Yu
19
2 / 9 / 11
12,584
968
17,738
30,235
40,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 17 / 10
12,658
974
8,977
25,751
11,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
73
51
Kills
23
23
Deaths
51
139
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BorneBlood
Ne Zha
14
11
8
1.64
L
Kukulkan
DarkSplash3
Kukulkan
1
5
8
1
W
Chronos
Domek97
Chronos
13
4
30
7
W
Bellona
ExecD
Bellona
8
4
33
6.13
W
Xing Tian
Felcorn
Xing Tian
13
3
27
8.83
W
Tsukuyomi
LasmanogaJoen
Tsukuyomi
12
9
26
2.78
W
Neith
Rreae
Neith
5
3
23
5.5
L
Odin
4
9
13
1.17
L
Guan Yu
bananamana22
Guan Yu
2
9
11
0.83
L
2
17
10
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,973
Damage
106,164
113,322
Taken
121,028
98,987
Mitigated
109,911
23,372
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BorneBlood
Ne Zha
36,765
12,999
0
4,475
24,262
15,297
0
7,572
16,581
0
75,854
L
Kukulkan
DarkSplash3
Kukulkan
23,010
1,100
126
436
13,648
5,621
0
5,707
7,891
51,171
0
W
Chronos
Domek97
Chronos
29,124
13,178
0
10,490
26,965
11,981
0
7,549
19,241
55,178
0
W
Bellona
ExecD
Bellona
24,098
8,834
0
1,227
20,583
24,138
0
5,557
14,913
0
38,066
W
Xing Tian
Felcorn
Xing Tian
21,223
2,442
0
1,112
22,913
41,839
0
5,133
17,505
39,605
0
W
Tsukuyomi
LasmanogaJoen
Tsukuyomi
31,228
11,235
0
7,203
29,691
15,052
0
5,193
24,355
0
47,981
W
Neith
Rreae
Neith
9,300
4,803
0
3,340
13,170
5,977
0
2,953
10,142
0
21,216
L
Odin
19,674
2,716
0
1,131
27,132
36,428
0
12,746
14,086
5,537
26,571
L
Guan Yu
bananamana22
Guan Yu
17,738
2,090
524
1,927
30,235
40,797
0
13,765
16,148
0
27,976
L
8,977
4,551
0
1,079
25,751
11,768
0
10,557
15,019
0
23,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,557
Gold Earned
69,145
183
Minions Killed
214
4
Camps Cleared
11
1,207,537
Distance Traveled
1,153,778
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
17,524
1,348
74
6
7
263,984
3
L
Kukulkan
12,024
925
59
5
1
233,853
0
W
Chronos
15,296
1,177
65
5
1
240,120
0
W
Bellona
14,571
1,121
25
2
1
271,040
0
W
Xing Tian
17,133
1,318
31
2
0
263,689
0
W
Tsukuyomi
15,514
1,193
28
2
1
229,218
0
W
Neith
13,043
1,003
34
3
1
203,470
0
L
Odin
14,355
1,104
30
2
0
236,899
3
L
Guan Yu
12,584
968
20
2
1
244,654
0
L
Kali
12,658
974
31
2
2
174,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role